Dungeon Crawl Stone Soup version 0.24-a0-170-gd8427f5388 (webtiles) character file. Game seed: 240027839930283038 9 Wizop the Insei (level 2, 24/24 HPs) Began as a Demonspawn Monk on Mar 10, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:00:44 (673 turns). Wizop the Insei (Demonspawn Monk) Turns: 673, Time: 00:00:44 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 3% Magic: 2/2 EV: 13 Int: 11 God: Gold: 23 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: magic shield a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of identify {unknown} f - a scroll of amnesia {unknown} Potions d - a potion of flight {unknown} e - a potion of curing {unknown} Comestibles b - 3 rations Skills: - Level 3.0 Fighting - Level 2.6 Dodging - Level 1.7 Stealth * Level 3.2 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When hurt, damage is shared between your health and your magic reserves. Message History You open the door. Found a chain mail and a spear. Found a stone staircase leading down. There is an open door here. You open the door. There is an open door here. Found a robe. e - a black potion No target in view! c - 2 scrolls labeled SAUCLU ASHREO (gained 1) You now have 23 gold pieces (gained 9). f - a scroll labeled PYQEAXAWEU A bat comes into view. The helpless bat fails to defend itself. You punch the bat! You kill the bat! You have reached level 2! Your demonic ancestry asserts itself... You feel your magical essence form a protective shroud around your flesh. You see here a bat corpse. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #......# #......####### #...[>.'...... ## #...)..######. #. #.........# #. #. #.........# ## #. ....#+#'##### #.#####.#.#.# #.†@......#.######## ######....#......... #.####.######## #....#.######.. ######.#......... #......###....... ###.########....... #...#.............. #.###.#............ There were no monsters in sight! Vanquished Creatures A bat (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 2 kobolds (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Wizop the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 670 | D:1 | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 670 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 673 | D:1 | Quit the game Levels and vault maps discovered: D:1: psy_arrival_radial02, layout_basic Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 3 | 3.2 Fighting | | 3.0 Dodging | | 2.6 Stealth | | 1.7 Action || total -------------------------++------- Melee: Unarmed || 35 Stab: Sleeping || 1 Armor: Robe || 6 Dodge: Dodged || 22 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 13 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 13 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------