Dungeon Crawl Stone Soup version 0.24-a0-81-gd227540562 (webtiles) character file. WizlabTechnician the Skirmisher (DsWn) Turns: 726, Time: 00:01:46 Health: 29/29 AC: 2 Str: 13 XL: 3 Next: 1% Magic: 3/3 EV: 10 Int: 14 God: Gold: 25 SH: 4 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis . a - +2 mace rCold . . . Gourm . c - +0 buckler rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ e - amulet of regeneration HPRegen 0.49/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: thin skeletal structure 1, powered by pain 1 a: no special abilities You are on level 1 of the Dungeon. You are not hungry. You have visited 1 branch of the dungeon, and seen 1 of its levels. You have collected 25 gold pieces. Inventory: Hand Weapons a - a +2 mace (weapon) n - a runed short sword Armour c - a +0 buckler (worn) d - a +0 robe (worn) Jewellery e - an amulet of regeneration (around neck) j - an uncursed amulet of guardian spirit Scrolls b - 3 scrolls of teleportation g - a scroll of identify h - a scroll labeled RECOXO JIOM l - a scroll labeled HAWISOPU PEWU Potions i - a fizzy brown potion k - a coppery potion m - 2 bubbling blue potions Comestibles f - a ration Skills: + Level 3.5 Fighting - Level 2.6 Maces & Flails - Level 2.6 Armour - Level 1.0 Shields Level 1.0 Evocations You have 2 spell levels left. You don't know any spells. Your spell library is empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a somewhat thin skeletal structure. (Dex +2, Stealth) You sometimes gain a little power by taking damage. Message History You open the door. You open the door. You open the door. A giant cockroach comes into view. The giant cockroach bites you. There is an open door here. You sock the giant cockroach! You kill the giant cockroach! You see here a giant cockroach corpse. A leopard gecko comes into view. The leopard gecko hisses angrily. Found 17 sling bullets. You hit the leopard gecko. You kill the leopard gecko! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Your demonic ancestry asserts itself... Your bones become slightly less dense. Saving game... please wait. .# '## ..# ..####### ........# ........# ##### ........# #... +#......###.############ #+###### ........'†......@....... ........ .#......###.#.#......(.. ##.... .#......+.....#.......#### #.... .#.÷....###.#####..........##.... .#.######........................ .'.....##.#.......###########.... .#.###.##.......... .......†..... ##†# #.######################.... #.# #.########.........# #.... There are no monsters in sight! Vanquished Creatures A dart slug (D:1) 4 leopard geckos (D:1) A ball python (D:1) 2 bats (D:1) 2 giant cockroaches (D:1) A goblin (D:1) 3 jackals (D:1) 6 frilled lizards (D:1) 2 kobolds (D:1) A rat (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | WizlabTechnician the Demonspawn Wanderer began the quest | for the Orb. 0 | D:1 | WizlabTechnician set off with the following items: a +2 | mace, a scroll of teleportation, a +0 buckler, a +0 robe, a | ration 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 124 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 124 | D:1 | Reached XP level 2. HP: 11/23 MP: 2/2 406 | D:1 | Reached skill level 3 in Fighting 725 | D:1 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth) [demonic ancestry] 725 | D:1 | Reached XP level 3. HP: 29/29 MP: 3/3 Skill XL: | 1 2 | ---------------+-------+----- Fighting | 3 | 3.5 Maces & Flails | | 2.6 Armour | | 2.6 Shields | | 1.0 Evocations | | 1.0 Action || total -------------------------++------- Melee: Mace || 56 Use: Scroll || 1 Armor: Robe || 5 Dodge: Dodged || 30 Block: Buckler || 7 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 42 | 0 | 0.0 | 23 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 42 | 0 | 0.0 | 23 | 0 | 0.0 +---------+---------+-------+---------+---------+-------