Wintermute77 Level 1 of the Dungeon (0, 0, D:1) a +0 mace (8, 4, D:1) a +0 pair of gloves (9, 2, D:1) a +3 dagger (15, 26, D:1) a +0 robe (17, -10, D:1) a +0 robe (19, 11, D:1) a +3 scale mail 5 stones a +0 club (25, 13, D:1) a +0 club (26, -12, D:1) a +0 short sword (27, -16, D:1) a +0 club (27, -2, D:1) a +0 cloak (28, -5, D:1) a +0 dagger of draining 2 stones (29, -2, D:1) 4 stones (33, -9, D:1) a +0 robe (35, 39, D:1) a +0 club (37, -7, D:1) a +0 short sword (40, -17, D:1) a ring of see invisible (45, -14, D:1) a +0 short sword (45, 31, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 long sword (0, 19, D:2) a +0 pair of boots (2, -6, D:2) a +0 war axe (3, 0, D:2) a +0 dagger (12, 9, D:2) a +0 robe (21, 5, D:2) a +0 spear (23, 25, D:2) a +0 scale mail (23, 28, D:2) a +0 dagger (23, 31, D:2) a +0 robe (26, 19, D:2) a +0 dagger (28, 26, D:2) a +0 pair of gloves (30, 29, D:2) 8 stones (35, 35, D:2) a +0 sling (42, 18, D:2) a +0 sling (44, 8, D:2) 6 stones (44, 21, D:2) a +0 club (46, 13, D:2) 6 stones Level 3 of the Dungeon [Shop] Xigamp's Jewellery Boutique the ring of Littey {Fire Str+2 Dex-3 Slay+3 SInv} (560 gold) [ring of fire] Fire: It enhances your fire magic. Str+2: It affects your strength (+2). Dex-3: It affects your dexterity (-3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. a ring of willpower (300 gold) a +4 ring of protection (432 gold) a ring of ice (300 gold) an amulet of faith (480 gold) an amulet of faith (480 gold) an amulet of reflection (360 gold) a ring of wizardry (360 gold) [Shop] Cohusouch's Assorted Antiques a wand of roots (5) (372 gold) a +0 robe (21 gold) a +0 rapier (124 gold) a +0 club (31 gold) a potion of mutation (248 gold) a potion of lignification (93 gold) a scroll of blinking (232 gold) [Shop] Gyph's Antique Weapon Boutique a +0 trident (91 gold) a +0 mace (78 gold) a +0 whip (65 gold) a +0 long sword (91 gold) a +0 dagger (52 gold) a +0 great sword (169 gold) a +0 dagger (52 gold) [Shop] Siujusat's Magic Scroll Boutique a scroll of fog (48 gold) a scroll of revelation (90 gold) a scroll of noise (12 gold) (0, 0, D:3) a +0 scale mail (0, 34, D:3) a +0 ring mail (12, 23, D:3) a +0 pair of gloves (12, 42, D:3) a +0 short sword 4 stones (15, 8, D:3) a +0 dagger (19, 21, D:3) a +1 hand axe of flaming (21, 44, D:3) 6 poisoned darts (22, 7, D:3) a +1 dagger of pain (25, 10, D:3) a +0 cloak (28, 3, D:3) a +0 dagger (33, 50, D:3) 4 boomerangs (41, 19, D:3) a +0 club (44, 23, D:3) 5 stones (44, 43, D:3) 5 stones (49, 34, D:3) a +0 club (51, 14, D:3) a +0 flail Level 4 of the Dungeon (3, -3, D:4) a +0 hand axe (7, 8, D:4) 2 stones (15, -7, D:4) a +0 whip (19, -7, D:4) a +0 halberd (23, -7, D:4) a +0 dagger (24, 10, D:4) a +0 helmet (28, -14, D:4) a +0 trident (29, -19, D:4) a +0 club (30, -8, D:4) a +0 spear (31, -16, D:4) a +0 robe a +2 dagger of speed (32, -16, D:4) a +0 hand axe of electrocution (33, -16, D:4) a +4 ring mail a +0 club (35, 4, D:4) a +0 club (35, 8, D:4) a +3 dagger of venom (35, 10, D:4) 3 stones a +2 dagger of speed (38, 13, D:4) a +0 club (40, 12, D:4) a +0 whip (40, 17, D:4) a +0 leather armour a +0 club (40, 18, D:4) a +0 leather armour a +0 mace (41, -12, D:4) 7 poisoned darts a +0 dagger (50, 1, D:4) a +0 leather armour a +0 falchion (50, 2, D:4) a +0 dagger (51, 19, D:4) a +1 hand axe of flaming (54, 17, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 flail (25, 34, D:5) 6 stones (29, 4, D:5) an amulet of guardian spirit (29, 12, D:5) a +0 barding (34, 23, D:5) a +0 ring mail a +2 flail of draining (36, 38, D:5) a +0 short sword a curare-tipped dart Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (9, 3, D:6) 3 stones (13, -39, D:6) 6 poisoned darts a +0 dagger (14, 0, D:6) a +0 chain mail a +2 heavy hand axe (15, 1, D:6) a +0 hand axe of freezing a +0 leather armour a +0 club (17, -40, D:6) 6 poisoned darts a +0 whip (21, -30, D:6) the +1 leather armour of Ceawk {*Corrode +Inv Int+3 Stlth+} Int+3: It affects your intelligence (+3). +Inv: It lets you turn invisible. *Corrode: It may corrode you when you take damage. Stlth+: It makes you more stealthy. a +0 dagger (21, -29, D:6) a +0 short sword 7 poisoned darts a +0 dagger (21, -28, D:6) 3 stones a +0 dagger (21, -25, D:6) a +0 flail of venom (21, -24, D:6) a +0 robe a +0 dagger (24, -27, D:6) a +0 whip (24, -26, D:6) 4 stones