Wizop Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (4, 0, D:1) a +0 chain mail (9, -29, D:1) a +0 whip (17, 0, D:1) 27 arrows (21, -25, D:1) 9 stones (29, 3, D:1) a +0 hunting sling (32, -10, D:1) a +0 spear (38, -32, D:1) a stone (39, -31, D:1) a stone (40, -31, D:1) a +0 short sword (40, -29, D:1) a +2 dagger of venom (41, -6, D:1) a +0 leather armour (42, -20, D:1) 17 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (22, -2, D:2) a +0 club (22, 15, D:2) a cursed +0 club (23, 16, D:2) 15 sling bullets (31, 0, D:2) a +0 leather armour (35, -10, D:2) 25 arrows (37, 7, D:2) a +0 scythe a +0 robe (39, 27, D:2) a +0 club a +2 robe of fire resistance (44, 31, D:2) a cursed +0 leather armour (47, 25, D:2) a stone (47, 26, D:2) a stone (48, 27, D:2) a stone (49, 28, D:2) 2 stones (49, 30, D:2) a +2 dagger of electrocution (62, -7, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a cursed -3 flail a +0 leather armour (1, -24, D:3) 23 sling bullets (1, -20, D:3) a +0 robe (9, 11, D:3) a cursed -2 rapier (10, 12, D:3) a +0 war axe (20, 3, D:3) a +0 war axe (22, -11, D:3) a poisoned tomahawk (22, -10, D:3) 14 poisoned needles (22, -8, D:3) a poisoned tomahawk (22, -6, D:3) a +0 flail a +0 leather armour (23, -12, D:3) 2 poisoned tomahawks (37, -17, D:3) a +0 leather armour (44, 3, D:3) a cursed +0 flail a +0 scale mail of poison resistance (44, 4, D:3) a +0 leather armour a +0 dagger a cursed +0 mace (45, 3, D:3) a +0 dagger a +0 leather armour (45, 4, D:3) a +0 dagger a +0 chain mail (49, -29, D:3) a +0 robe (54, -29, D:3) 18 stones Level 4 of the Dungeon (0, 0, D:4) 13 sling bullets (8, -2, D:4) a +0 club a +0 animal skin a +0 helmet a +0 club a +0 club a +0 hunting sling a +0 dagger 20 stones a +0 club (8, -1, D:4) a +0 dagger (8, 0, D:4) a +0 club (9, 7, D:4) a +0 hand axe a +0 ring mail (9, 18, D:4) a +0 robe (14, -24, D:4) 6 stones (14, -17, D:4) the +5 quarterstaff "Doojin" {crush, rElec rC- Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It makes you vulnerable to cold. It insulates you from electricity. (15, -18, D:4) a stone (15, -17, D:4) a +0 dagger (17, 12, D:4) a +0 ring mail (34, -14, D:4) a +0 fustibalus of flaming (46, -25, D:4) a tomahawk (47, -25, D:4) a +0 flail (47, -24, D:4) a cursed -3 falchion (48, -24, D:4) a +0 falchion 4 tomahawks a +0 scale mail (50, -14, D:4) a +0 mace a +0 ring mail (55, 8, D:4) a +0 war axe (60, -20, D:4) a +0 war axe a +0 leather armour (60, 5, D:4) 18 arrows (61, -20, D:4) a +0 scale mail (62, -19, D:4) a +0 club a +0 leather armour a +0 scale mail a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 short sword a cursed +0 chain mail (1, 0, D:5) a +0 dagger a +0 robe (1, 14, D:5) 16 stones (12, -2, D:5) a +0 short sword a +0 chain mail (12, 7, D:5) 24 arrows a cursed +0 shortbow (16, 6, D:5) a +0 robe a +0 mace (26, 14, D:5) a +0 leather armour (29, 13, D:5) a +0 giant spiked club (31, 25, D:5) 17 arrows a +0 shortbow (35, 2, D:5) a +0 ring mail (38, 20, D:5) 8 needles of sleeping (44, 36, D:5) 21 stones (56, 33, D:5) a +0 trident Level 6 of the Dungeon [Shop] Zemiekae's Antique Weapon Boutique a +0 war axe of venom (173 gold) a +0 rapier (112 gold) the +6 eveningstar "Arcanum" {antimagic, rPois rF++ Str+3} (2996 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+3). It greatly protects you from fire. It protects you from poison. a +0 hunting sling (42 gold) a +0 scimitar (112 gold) a +0 mace (84 gold) a +0 dagger (56 gold) a +5 hunting sling of flaming (831 gold) a +0 broad axe (112 gold) a +0 quarterstaff of protection (190 gold) a +0 hand axe (84 gold) a +1 hand axe of electrocution (406 gold) a cursed +0 war axe (14 gold) (2, -3, D:6) a +0 whip (6, 3, D:6) a +0 whip (9, 4, D:6) a +0 giant club (12, -15, D:6) Sif Muna's Tome of Intoxication Spells Type Level a - Sting Conjuration/Poison 1 (29, -14, D:6) an arrow (31, 14, D:6) a +0 ring mail (32, -14, D:6) an arrow (33, 3, D:6) 22 stones (34, -14, D:6) a +0 shortbow 13 arrows (40, -6, D:6) 20 bolts Level 7 of the Dungeon [Shop] Heseamy's Assorted Antiques a wand of random effects (20/48) (319 gold) a scroll of teleportation (87 gold) a +0 scale mail (116 gold) a +2 chain mail of fire resistance (623 gold) a +3 ring of intelligence (455 gold) a +2 short sword of electrocution (565 gold) a wand of enslavement (10/24) (348 gold) a potion of haste (290 gold) a +0 quarterstaff (116 gold) a sack of spiders (580 gold) a potion of heal wounds (145 gold) an uncursed ring of protection from cold (725 gold) a wand of confusion (18/48) (435 gold) (0, 0, D:7) a +0 dagger (0, 1, D:7) a +0 leather armour a +0 short sword (13, -5, D:7) a +0 chain mail (14, 3, D:7) a +0 ring mail (16, -1, D:7) a +0 spear (24, -22, D:7) 2 potions of degeneration (30, -11, D:7) a +0 chain mail (30, -8, D:7) 7 javelins (30, 20, D:7) a +0 ring mail (31, -13, D:7) a +0 chain mail a +0 trident (39, 17, D:7) 2 tomahawks (41, -14, D:7) a +0 robe Level 8 of the Dungeon (5, 9, D:8) a +0 robe the Ecumenical Temple