Dungeon Sprint DCSS version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 18118464662322140351 254 Winsalot the Arsonist (level 5, -14/29 HPs) Began as a Deep Elf Fire Elementalist on July 7, 2025. Was a Follower of Vehumet. Demolished by a merfolk ... wielding a +0 trident (16 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:04:36 (194 turns). Winsalot the Arsonist (Deep Elf Fire Elementalist) Turns: 194, Time: 00:04:37 Health: -14/29 AC: 5 Str: 7 XL: 5 Next: 91% Magic: 16/16 EV: 13 Int: 36 God: Vehumet [*.....] Gold: 0 SH: 0 Dex: 15 Spells: 12/17 levels left rFire + . . A - +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rCold + . . B - skull of Zonguldrok {Reaping Hat+ rN+ Int+4} rNeg + . . a - +0 robe rPois + (no helmet) rElec . (no helmet) rCorr . (no cloak) SInv . (no gloves) Will ..... (no boots) Stlth +++ (no amulet) HPRegen 0.24/turn r - +6 ring of intelligence MPRegen 0.30/turn s - +6 ring of intelligence %: no teleportation @: no status effects A: magic regeneration a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch Inventory: Hand Weapons z - the +6 Majin-Bo {spellvamp, MP+6 Int+6} (You found it in the Dungeon) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). A - the +8 lance "Wyrmbane" (weapon) {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). Armour a - a +0 robe (worn) B - the skull of Zonguldrok (worn) {Reaping Hat+ rN+ Int+4} (You found it in the Dungeon) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). C - +5 golden dragon scales Jewellery o - a ring of flight p - a +6 ring of dexterity q - a +6 ring of dexterity r - a +6 ring of intelligence (worn) s - a +6 ring of intelligence (worn) t - a +6 ring of strength u - a +6 ring of strength Wands m - a wand of mindburst (5) n - a wand of acid (2) Scrolls g - 3 scrolls of blinking v - 4 scrolls of amnesia w - 7 scrolls of fog x - 5 scrolls of identify y - 2 scrolls of fear Potions b - 8 potions of magic c - 10 potions of curing d - 10 potions of heal wounds e - 6 potions of haste f - 3 potions of berserk rage h - 2 potions of brilliance i - 2 potions of invisibility j - 4 potions of resistance l - 5 potions of might Skills: + Level 1.1 Fighting + Level 1.0 Armour + Level 5.0 Dodging - Level 4.3 Stealth * Level 6.9 Spellcasting * Level 2.8 Conjurations * Level 8.6 Fire Magic - Level 8.2 Evocations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Flame Wave Conj/Fire 52% 2d13 3% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 48% 1d6 3% 1 Scorch Fire 100% 2d9 1% 2 Inner Flame Hex/Fire 43% N/A 1% 3 Volatile Blastmotes Fire/Tloc 86% 2d17 1% 3 Alistair's Walking Alem Alch/Frge 12% N/A 65% 5 Nazja's Percussive Temp Frge 6% 4d5 65% 5 Forge Phalanx Beetle Frge 6% N/A 99% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You start resting. Magic restored. There is a transporter here. You start resting. HP restored. Welcome to arena 3. You enter the transporter and appear at another place. 4 merfolk come into view. A merfolk is wielding a +0 trident and quivering a throwing net. The merfolk shouts! x3 Found four items. Found a transporter. Okay, then. Unknown command. Okay, then. Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line Aim: a merfolk, wielding a +0 trident and quivering a throwing net (67% to hit) The bolt of acid hits the merfolk! The merfolk is moderately wounded. The bolt of acid hits the merfolk!! The merfolk is moderately wounded. The merfolk throws a throwing net. The throwing net barely misses you. Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line Aim: a merfolk, wielding a +0 trident (lightly wounded, 67% to hit) The bolt of acid hits the merfolk!! The acid corrodes the merfolk! The merfolk is heavily wounded. The bolt of acid misses the merfolk. Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line Aim: a merfolk, wielding a +0 trident (heavily wounded, corroded, 67% to hit) The bolt of acid hits the merfolk!! The merfolk is almost dead. The merfolk hits you from afar with a +0 trident! The merfolk hits you from afar with a +0 trident!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The merfolk hits you from afar with a +0 trident! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.ß©ß.▓.ß©ß.▓.ß©ß.▓ ▓.)[|.▓..[).▓.....▓ ▓..}..▓.....▓.|.|.▓ ▓..m..▓.....▓.....▓ ▓.mmm.▓.....▓.....▓ ▓.....▓.....▓..©..▓ ▓..@..▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see 4 merfolk. Vanquished Creatures A black bear (D) A wolf (D) A phantom (D) 2 bat skeletons (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Winsalot the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 6 | D | Found a corrupted altar of Lugonu. 6 | D | Found an ancient bone altar of Kikubaaqudgha. 6 | D | Found a burning altar of Makhleb. 6 | D | Found a transporter. 6 | D | Found a viscous altar of Jiyva. 6 | D | Found a hazy altar of Hepliaklqana. 13 | D | Found an opulent altar of Gozag. 18 | D | Identified the spider talisman of Pathos {Int-4 Dex+5 | Slay+2} 23 | D | Got the +6 Majin-Bo {spellvamp, MP+6 Int+6} 25 | D | Got the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} 25 | D | Got the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 54 | D | Reached XP level 2. HP: 15/15 MP: 8/8 68 | D | Became a worshipper of Vehumet 81 | D | Entered arena 2. 81 | D | Noticed a wolf 81 | D | Noticed a black bear 81 | D | Found a transporter. 85 | D | Killed a wolf 86 | D | Reached XP level 3. HP: 7/19 MP: 9/11 86 | D | Reached XP level 4. HP: 9/24 MP: 9/12 86 | D | Killed a black bear 87 | D | Reached XP level 5. HP: 11/28 MP: 9/15 91 | D | Got the staff of Ymuapew {rN+ Str+2 Int-5 Necro Tloc} 100 | D | Learned a level 4 spell: Flame Wave 159 | D | Entered arena 3. 159 | D | Found a transporter. 162 | D | Reached * piety under Vehumet 162 | D | Offered knowledge of Freeze by Vehumet. 164 | D | Reached skill level 1 in Fighting 164 | D | Reached skill level 1 in Armour 164 | D | Reached skill level 5 in Dodging 191 | D | Entered arena 4. 191 | D | Noticed a merfolk 191 | D | Noticed a merfolk 191 | D | Noticed a merfolk 191 | D | Noticed a merfolk 191 | D | Found a transporter. 194 | D | Demolished by a merfolk Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Evocations | 8 | 8.2 Dodging | 3 4 5 | 5.0 Stealth | 3 4 | 4.3 Spellcasting | 4 6 | 6.9 Fire Magic | 6 8 | 8.6 Fighting | 1 | 1.1 Armour | 1 | 1.0 Conjurations | 2 | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Flame Wave | | 1 || 1 Evoke: Wand | 3 | 4 || 7 Use: Potion | 1 | || 1 Scroll | 1 | || 1 Armour: Robe | 1 | 4 || 5 Dodge: Dodged | 5 | 2 || 7