Dungeon Crawl Stone Soup version 0.31.0-35-g6cd5f5668d (webtiles) character file. Game seed: 14803665318591496422 75 Wintermute77 the Conjurer (level 4, -1/27 HPs) Began as an Octopode Conjurer on Aug 30, 2024. Slain by a gnoll ... wielding a +0 club (7 damage) ... on level 2 of the Dungeon. The game lasted 00:11:23 (1893 turns). Wintermute77 the Conjurer (Octopode Conjurer) Turns: 1893, Time: 00:11:24 Health: -1/27 AC: 1 Str: 8 XL: 4 Next: 31% Magic: 3/8 EV: 13 Int: 20 God: Gold: 124 SH: 0 Dex: 10 Spells: 5/8 levels left rFire . . . k - +0 mace rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . n - ring of see invisible rCorr . (no ring) SInv + (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 124 gold pieces. Inventory: Hand Weapons e - a +0 short sword f - a +0 great sword g - a +0 rapier k - a +0 mace (weapon) Armour c - a +0 kite shield Jewellery n - a ring of see invisible (left tentacle) Talismans l - a maw talisman Wands b - a wand of roots (8) Scrolls j - a scroll of blinking m - a scroll of revelation {unknown} Potions a - a potion of magic d - 2 potions of haste {unknown} h - 2 potions of heal wounds {unknown} i - 2 potions of curing {unknown} Skills: + Level 2.7 Dodging - Level 2.6 Stealth + Level 1.7 Shields + Level 2.6 Spellcasting + Level 4.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Conjure Ball Lightning Conj/Air 5% 3x3d6 100% 6 Discord Hex 1% N/A 100% 8 Disjunction Tloc 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Zin Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Okay, then. You start resting. HP restored. The gnoll shouts! x2 The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll shouts! The magic dart hits the gnoll. The gnoll is heavily wounded. The magic dart hits the gnoll. The gnoll is severely wounded. The magic dart hits the gnoll. You kill the gnoll! Items here: )))) [ †. There is a stone staircase leading up here. The gnoll barely misses you. You climb upwards. There is a stone staircase leading down here. You completely miss the gnoll. Your grab misses the gnoll. You squeeze the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 club. The gnoll misses you. You completely miss the gnoll. Your grab misses the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 club. You barely miss the gnoll. Your grab misses the gnoll. The gnoll misses you. The gnoll hits you with a +0 club. You closely miss the gnoll. You grab the gnoll. You constrict the gnoll, but do no damage. The gnoll barely misses you. You hit the gnoll. The gnoll is moderately wounded. You constrict the gnoll, but do no damage. The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is heavily wounded. You constrict the gnoll. The gnoll closely misses you. The gnoll hits you with a +0 club! You die... #...# #.....# #..[## #.....# #....# #.....# #....# #.....# #....# #.....######## ##...####............. #.........#+#.#####.. #.................... ##..@g............... #...########.####... #...# #........ #...##############.. #................... #.#.##############.# #.#................+ #.#############.##.# ###'## #......##.. You could see a gnoll. Vanquished Creatures A gnoll (D:3) An adder (D:2) 2 dart slugs A ribbon worm (D:2) 5 orcs (D:3) 3 endoplasms 4 goblins 5 hobgoblins 5 jackals (D:2) 3 kobolds A quokka (D:2) 3 ball pythons 3 bats 2 frilled lizards (D:1) 3 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Wintermute77 the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 260 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 747 | D:1 | Learned a level 2 spell: Searing Ray 858 | D:1 | Reached skill level 1 in Shields 1024 | D:2 | Found a glowing silver altar of Zin. 1064 | D:2 | Reached XP level 3. HP: 17/21 MP: 1/6 1836 | D:3 | Reached XP level 4. HP: 27/27 MP: 0/7 1893 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_basic, serial_glass, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_a D:2: layout_basic, basic_altar, nrook_mini_vaults D:3: layout_rooms, mainiacjoe_overflow_paths, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Shields | 1 | 1.7 Dodging | | 2.7 Stealth | | 2.6 Spellcasting | | 2.6 Conjurations | | 4.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 15 | || 15 Constrict | 18 | 4 || 22 Tentacles | 11 | 3 || 14 Short sword | 38 | || 38 Punch | 1 | || 1 Mace | 8 | 14 || 22 Great sword | 3 | || 3 Cast: Magic Dart | 33 | 4 || 37 Searing Ray | 1 | || 1 Use: Scroll | 4 | || 4 Stab: Sleeping | 2 | || 2 Armour: Skin | 26 | 8 || 34 Dodge: Dodged | 42 | 9 || 51 Block: Kite shield | 1 | || 1