a +0 short sword (24, -9, D:6) a +0 short sword a +0 ring mail (27, -39, D:6) a +0 short sword (29, -40, D:6) a +0 short sword (36, 13, D:6) a +0 hammer (37, 10, D:6) a +4 quarterstaff of chaos a +0 cloak (44, -17, D:6) 9 stones (48, -16, D:6) 19 gold pieces (49, -16, D:6) a potion of ambrosia Level 7 of the Dungeon (0, 0, D:7) a +0 plate armour (10, -14, D:7) a scroll of enchant weapon (14, 8, D:7) a +0 leather armour (19, -12, D:7) a +0 arbalest a +0 robe a +0 mace (19, -10, D:7) a +0 robe a +4 war axe (20, 11, D:7) 2 poisoned darts (25, 6, D:7) a +0 kite shield (26, 1, D:7) a +0 plate armour (28, -17, D:7) a +0 robe a +1 mace (29, -18, D:7) a +0 falchion a +0 robe (41, 11, D:7) a +0 shortbow (42, -8, D:7) a +0 shortbow (49, -9, D:7) a +0 scimitar of flaming +0 steam dragon scales Level 8 of the Dungeon (0, 0, D:8) a +0 robe a +2 dagger of distortion (3, -1, D:8) a +0 chain mail a +0 flail (4, 9, D:8) a book of the Hunter (5, 1, D:8) a +0 robe a +0 dagger (7, 1, D:8) a +0 shortbow (10, 6, D:8) 4 stones (22, -31, D:8) 2 stones (22, -15, D:8) a +0 dagger (26, -13, D:8) 7 stones (27, -29, D:8) a +0 war axe (28, -25, D:8) a +0 dagger (29, -2, D:8) a +0 robe a +0 dagger (31, -1, D:8) a +0 robe a +3 great sword (32, -7, D:8) a +0 club (32, 0, D:8) a +0 hand axe a +0 scale mail (34, 2, D:8) a +0 falchion (35, -10, D:8) a +0 short sword (35, 0, D:8) 3 boomerangs a +0 hand axe (38, -11, D:8) a +0 helmet (40, -4, D:8) 3 atropa-tipped darts a +0 robe a +0 mace (48, 5, D:8) a +2 vampiric short sword Level 9 of the Dungeon (0, 0, D:9) a staff of alchemy (19, -15, D:9) a +0 whip (20, -15, D:9) a +0 spear of freezing (22, -8, D:9) a +0 whip (22, -7, D:9) a +0 spear (22, -6, D:9) a +0 spear of freezing a +0 trident a +0 scale mail (23, -16, D:9) a +0 whip (23, -4, D:9) a +0 quarterstaff a +0 orcbow (34, 29, D:9) +0 acid dragon scales (36, -17, D:9) a +0 dagger a +0 robe a +0 hand axe a +0 chain mail a +0 dagger a +0 robe (46, 22, D:9) a +0 robe a +0 dire flail (47, 19, D:9) a +0 robe a +6 war axe a +0 robe a +0 great sword (47, 20, D:9) a +0 robe a +0 spear (47, 21, D:9) a +0 robe a +2 trident of venom (47, 24, D:9) a +0 hand axe (48, 21, D:9) a +0 dagger a +0 robe (48, 23, D:9) a +3 hand axe (48, 25, D:9) the +2 hand axe of Qazlal's Anger {holy, rF++} rF++: It greatly protects you from fire. (48, 27, D:9) a +0 falchion (49, 24, D:9) a +0 hand axe (49, 25, D:9) a +0 dire flail a +0 plate armour (49, 26, D:9) a +0 mace Level 10 of the Dungeon (0, 0, D:10) 5 stones (1, 4, D:10) a +0 hand axe (2, -42, D:10) a +1 trident of venom (2, 6, D:10) a +0 mace a +0 leather armour (3, 4, D:10) a +1 dagger of protection a +0 robe (3, 5, D:10) a +0 dagger (4, -30, D:10) a +0 club (5, -3, D:10) a book of Touch (6, -43, D:10) a +0 scale mail a +1 mace of holy wrath (7, -43, D:10) a +0 leather armour a +0 dagger (8, -32, D:10) 5 javelins a +0 halberd (8, -31, D:10) a +0 ring mail a +0 trident (10, -40, D:10) a +0 shortbow (11, -39, D:10) a +0 hand axe (32, -47, D:10) a scarf of shadows (34, -5, D:10) 3 stones (41, -9, D:10) a +0 war axe (52, 5, D:10) a +0 plate armour Level 11 of the Dungeon (24, 6, D:11) a +0 robe a +0 dagger (24, 27, D:11) a +0 long sword (39, -14, D:11) a +2 whip of holy wrath (40, 17, D:11) a +0 sling Level 12 of the Dungeon (0, 0, D:12) a potion of berserk rage (9, -45, D:12) a +0 flail (12, -14, D:12) a +0 giant spiked club a +0 giant spiked club (32, 1, D:12) a +0 long sword a +0 dire flail a +0 halberd (37, 0, D:12) a +0 hand axe (49, -6, D:12) a +0 quarterstaff Level 14 of the Dungeon (0, 0, D:14) a +0 scimitar (17, -10, D:14) a +0 plate armour a +0 battleaxe (39, 4, D:14) 4 large rocks Level 15 of the Dungeon [Shop] Exynn's Distillery a potion of mutation (128 gold) a potion of curing (48 gold) 2 potions of enlightenment (160 gold) a potion of brilliance (64 gold) a potion of curing (48 gold) a potion of degeneration (16 gold) a potion of curing (48 gold) (0, 0, D:15) a +0 kite shield a +0 leather armour a +0 war axe (31, -20, D:15) 2 large rocks the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Uwnegaagh's Jewellery Boutique an amulet of regeneration (510 gold) a ring of positive energy (340 gold) a +6 ring of dexterity (612 gold) an amulet of faith (680 gold) a ring of the Octopus King {rCorr HP+2 AC+2 EV+2 SH+2} (958 gold) [ring of resist