Wizop Level 1 of the Dungeon (0, 0, D:1) a +0 club 24 sling bullets (14, 20, D:1) a +0 whip (15, 5, D:1) 15 stones (20, 21, D:1) 16 stones (21, -2, D:1) a +0 club (23, 5, D:1) a +0 spear (24, 22, D:1) a +0 club (27, 32, D:1) a +0 club (32, 5, D:1) a stone (33, 5, D:1) a stone (34, 14, D:1) 15 stones (36, 3, D:1) a stone (49, 13, D:1) a +0 mace (53, 1, D:1) a cursed -2 plate armour (56, 22, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 10 stones a +0 dagger a +0 hunting sling a +0 dagger (0, 1, D:2) a +0 club 16 stones a +0 club a +0 hunting sling (1, 2, D:2) a +0 helmet a +0 animal skin a +0 spear (4, 1, D:2) a +0 club (4, 2, D:2) a +0 dagger (11, -13, D:2) a +0 club (11, -12, D:2) a +0 club (18, 13, D:2) a cursed +0 scale mail (19, 11, D:2) a +0 dagger (32, -13, D:2) a +0 flail (34, -6, D:2) a +0 hunting sling (35, 20, D:2) a +0 dagger (36, 32, D:2) a +0 club (46, 33, D:2) a +0 spear (50, -9, D:2) a +0 leather armour (50, 24, D:2) a +0 leather armour (51, 25, D:2) a +0 club Level 3 of the Dungeon (5, -43, D:3) a +0 club (11, 12, D:3) a +0 dagger (21, 5, D:3) a +0 ring mail (24, -6, D:3) a stone (25, -8, D:3) a +0 dagger (25, -6, D:3) a +0 dagger a +0 robe (26, -5, D:3) a +0 dagger a +0 robe (26, 12, D:3) a cursed -1 club (31, -10, D:3) a +0 leather armour (39, 3, D:3) a +0 whip a +0 leather armour (39, 4, D:3) a +0 short sword a +0 ring mail (40, 3, D:3) a +0 dagger (44, 1, D:3) a +0 dagger of venom (49, -39, D:3) a +0 club (53, 2, D:3) a +0 mace a +0 ring mail (55, -39, D:3) a +0 scale mail (55, 0, D:3) a +0 short sword 4 boomerangs a +0 leather armour a +0 falchion Level 4 of the Dungeon (0, 0, D:4) a stone (0, 1, D:4) a +0 dagger (0, 2, D:4) 3 stones (1, 0, D:4) a +0 dagger a +0 dagger a +0 dagger a +0 club (4, -5, D:4) a +0 club 13 stones (4, -4, D:4) a +0 club (5, -5, D:4) 22 stones (5, -4, D:4) a +0 club (6, -5, D:4) a stone (6, -4, D:4) a +0 club (8, -5, D:4) a stone (8, 10, D:4) a +0 whip (9, -5, D:4) a stone (11, -5, D:4) 2 stones (11, 17, D:4) a +0 spear (12, 17, D:4) a +0 whip a +0 leather armour (12, 18, D:4) a +0 flail (12, 43, D:4) 19 stones (18, -5, D:4) a +0 club (18, -4, D:4) a +0 club (18, 3, D:4) a +0 club (27, 3, D:4) a +0 club (28, 2, D:4) 19 stones (29, 2, D:4) a +0 club (29, 3, D:4) a +0 short sword (30, 7, D:4) 15 stones (31, 7, D:4) 5 stones (31, 8, D:4) 15 stones (32, 7, D:4) 20 stones (32, 9, D:4) a stone (33, 9, D:4) a stone (33, 35, D:4) 24 sling bullets (34, 8, D:4) a stone (34, 12, D:4) a stone (35, -2, D:4) a stone (37, -5, D:4) a +0 club (37, -4, D:4) a +0 short sword (37, -2, D:4) 2 stones (37, 13, D:4) a stone (38, -4, D:4) a +0 club (38, -2, D:4) a +0 club (38, 2, D:4) a cursed +0 club a cursed +0 club (38, 10, D:4) 2 stones (39, -3, D:4) a stone (39, -2, D:4) a stone (41, -1, D:4) 11 stones (42, -2, D:4) 16 stones (46, -1, D:4) a stone (46, 14, D:4) 26 stones (47, -1, D:4) 2 stones (47, 40, D:4) a +0 rapier a +0 leather armour (48, -1, D:4) 3 stones (48, 0, D:4) a +0 dagger a +0 robe (48, 42, D:4) a +0 mace (49, -2, D:4) 18 stones (49, -1, D:4) a +0 hand axe 4 silver boomerangs (49, 0, D:4) a +0 chain mail (49, 13, D:4) 13 poisoned darts (50, -3, D:4) a stone (52, -4, D:4) 10 stones (52, -3, D:4) a +0 club a +0 club (52, -2, D:4) a cursed +0 club a +0 club (56, -2, D:4) a +0 club a +0 club a +0 club a +0 club (57, -3, D:4) a +0 club a +0 club a +0 club Level 5 of the Dungeon (0, 0, D:5) 18 bolts (29, 31, D:5) a +0 short sword a +0 leather armour a +0 dagger a +0 robe (30, 31, D:5) a +0 robe a +0 dagger (31, 31, D:5) a cursed +0 ring mail a +0 trident (33, 29, D:5) 26 stones (34, 26, D:5) 17 sling bullets (36, 20, D:5) 28 stones (45, 31, D:5) 14 bolts Level 6 of the Dungeon [Shop] Vevel's Antique Weapon Shoppe a +0 war axe of venom (167 gold) a +0 trident (94 gold) a +0 dagger of speed (216 gold) a +2 falchion of flaming (469 gold) a +0 falchion (81 gold) the +11 dire flail "Verur" {spect, +Blink Dex+2} (2246 gold) It retains the spirit of the tree from which it was made. In the hands of one skilled in evocations this spirit is drawn out to fight along side the wielder. It affects your dexterity (+2). It lets you blink. a +0 hand axe (81 gold) (0, 0, D:6) a cursed -1 dagger (14, 35, D:6) 6 boomerangs (32, 24, D:6) a +0 hunting sling (37, -8, D:6) a +0 robe (39, -6, D:6) a +0 dagger a +0 robe (39, -5, D:6) a +0 war axe 5 boomerangs a +0 plate armour (39, 4, D:6) 16 stones (41, -7, D:6) a +0 falchion (43, -5, D:6) a +0 short sword (48, -9, D:6) a +1 dagger of venom (53, -6, D:6) 18 arrows Level 7 of the Dungeon (0, 1, D:7) a +0 club a +0 ring mail (0, 2, D:7) a +0 scale mail (3, 8, D:7) a +0 war axe (6, 2, D:7) the +6 whip "Xeawib" {protect, rPois MR+ Stlth+} It grants its wielder temporary protection when it strikes (+7 to AC). It protects you from poison. It affects your resistance to hostile enchantments. It makes you more stealthy. (11, 13, D:7) a +0 giant club (11, 16, D:7) a +0 leather armour (11, 18, D:7) a +0 flail a +0 leather armour (12, 18, D:7) a +0 mace (still there?) a +0 flail (still there?) a cursed +0 scale mail (still there?) (12, 19, D:7) 13 stones (13, 32, D:7) 13 bolts (15, 8, D:7) a +0 glaive (15, 14, D:7) a +0 flail (15, 30, D:7) 13 stones (17, 17, D:7) a +0 leather armour (17, 20, D:7) a +3 war axe (20, -19, D:7) a +0 giant club an ogre corpse (skeletalised by now) (20, -9, D:7) a +0 giant spiked club (26, -16, D:7) 14 stones (34, 26, D:7) a +0 ring mail (37, 33, D:7) a +0 flail (38, 34, D:7) a +0 dagger a +0 robe (38, 36, D:7) a +0 dagger a +0 robe (42, 10, D:7) a quokka corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) a large rock 11 gold pieces (8, 2, D:8) 9 stones (11, -20, D:8) a +0 robe (20, 3, D:8) a +0 war axe the Ecumenical Temple