Wire0 Level 1 of the Dungeon (0, 0, D:1) an orb of energy (0, 8, D:1) a +0 club (5, -2, D:1) a quokka skeleton (12, 5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (14, 2, D:1) a +0 club 5 stones a +0 dagger a kobold corpse (skeletalised by now) (14, 12, D:1) a +0 sling (21, 8, D:1) a rat skeleton (25, -2, D:1) a hobgoblin corpse (skeletalised by now) (27, -7, D:1) a +0 whip (34, -20, D:1) a rat corpse (skeletalised by now) (36, -13, D:1) a +0 ring mail (45, -17, D:1) 2 stones (46, 10, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (5, -1, D:2) a +0 dagger a goblin corpse (5, 0, D:2) a rat corpse (6, 4, D:2) a +0 ring mail (11, 14, D:2) a maw talisman (16, 8, D:2) a staff of earth (17, 24, D:2) a +0 war axe a +0 leather armour an orc skeleton (18, 9, D:2) a +0 club (18, 24, D:2) a rat skeleton (25, 6, D:2) a +2 dagger (27, 10, D:2) a +0 club 3 stones (29, 10, D:2) a +0 robe (35, 10, D:2) 5 stones (38, -17, D:2) a rat corpse (skeletalised by now) (40, 19, D:2) a +0 dagger (42, 22, D:2) the +6 short sword "Doesch" {heavy, rElec rC+ Will+ MP+6} rElec: It insulates you from electricity. rC+: It protects you from cold. Will+: It increases your willpower. MP+6: It affects your magic capacity (+6). (unseen) (43, -6, D:2) a +0 whip a stone (47, -8, D:2) a +0 club (47, 20, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a blade talisman (5, -10, D:3) a scroll of fear (11, -3, D:3) a +0 pair of gloves (13, -10, D:3) a +0 dagger (25, -12, D:3) a dart slug corpse