corrosion] AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). HP+2: It affects your health (+2). rCorr: It protects you from acid and corrosion. SH+2: It affects your SH (+2). (0, 0, Orc:1) a +0 giant spiked club a +0 giant spiked club (5, -23, Orc:1) a +0 glaive a +0 chain mail (13, -17, Orc:1) a potion of mutation (14, -16, Orc:1) a scroll of summoning (15, -17, Orc:1) a scroll of enchant weapon (16, -29, Orc:1) a +1 heavy hand axe (16, -26, Orc:1) a +0 giant club (19, -25, Orc:1) a +0 leather armour a +0 dagger (24, -27, Orc:1) a +0 plate armour a +0 flail (24, -26, Orc:1) a +0 leather armour a +0 whip (24, 18, Orc:1) a +2 scimitar of holy wrath a +0 chain mail (25, -27, Orc:1) a +0 robe a +0 dagger (28, -22, Orc:1) a +0 plate armour a +0 battleaxe (34, 11, Orc:1) a +0 war axe a +0 plate armour (34, 12, Orc:1) a +0 dagger a +0 robe a +0 dagger (34, 16, Orc:1) a +0 whip (35, 9, Orc:1) a +0 hand axe (35, 10, Orc:1) a +0 glaive a +0 chain mail (35, 11, Orc:1) a +0 dagger a +0 robe (35, 12, Orc:1) a +0 club a +0 mace a +0 mace (35, 14, Orc:1) a +0 dagger a +0 robe a +0 giant club a +0 giant club (35, 16, Orc:1) a +0 short sword (47, -26, Orc:1) a +0 robe a +0 dagger (47, -25, Orc:1) a +0 robe a +0 dagger a +0 chain mail a +0 glaive (48, -25, Orc:1) a +0 leather armour a +0 flail (48, -19, Orc:1) a +0 dagger a +0 robe (49, -18, Orc:1) a +0 mace a +0 chain mail a +1 heavy battleaxe (49, -13, Orc:1) a +0 plate armour a +0 broad axe a +0 arbalest (50, -11, Orc:1) 3 boomerangs a +0 dagger (55, -40, Orc:1) a +0 giant spiked club (57, -9, Orc:1) a +0 arbalest Level 2 of the Orcish Mines [Shop] Oqutyjof's Assorted Antiques a scroll of silence (228 gold) a +0 dagger (48 gold) a +0 chain mail (108 gold) a +0 leather armour of fire resistance (216 gold) a +0 scale mail (96 gold) a +0 quarterstaff (96 gold) a scroll of amnesia (96 gold) a +0 quarterstaff (96 gold) [Shop] Pitos's Weapon Shoppe a +0 war axe (59 gold) 4 large rocks (102 gold) a +0 long sword (59 gold) a +3 falchion of holy wrath (380 gold) a +2 war axe of venom (275 gold) a +0 eveningstar (255 gold) a +0 spear of venom (95 gold) a +0 dagger (34 gold) 4 stones (6 gold) [Shop] Kugap's Magic Scroll Boutique a scroll of silence (123 gold) a scroll of revelation (97 gold) a scroll of vulnerability (52 gold) [Shop] Voupapno's Antique Weapon Emporium a +1 long sword of protection (347 gold) a +0 dagger (62 gold) a +0 spear (93 gold) a +0 club (31 gold) a +0 great sword (201 gold) (12, -22, Orc:2) a +0 giant club (15, -24, Orc:2) a +0 whip a +0 robe (29, 11, Orc:2) a +0 orcbow Level 1 of the Elven Halls (0, 0, Elf:1) the Precepts of Creation Spells Type Level a - Call Imp Summoning 2 b - Summon Ice Beast Ice/Summoning 3 c - Animate Armour Summoning/Earth 4 d - Haunt Necromancy/Summoning 7 (3, -19, Elf:1) 8 stones (13, -20, Elf:1) the serpent talisman of Resonance {rN+ Will+} [serpent talisman] rN+: It protects you from negative energy. Will+: It increases your willpower. a dragon-blood talisman (15, -8, Elf:1) a +0 long sword (40, -33, Elf:1) a +0 ring mail (40, -5, Elf:1) 7 stones Level 2 of the Elven Halls (0, 0, Elf:2) a +0 leather armour (0, 9, Elf:2) a +0 hand axe (1, -7, Elf:2) a +0 dagger (7, -2, Elf:2) a +0 short sword a +0 leather armour (11, 0, Elf:2) a potion of might (16, 37, Elf:2) a +0 short sword a +0 buckler (17, 37, Elf:2) a +0 long sword a +1 scale mail of fire resistance a +2 buckler (20, 36, Elf:2) a +0 short sword a +0 short sword a +0 leather armour (22, -10, Elf:2) a +0 rapier (25, -7, Elf:2) a +0 rapier a +0 leather armour (27, 1, Elf:2) a +0 short sword (28, -11, Elf:2) a potion of might (28, 1, Elf:2) a +0 short sword (30, -6, Elf:2) a +0 scimitar of holy wrath (32, -6, Elf:2) a +0 rapier a +0 leather armour (33, -5, Elf:2) a +0 long sword a +0 ring mail (34, -13, Elf:2) a +2 halberd of protection (34, -6, Elf:2) a +0 dagger (35, -10, Elf:2) a +0 long sword a +0 scale mail (35, -7, Elf:2) a +0 rapier (35, -4, Elf:2) a +0 leather armour (36, -7, Elf:2) a +0 long sword a +0 longbow a +0 rapier (37, -7, Elf:2) a +0 long sword (37, -4, Elf:2) a +1 long sword of distortion (38, 8, Elf:2) a +0 chain mail Level 3 of the Elven Halls (0, 0, Elf:3) a potion of lignification (19, -13, Elf:3) a +4 trident of flaming (19, -12, Elf:3) a +0 longbow a +0 leather armour (20, -11, Elf:3) a +0 