Wire0 Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (1, -2, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (3, 19, D:1) a +0 short sword (11, 9, D:1) a +0 sling (17, -3, D:1) a potion of enlightenment (19, -1, D:1) a potion of mutation (24, 34, D:1) a potion of heal wounds (27, 4, D:1) a +0 leather armour (30, -2, D:1) a quokka corpse (31, -8, D:1) 12 gold pieces (31, -5, D:1) a +0 pair of gloves (35, 17, D:1) a potion of mutation (36, 17, D:1) a +0 dagger (36, 29, D:1) a +0 dagger (37, 18, D:1) a bat skeleton (39, 16, D:1) a potion of might (41, -4, D:1) a giant cockroach corpse (41, 4, D:1) a +0 ring mail (44, 18, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 6 stones (6, -2, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (15, -11, D:2) a rat corpse (skeletalised by now) (21, -16, D:2) a +0 club a goblin corpse (skeletalised by now)