Wire0 Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (1, -1, D:1) a quokka corpse (skeletalised by now) (1, 29, D:1) a +0 sling (4, 44, D:1) a hobgoblin corpse (skeletalised by now) (5, 16, D:1) a bat skeleton (5, 17, D:1) a frilled lizard skeleton (5, 24, D:1) a +0 dagger a goblin skeleton (5, 31, D:1) a +0 longbow (8, 44, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (10, -3, D:1) a +0 dagger a kobold corpse (skeletalised by now) (13, 32, D:1) a +0 club a goblin skeleton (16, 3, D:1) a ball python skeleton (18, 37, D:1) a +0 animal skin (23, -7, D:1) a jackal corpse (skeletalised by now) (23, -6, D:1) a jackal corpse (skeletalised by now) (23, -5, D:1) a +0 club a jackal corpse (skeletalised by now) a kobold corpse (skeletalised by now) (26, -6, D:1) a frilled lizard corpse (skeletalised by now) (32, 31, D:1) 6 stones (40, 17, D:1) a ball python skeleton (41, 17, D:1) a hobgoblin skeleton (51, -5, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (3, 18, D:2) a ribbon worm corpse (8, 12, D:2) a +0 ring mail (11, 6, D:2) 7 stones (14, 8, D:2) a +0 dagger a goblin corpse (22, 8, D:2) 8 stones (28, -19, D:2) a bat corpse (34, -13, D:2) a +0 club (37, -6, D:2) a scroll of immolation