short sword (20, -10, Elf:3) a +0 short sword a +0 longbow (21, -12, Elf:3) a +0 leather armour a +2 long sword of flaming (24, -10, Elf:3) a +0 long sword a +0 chain mail (26, 3, Elf:3) a +2 longbow of electrocution a +0 leather armour (27, -9, Elf:3) a +0 dagger of venom a +0 shortbow a +0 leather armour (27, -8, Elf:3) a +0 scimitar (27, 1, Elf:3) the +7 halberd "Nimpoxei" {freeze, MP+9 Int+4} Int+4: It affects your intelligence (+4). MP+9: It affects your magic capacity (+9). a +0 chain mail (28, -1, Elf:3) a +0 long sword (29, -3, Elf:3) a +0 short sword (29, 0, Elf:3) a +0 rapier of speed a +0 rapier of speed a +0 leather armour (29, 1, Elf:3) a +0 dagger a +0 leather armour (30, 1, Elf:3) a +2 heavy long sword a +0 short sword a +0 long sword (30, 2, Elf:3) a +0 long sword a +0 rapier a +0 leather armour (30, 10, Elf:3) a +0 rapier of speed (30, 12, Elf:3) a +0 shortbow a +0 short sword a +0 leather armour (30, 19, Elf:3) a +0 rapier a +0 rapier a +0 leather armour (31, 2, Elf:3) a +0 longbow a +2 crystal plate armour a +6 ring of strength (32, 12, Elf:3) a +0 dagger (32, 17, Elf:3) a +0 long sword a +0 long sword (33, 15, Elf:3) a +0 long sword a +0 leather armour (38, 4, Elf:3) a +0 rapier (38, 12, Elf:3) a +6 ring of dexterity (38, 13, Elf:3) a +4 ring of protection (38, 15, Elf:3) the staff "Monu" {rF+ Fire Alchemy} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. Fire: It increases the power of your Fire spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a two-pawed weapon. (38, 16, Elf:3) a +2 scale mail of fire resistance (39, 3, Elf:3) a +0 short sword (39, 11, Elf:3) a +0 heavy shortbow (39, 13, Elf:3) a +0 great sword of flaming (39, 14, Elf:3) a +0 scimitar a wand of roots (1) (39, 15, Elf:3) a +0 shortbow (39, 16, Elf:3) a ring of flight (39, 17, Elf:3) a +0 club a +2 troll leather armour (40, 4, Elf:3) a +4 halberd of venom (40, 11, Elf:3) a wand of roots (7) (40, 12, Elf:3) a +1 mace of venom (40, 13, Elf:3) a book of Transmutation (40, 17, Elf:3) a ring of poison resistance (41, 11, Elf:3) a +0 leather armour (41, 13, Elf:3) the Incunabulum of Grim Displacement Spells Type Level a - Necrotise Necromancy 1 b - Sublimation of Blood Necromancy 2 c - Cigotuvi's Dreadful Rot Necromancy/Alchemy/Air 2 d - Blink Translocation 2 (41, 16, Elf:3) the +5 arbalest of Starshine {penet, Dex+4} Dex+4: It affects your dexterity (+4). (41, 17, Elf:3) a +0 short sword (42, 11, Elf:3) an amulet of the acrobat (42, 12, Elf:3) a staff of air (42, 13, Elf:3) a +2 ring mail of poison resistance (42, 14, Elf:3) a staff of cold (43, 11, Elf:3) a +1 buckler of resistance (43, 12, Elf:3) a +2 great sword of protection (43, 14, Elf:3) the +3 spear of Wosal {flame, ^Drain +Blink Dex+4} Dex+4: It affects your dexterity (+4). +Blink: It lets you blink. ^Drain: It drains your maximum health when unequipped. (43, 16, Elf:3) a talisman of death (43, 17, Elf:3) a stone (44, -22, Elf:3) 2 stones (44, 6, Elf:3) a +0 long sword (44, 12, Elf:3) a staff of cold (44, 13, Elf:3) a +2 scale mail of poison resistance (44, 14, Elf:3) 2 poisoned darts 6 curare-tipped darts (44, 15, Elf:3) a +0 dagger (44, 16, Elf:3) a +2 shortbow of draining (44, 17, Elf:3) a Necronomicon (45, 6, Elf:3) a +0 ring mail a +0 dagger (47, 10, Elf:3) a +0 rapier a +0 rapier (49, -12, Elf:3) a +0 robe of cold resistance (50, -20, Elf:3) a staff of fire (50, -18, Elf:3) a ring of flight (51, 14, Elf:3) a +0 dagger a +0 leather armour (52, -20, Elf:3) a wand of roots (2) (52, -18, Elf:3) a +0 ring mail of cold resistance (53, 7, Elf:3) 4 stones (53, 16, Elf:3) the +4 executioner's axe of Instant Death {elec, rN+} rN+: It protects you from negative energy. (53, 21, Elf:3) 8 stones (54, 14, Elf:3) 2 potions of magic Level 1 of the Lair of Beasts (0, 0, Lair:1) a scroll of enchant weapon (4, -30, Lair:1) a +0 robe (9, -2, Lair:1) 5 stones (10, -39, Lair:1) 2 potions of degeneration (24, 2, Lair:1) a potion of degeneration (48, -38, Lair:1) 5 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a scroll of enchant weapon (4, -20, Lair:2) the +7 falchion of the Mashing Firefly {pain, rElec rC+ rN+} rC+: It protects you from cold. rElec: It insulates you from electricity. rN+: It protects you from negative energy. (4, -4, Lair:2) a scroll of enchant weapon (7, 7, Lair:2) a book of Callings (17, 