Dungeon Sprint DCSS version 0.31-a0-459-gc8a9bf3d51 (webtiles) character file.

Game seed: 3235662675658545870

0 Witzhart the Ducker (level 1, 0/22 HPs)
             Began as an Ogre Gladiator on Aug 3, 2023.
             Slain by a scorpion (6 damage)
             ... in the Dungeon (Sprint VII: "The Pits").
             The game lasted 00:00:18 (15 turns).

Witzhart the Ducker (Ogre Gladiator)                  Turns: 15, Time: 00:00:19

Health: 0/22       AC:  3    Str: 17    XL:     1   Next: 0%
Magic:  1/1        EV: 10    Int:  9    God:    
Gold:   0          SH:  0    Dex: 10    Spells: 0/0 levels left

rFire   . . .        a - +0 flail
rCold   . . .        (no shield)
rNeg    . . .        b - +0 robe
rPois   .            c - +0 hat
rElec   .            (no cloak)
rCorr   .            (gloves unavailable)
SInv    .            (boots unavailable)
Will    .....        (no amulet)
Stlth   +            (no ring)
HPRegen 0.23/turn    (no ring)
MPRegen 0.07/turn

%: no teleportation
@: no status effects
A: large, unfitting armour, tough skin 1
a: no special abilities


You were in the Dungeon.
You visited 1 branch
Inventory:

Hand Weapons
 a - a +0 flail (weapon)
Missiles
 d - 3 throwing nets (quivered)
 e - a large rock
Armour
 b - a +0 robe (worn)
 c - a +0 hat (worn)
Scrolls
 k - a scroll of blinking
Potions
 f - a potion of curing
 g - a potion of heal wounds
 h - a potion of haste
 i - 2 potions of magic
 j - a potion of berserk rage


   Skills:
 + Level 2.6 Fighting
 + Level 2.6 Maces & Flails
 + Level 2.0 Throwing
 + Level 2.6 Dodging


You couldn't memorise any spells.
You didn't know any spells.
Your spell library was empty.

Dungeon Overview and Level Annotations

Branches:
Dungeon (1/1)             

Altars:


Innate Abilities, Weirdness & Mutations

You are too large for most types of armour.
You have tough skin. (AC +1)

Message History

Welcome, Witzhart the Ogre Gladiator.
Press ? for a list of commands and other information.
Found a staircase leading out of the dungeon.
As you open the door, it creaks loudly!
There is an open door to the Entrance Hall (Safe) here.
You open the door.
A scorpion comes into view.
The scorpion attacks as you move away! The scorpion stings you.
You hit the scorpion.
The scorpion is lightly wounded.
The scorpion stings you.
You hit the scorpion.
The scorpion is moderately wounded.
The scorpion stings you. x2
You closely miss the scorpion.
The scorpion is moderately wounded.
The scorpion stings you.
* * * LOW HITPOINT WARNING * * *
You hit the scorpion.
The scorpion is severely wounded.
The scorpion stings you but does no damage.
The scorpion stings you.
You die...

      ##########++
      #...........
      #......#..#.
####.##...........
......'s@.........
#+#####......#..#.
      #...........
      ####'#####++
      #.......#
      #.......#
      #.......#
      #...<...#
      #.......#


You could see a scorpion.


Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D        | Witzhart the Ogre Gladiator began the quest for the Orb.
     0 | D        | Reached XP level 1. HP: 22/22 MP: 1/1
    10 | D        | Noticed a scorpion
    15 | D        | Slain by a scorpion

Illustrated notes

Levels and vault maps discovered:
D:        pitsprint [storerooms_1, entrance_room_1, metal_vault_2, armoury_1,
          mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3,
          the_vestibule_1, steel_vault_1, golden_pit, hallway_of_sentries,
          crystal_vault_2, iron_vault_5, final_vault]

Action                     || total
---------------------------++-------
  Melee: Flail             ||     4
 Armour: Robe              ||     1

Table legend: (Time is in decaauts)
 A = Elapsed time spent in this place.
 B = Non-inter-level travel time spent in this place.
 C = Inter-level travel time spent in this place.
 D = Time resting spent in this place.
 E = Time spent auto-exploring this place.
 F = Levels seen in this place.
 G = Mean time per level.
                   A        B        C        D        E      F       G
               +--------+--------+--------+--------+--------+-----+--------+
         Total |     15 |      7 |      8 |      0 |      0 |   1 |   15.0 |
       Dungeon |     15 |      7 |      8 |      0 |      0 |   1 |   15.0 |
               +--------+--------+--------+--------+--------+-----+--------+

Top non-repeatable levels by time:
       D: 15 daAuts