23, Lair:2) 6 poisoned darts (19, -4, Lair:2) 5 stones (24, -4, Lair:2) a +0 kite shield (26, -10, Lair:2) a +0 sling (27, 11, Lair:2) a +0 hand axe (28, 24, Lair:2) a ring of flight (49, -23, Lair:2) a +0 trident Level 3 of the Lair of Beasts (0, 0, Lair:3) the +8 whip "Snakebite" {venom, curare, rPois} rPois: It protects you from poison (20, 22, Lair:3) a potion of degeneration (23, 49, Lair:3) a +0 ring mail (25, 53, Lair:3) a +0 flail (44, 20, Lair:3) a +0 scale mail (59, 46, Lair:3) a +0 dagger (63, 8, Lair:3) a +0 glaive (67, 31, Lair:3) a +0 long sword a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 shortbow (4, 11, Lair:4) 5 stones (21, -7, Lair:4) 5 stones (26, 11, Lair:4) 6 stones (29, 5, Lair:4) a +0 flail (36, 12, Lair:4) a +0 short sword (41, 6, Lair:4) a potion of degeneration (41, 15, Lair:4) a +0 ring mail (51, 22, Lair:4) a +1 great mace of protection (52, -1, Lair:4) a scroll of enchant weapon (57, 11, Lair:4) 8 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a +4 spear of venom (33, 16, Lair:5) 2 atropa-tipped darts (34, 16, Lair:5) a +0 flail of protection (35, 19, Lair:5) a +0 triple crossbow of freezing (36, 19, Lair:5) a +0 demon trident of electrocution (61, 46, Lair:5) a +0 chain mail Level 1 of the Swamp (0, 0, Swamp:1) a +0 leather armour (7, -11, Swamp:1) a +0 scale mail Level 2 of the Swamp (21, 6, Swamp:2) the ring of Foarghytia {rCorr Str+3 Int+3} [ring of resist corrosion] Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). rCorr: It protects you from acid and corrosion. (unseen) (22, 6, Swamp:2) the amulet of Riheneck {Acrobat rPois Dex+2} [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Dex+2: It affects your dexterity (+2). rPois: It protects you from poison (unseen) (22, 7, Swamp:2) the ring "Punga" {rElec Will- EV+5 Str+3} [ring of evasion] EV+5: It affects your evasion (+5). Str+3: It affects your strength (+3). rElec: It insulates you from electricity. Will-: It decreases your willpower. (unseen) (22, 8, Swamp:2) 7 gold pieces (34, -3, Swamp:2) a +0 buckler a +0 spear (35, -8, Swamp:2) a +0 buckler a +0 spear (36, -10, Swamp:2) a +0 buckler a +0 spear Level 3 of the Swamp (0, 0, Swamp:3) a +0 spear (4, 1, Swamp:3) an amulet of regeneration (7, -2, Swamp:3) a +4 ring of slaying (17, 18, Swamp:3) the +3 kite shield of Lugonu's Envy {Dex+3} Dex+3: It affects your dexterity (+3). Level 4 of the Swamp (0, 0, Swamp:4) a +0 rapier of electrocution a +1 cloak of poison resistance a +0 pair of gloves (46, -39, Swamp:4) a +0 dagger (47, -44, Swamp:4) a +0 chain mail (56, -34, Swamp:4) 5 stones Level 1 of the Spider Nest (25, 3, Spider:1) a +0 leather armour Level 2 of the Spider Nest Level 3 of the Spider Nest (0, 0, Spider:3) 4 stones (2, -11, Spider:3) a +0 falchion (17, -1, Spider:3) 8 stones (21, 0, Spider:3) a +0 robe (34, 1, Spider:3) 2 throwing nets (38, 4, Spider:3) a +0 orcbow Level 4 of the Spider Nest (0, 0, Spider:4) a +0 robe (0, 1, Spider:4) a scarf of harm (3, -43, Spider:4) a +1 robe of willpower a +0 war axe (4, -43, Spider:4) a +0 ring mail a +0 war axe an orb of guile (4, 0, Spider:4) a scarf of invisibility (6, -41, Spider:4) a +0 leather armour a +0 hand axe (7, -44, Spider:4) a +0 leather armour a +0 hand axe of flaming (9, -4, Spider:4) 2 stones (21, 1, Spider:4) a +0 leather armour (25, -41, Spider:4) 4 stones (37, -20, Spider:4) a +0 leather armour Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (4, -11, Slime:5) the staff of the Twenty People {*Slow +Blink rF++ rC+ Conj Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF++: It greatly protects you from fire. rC+: It protects you from cold. +Blink: It lets you blink. *Slow: It may slow you when you take damage. Conj: It increases the power of your Conjurations spells. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a two-pawed weapon. (5, -13, Slime:5) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} rF+: It protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. rMut: It protects you from mutation. Level 1 of the Vaults (0, 0, Vaults:1) a +0 arbalest a +0 mace (11, -19, Vaults:1) a +3 quarterstaff (24, -6, Vaults:1) a +0 orcbow (24, -5, Vaults:1) a +0 orcbow (24, -4, Vaults:1) a +0 shortbow (24, 12, Vaults:1) 8 stones (27, -8, Vaults:1) a +5 orcbow (27, 28, Vaults:1) a scroll of brand weapon (28, 8, Vaults:1) a +0 dire flail a +0 animal skin (28, 27, Vaults:1) a +0 mace a +0 ring mail (28, 28, Vaults:1) a +0 great mace a +0 shortbow a +0 leather armour a +0 scale mail (29, 27, Vaults:1) a +0 arbalest (30, 11, Vaults:1) a +0 dagger a +0 robe (31, -4, Vaults:1) a +0 plate armour a +0 war axe (31, 29, Vaults:1) a +0 great mace a +0 ring mail (32, -7, Vaults:1) a +0 kite shield a +0 plate armour a +1 heavy broad axe (32, -6, Vaults:1) a +0 kite shield a +0 chain mail a +0 long sword (32, -5, Vaults:1) a +0 leather armour a +0 great mace a +0 chain mail a +0 halberd (32, -4, Vaults:1) a +0 great sword a +0 chain mail (32, -3, Vaults:1) a +3 glaive a +0 chain mail (33, -7, Vaults:1) a +0 dire flail a +0 plate armour (33, -5, Vaults:1) a +0 dire flail a +0 ring mail (33, -2, Vaults:1) a +2 pair of boots (33, 28, Vaults:1) a +0 arbalest (33, 29, Vaults:1) a +0 arbalest (35, 35, Vaults:1) a +0 arbalest (36, 14, Vaults:1) a +0 ring mail (36, 28, Vaults:1) a +2 arbalest of draining (37, -8, Vaults:1) a +0 war axe a +0 scale mail (38, -6, Vaults:1) a +0 flail (38, -4, Vaults:1) a +0 mace Level 2 of the Vaults (0, 0, Vaults:2) a +2 spectral demon trident a +0 ring mail a +0 kite shield (3, -7, Vaults:2) a +0 dire flail a +0 animal skin (13, -3, Vaults:2) the orb of Snakes and Ladders {light, rC+ Str+4 Summ} Str+4: It affects your strength (+4). rC+: It protects you from cold. Summ: It increases the power of your Summonings spells. (42, 32, Vaults:2) a +1 morningstar of draining a +0 ring mail (44, 29, Vaults:2) a +0 great mace a +0 ring mail (47, 6, Vaults:2) the +5 arbalest "Fipnu" {penet, Int+3} Int+3: It affects your intelligence (+3). (48, 23, Vaults:2) a +2 dire flail of draining a +0 leather armour (53, 21, Vaults:2) a +0 arbalest (66, 24, Vaults:2) a +2 mace of protection (71, 14, Vaults:2) a +0 ring mail (71, 19, Vaults:2) the +4 robe "Qoarphargh" {+Blink Will+ Regen+ Int+2} Int+2: It affects your intelligence (+2). Will+: It increases your willpower. +Blink: It lets you blink. Regen+: It increases your rate of health regeneration. Level 3 of the Vaults [Shop] Yrypsun's Jewellery Shoppe an amulet of faith (480 gold) a ring of positive energy (240 gold) an amulet of magic regeneration (360 gold) a ring of see invisible (180 gold) a +6 ring of dexterity (432 gold) a +5 ring of evasion (432 gold) a ring of protection from cold (300 gold) [Shop] Weebbu's Magic Scroll Shoppe a scroll of enchant armour (127 gold) a scroll of poison (68 gold) 3 scrolls of summoning (484 gold) 3 scrolls of fear (204 gold) (0, 0, Vaults:3) a potion of degeneration (2, -8, Vaults:3) a +0 club (3, 24, Vaults:3) a +0 great mace a +0 leather armour (4, 18, Vaults:3) 4 poisoned darts (8, -31, Vaults:3) a +0 chain mail a +2 halberd of freezing (12, -31, Vaults:3) a +0 plate armour a +0 broad axe (13, -33, Vaults:3) a +0 mace a +0 ring mail (22, 8, Vaults:3) a +0 chain mail a +2 broad axe of venom (27, -19, Vaults:3) a +0 chain mail (28, -21, Vaults:3) 2 stones (32, -23, Vaults:3) a +0 dire flail a +0 scale mail (32, -1, Vaults:3) a +0 helmet (34, -3, Vaults:3) a +0 rapier (36, 20, Vaults:3) a +0 battleaxe a +0 chain mail (42, 18, Vaults:3) a +0 shortbow (53, -29, Vaults:3) a +0 flail a +0 ring mail (62, 13, Vaults:3) 4 poisoned darts (67, -25, Vaults:3) the +8 arc blade {discharge, rElec} rElec: It insulates you from electricity. (70, 24, Vaults:3) a There-And-Back Book (71, -21, Vaults:3) a +0 dire flail a +0 ring mail (72, -24, Vaults:3) a +0 dagger a +0 robe Level 4 of the Vaults [Shop] Gagile's Magic Scroll Boutique a scroll of poison (48 gold) a scroll of brand weapon (114 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) (0, 0, Vaults:4) a +0 buckler (2, -2, Vaults:4) a +0 robe (3, 16, Vaults:4) 6 curare-tipped darts (5, 8, Vaults:4) a +0 great mace a +0 scale mail (9, 7, Vaults:4) a +0 scale mail a +0 bardiche a +0 robe a +0 dagger (10, -2, Vaults:4) a +0 dire flail a +0 animal skin (10, 62, Vaults:4) a +0 spectral quarterstaff (11, 2, Vaults:4) a +0 battleaxe of freezing (11, 8, Vaults:4) a +0 arbalest (12, 1, Vaults:4) a +0 scale mail a +0 dire flail (14, 1, Vaults:4) a +0 great mace of protection (15, 1, Vaults:4) a +0 plate armour a +4 great mace of holy wrath (15, 23, Vaults:4) a +0 great sword a +0 plate armour 2 poisoned darts (17, 4, Vaults:4) a +0 robe (22, 0, Vaults:4) a +0 shortbow (22, 8, Vaults:4) a +0 falchion of protection (23, 0, Vaults:4) a +0 robe (23, 8, Vaults:4) a +0 dagger (23, 47, Vaults:4) a +0 scale mail (24, 0, Vaults:4) a +0 morningstar (24, 8, Vaults:4) a +0 arbalest (25, 0, Vaults:4) a +0 scale mail (25, 8, Vaults:4) a +0 spear (26, 0, Vaults:4) a +0 trident (26, 8, Vaults:4) a +0 chain mail (27, 4, Vaults:4) a +2 war axe of electrocution a +0 plate armour (28, 4, Vaults:4) a +0 quarterstaff a +0 robe (28, 5, Vaults:4) a +0 battleaxe a +0 scale mail (28, 57, Vaults:4) 5 stones (40, 62, Vaults:4) a ring of resist corrosion (43, 25, Vaults:4) the +3 rapier of Conservatism {venom, +Blink Str+4 Int+2 Stlth+} Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). +Blink: It lets you blink. Stlth+: It makes you more stealthy. (45, 48, Vaults:4) a +0 barding (47, 63, Vaults:4) 4 potions of might Level 1 of the Crypt (0, 0, Crypt:1) a +0 ring mail (5, 6, Crypt:1) the +7 morningstar of Zaesch {flame, Int+2} Int+2: It affects your intelligence (+2). (8, -16, Crypt:1) a +0 halberd (9, 12, Crypt:1) a +0 dagger (15, 14, Crypt:1) a +0 chain mail a +0 dire flail (24, 13, Crypt:1) a +0 chain mail a +3 glaive (24, 14, Crypt:1) a +2 trident of venom (28, 12, Crypt:1) a +0 long sword (31, 12, Crypt:1) a +0 dire flail (32, 12, Crypt:1) a +0 short sword (36, 13, Crypt:1) a +0 robe (41, -31, Crypt:1) a +4 battleaxe of draining a +0 chain mail (51, 0, Crypt:1) a +0 bardiche (56, 14, Crypt:1) a +1 great sword of freezing a +0 plate armour an amulet of regeneration (57, -10, Crypt:1) a potion of might (59, -11, Crypt:1) a +0 scale mail Level 2 of the Crypt (0, 0, Crypt:2) a +0 chain mail a +0 short sword (0, 6, Crypt:2) a +0 robe (1, 0, Crypt:2) a +0 plate armour a +0 battleaxe (8, 14, Crypt:2) the +5 short sword of Ruination {venom, rElec rC+ Str-4 Dex+7} Str-4: It affects your strength (-4). Dex+7: It affects your dexterity (+7). rC+: It protects you from cold. rElec: It insulates you from electricity. (18, 7, Crypt:2) a +1 battleaxe a +0 chain mail (19, 10, Crypt:2) a +0 long sword a +0 plate armour (46, 5, Crypt:2) a +0 halberd (46, 7, Crypt:2) a +0 trident Level 3 of the Crypt (0, 0, Crypt:3) a +0 ring mail (1, 0, Crypt:3) a +0 dagger (1, 1, Crypt:3) a Necronomicon (1, 2, Crypt:3) a staff of air (1, 26, Crypt:3) a +0 glaive (7, 3, Crypt:3) 8 stones (7, 5, Crypt:3) a +0 ring mail of cold resistance (10, -18, Crypt:3) a +1 scale mail of fire resistance (14, -16, Crypt:3) a +0 great sword of electrocution a +0 chain mail (17, -11, Crypt:3) a +0 long sword a +0 chain mail (18, -12, Crypt:3) a +0 long sword a +0 chain mail (18, -10, Crypt:3) a +0 battleaxe a +0 plate armour (18, 28, Crypt:3) the +6 chain mail of Fiabib {^Contam *Slow rElec rF+++} rF+++: It renders you almost immune to fire. rElec: It insulates you from electricity. ^Contam: It causes magical contamination when unequipped. *Slow: It may slow you when you take damage. (19, -12, Crypt:3) a +0 great mace a +0 chain mail (24, -18, Crypt:3) a +1 trident of freezing (27, 4, Crypt:3) 8 stones (27, 5, Crypt:3) a scroll of brand weapon (33, 0, Crypt:3) a +0 plate armour (33, 1, Crypt:3) the +9 staff of Olgreb {rPois∞} Radiate: It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Alch: It enhances your alchemy magic. rPois∞: It grants immunity to poison. (33, 2, Crypt:3) 7 potions of attraction (40, 10, Crypt:3) a +0 war axe Level 1 of the Realm of Zot (0, 0, Zot:1) a +0 kite shield a +0 cloak a +0 long sword (1, -4, Zot:1) a +0 cloak a +0 long sword (13, 7, Zot:1) a +0 mace (24, 20, Zot:1) a +0 long sword Level 2 of the Realm of Zot (0, 0, Zot:2) a +0 flail of draining (5, 11, Zot:2) a +0 hand axe (52, 4, Zot:2) a potion of might Level 3 of the Realm of Zot (0, 0, Zot:3) a potion of attraction (3, 3, Zot:3) a +0 robe (3, 15, Zot:3) +0 storm dragon scales (5, 12, Zot:3) a +0 scale mail (12, 12, Zot:3) a +0 mace (12, 13, Zot:3) a +0 trident (13, 7, Zot:3) a +0 scimitar (13, 9, Zot:3) a +0 trident (13, 10, Zot:3) a +4 ring of protection a +0 glaive (18, 53, Zot:3) +0 storm dragon scales (37, 45, Zot:3) 6 curare-tipped darts Level 4 of the Realm of Zot (0, 0, Zot:4) a potion of curing (7, -9, Zot:4) +0 gold dragon scales Level 5 of the Realm of Zot (51, -3, Zot:5) 5 stones Level 1 of the Depths [Shop] Eceilec's Jewellery Shoppe a ring of protection from cold (350 gold) a ring of protection from cold (350 gold) a ring of positive energy (280 gold) the ring "Gyosh" {Fly rPois rF- Str+4 Int+3} (509 gold) [ring of flight] Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). rF-: It makes you vulnerable to fire. rPois: It protects you from poison Fly: It grants you flight. a +6 ring of intelligence (504 gold) an amulet of faith (560 gold) a +6 ring of intelligence (504 gold) a ring of positive energy (280 gold) a ring of positive energy (280 gold) a ring of poison resistance (280 gold) [Shop] Oqoxiwke's Book Boutique a book of Chaos (650 gold) a book of Hexes (468 gold) a There-And-Back Book (390 gold) the Octavo of Striking (234 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Foxfire Conjuration/Fire 1 c - Iskenderun's Mystic Blast Conjuration/Translocation 4 a book of Geomancy (390 gold) a book of the Warp (546 gold) a book of Touch (286 gold) a book of the Wilderness (494 gold) [Shop] Foului's Book Boutique a manual of Ranged Weapons (1440 gold) a book of Storms (468 gold) a book of Air (396 gold) a book of the Earth (648 gold) Great Wizards, Vol. VII (540 gold) a book of Spatial Translocations (324 gold) (8, -12, Depths:1) 3 large rocks (35, -23, Depths:1) 7 stones (40, -16, Depths:1) a potion of curing (40, -15, Depths:1) a wand of mindburst (4) (41, -16, Depths:1) 4 stones (41, -15, Depths:1) a +4 giant spiked club (46, -11, Depths:1) the +12 sling of Courage {flame, rF+ rC- rCorr} rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Level 2 of the Depths (0, 0, Depths:2) a +0 rapier a +0 animal skin (8, -14, Depths:2) 2 potions of might (9, -18, Depths:2) a +0 dagger a +0 robe (9, -14, Depths:2) a +0 rapier (11, -15, Depths:2) an amulet of regeneration (18, 26, Depths:2) a +0 broad axe of flaming a +0 leather armour a +0 buckler a +0 dagger a +0 robe (25, -27, Depths:2) a +0 short sword a +0 robe (40, -17, Depths:2) a +0 dire flail a +0 dire flail (61, -11, Depths:2) a +0 battleaxe of freezing (62, -10, Depths:2) a +2 battleaxe of freezing (63, -17, Depths:2) 5 stones Level 3 of the Depths [Shop] Hehar's Assorted Antiques a +0 chain mail (211 gold) a +1 scale mail of cold resistance (752 gold) a potion of mutation (376 gold) a wand of digging (2) (394 gold) a scroll of teleportation (141 gold) a potion of might (188 gold) a potion of mutation (376 gold) the +6 Majin-Bo {spellvamp, MP+6 Int+6} (3134 gold) Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). a +0 battleaxe (305 gold) a +0 scale mail (188 gold) a +0 rapier of holy wrath (432 gold) [Shop] Jemiraih's Jewellery Shoppe a +6 ring of dexterity (720 gold) a ring of flight (350 gold) a granite talisman (1200 gold) a granite talisman (1200 gold) a ring of poison resistance (400 gold) the ring "Penucir" {Fly Will+} (682 gold) [ring of willpower] Will+: It increases your willpower. Fly: It grants you flight. a ring of magical power (400 gold) a ring of fire (500 gold) [Shop] Koel's Distillery a potion of mutation (160 gold) a potion of curing (60 gold) a potion of mutation (160 gold) a potion of haste (200 gold) a potion of curing (60 gold) a potion of curing (60 gold) a potion of invisibility (160 gold) a potion of degeneration (20 gold) [Shop] Mucynlink's Armour Emporium a +0 scale mail of positive energy (96 gold) a +0 ring mail (48 gold) a +0 hat (48 gold) a +0 pair of gloves (54 gold) a +4 scale mail of positive energy (336 gold) a +0 chain mail (54 gold) a +2 plate armour of poison resistance (444 gold) (0, 0, Depths:3) 4 large rocks (10, 31, Depths:3) a +1 heavy dire flail a +0 dire flail (22, -8, Depths:3) 2 potions of brilliance (36, 33, Depths:3) a +0 robe (41, 33, Depths:3) 5 large rocks (43, 30, Depths:3) a scroll of enchant armour (47, 38, Depths:3) 6 atropa-tipped darts (47, 40, Depths:3) 6 stones (51, 30, Depths:3) a +0 dagger of venom (55, 22, Depths:3) 8 stones (58, 24, Depths:3) a +2 flail of venom a +0 robe a +0 buckler (59, 22, Depths:3) a +2 rapier of venom a +0 robe a +0 buckler (59, 24, Depths:3) a +0 robe (59, 27, Depths:3) a +0 lajatang (59, 47, Depths:3) 15 gold pieces Level 4 of the Depths (0, 0, Depths:4) a +0 mace (2, 15, Depths:4) a +0 long sword (21, -24, Depths:4) a +2 battleaxe of freezing (42, -10, Depths:4) a +0 troll leather armour (47, -20, Depths:4) a wand of roots (3) (47, -19, Depths:4) a +0 leather armour