Wizop Level 1 of the Dungeon [Shop] Wonadaach's Magic Scroll Shop a scroll of teleportation (33 gold) a scroll of fog (22 gold) a scroll of teleportation (33 gold) a scroll of teleportation (33 gold) a scroll of teleportation (33 gold) a scroll of teleportation (33 gold) a scroll of magic mapping (38 gold) a scroll of immolation (38 gold) a scroll of enchant weapon (82 gold) a scroll of identify (22 gold) (37, -2, D:1) a +0 mace (42, -21, D:1) a +0 spear (44, -6, D:1) a +0 club (52, -16, D:1) a staff of conjuration (67, -9, D:1) a +0 short sword Level 2 of the Dungeon [Shop] Daqihem's Antique Weapon Shoppe a +0 whip (72 gold) a +0 whip (72 gold) the +9 hunting sling of Xom's Pride {venom, rF+ rCorr} (1925 gold) Any ammunition fired from it poisons the flesh of those it strikes. rF: It protects you from fire. rCorr: It protects you from acid and corrosion. a +3 hand crossbow of flaming (675 gold) a +0 hunting sling (43 gold) a +0 club (29 gold) a +0 whip (72 gold) a +0 hand crossbow (101 gold) a +1 hunting sling of flaming (281 gold) (7, -10, D:2) a +0 dagger 2 stones (9, -12, D:2) a +0 club (10, -24, D:2) 27 sling bullets (24, -2, D:2) 4 boomerangs (25, -13, D:2) 6 large rocks (29, 5, D:2) a +0 leather armour (37, 3, D:2) a +0 short sword 2 stones a +0 dagger (49, -11, D:2) a +0 whip Level 3 of the Dungeon (5, -3, D:3) a +0 dagger (9, -27, D:3) a +0 mace a +0 leather armour a +0 flail (11, 6, D:3) 16 bolts (12, -28, D:3) a +0 whip (12, -22, D:3) 15 stones (21, 1, D:3) a +0 dagger 5 stones (22, -23, D:3) 27 stones (33, 15, D:3) a +0 scimitar (34, -10, D:3) a +0 club a +0 leather armour (34, -9, D:3) a +0 flail a +0 short sword a +0 flail (34, 8, D:3) a +0 robe (36, -16, D:3) a +0 club (36, -14, D:3) a +0 mace (47, -20, D:3) a +3 dagger (51, -7, D:3) 13 stones a +0 club a +0 hunting sling (52, 6, D:3) a potion of might Level 4 of the Dungeon (9, -21, D:4) a +0 robe (16, -33, D:4) 11 gold pieces (16, -4, D:4) a +0 short sword (17, -24, D:4) a +0 spear (17, -5, D:4) a potion of degeneration a +0 leather armour a +0 flail (17, -4, D:4) a +0 hand axe (19, -33, D:4) a ring of fire (19, -31, D:4) a scroll of fog (20, -31, D:4) a potion of cancellation (20, -25, D:4) 2 potions of haste (23, -2, D:4) the +2 short sword of Tension {antimagic, rF+ rC- Str+3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (+3). rF: It protects you from fire. rC: It makes you vulnerable to cold. (33, -35, D:4) a +0 giant club (58, 8, D:4) a +0 robe (63, -39, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) a +0 long sword (3, -7, D:5) a potion of degeneration (3, 5, D:5) a +0 scythe a +0 robe (16, 5, D:5) a scroll of teleportation (16, 41, D:5) a scroll of vulnerability (18, 5, D:5) 15 arrows (26, 1, D:5) a potion of haste (27, -4, D:5) a +0 dire flail a +0 robe a +5 scimitar a +0 robe (29, 20, D:5) a +2 morningstar a +0 robe (29, 32, D:5) 14 arrows (32, 27, D:5) a +0 lajatang (32, 28, D:5) a +0 scale mail (33, 2, D:5) a +0 war axe a +0 robe (33, 8, D:5) a +0 falchion a +0 robe Level 6 of the Dungeon (0, 0, D:6) a scroll of teleportation (4, 30, D:6) a +0 robe (10, 10, D:6) 9 stones (16, -3, D:6) a +0 dagger (20, 18, D:6) 24 stones a +0 mace (21, 18, D:6) a +0 leather armour a +0 club (26, -7, D:6) a +0 trident (30, 14, D:6) 23 arrows (31, 25, D:6) a +0 flail (36, 2, D:6) a +0 dagger (36, 12, D:6) a +0 flail (36, 15, D:6) a +0 short sword (36, 18, D:6) a +0 scimitar a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (4, 12, D:7) a book of Changes (5, 22, D:7) a +0 ring mail (12, -13, D:7) 22 stones (19, -11, D:7) a +0 dagger (25, -12, D:7) a +0 long sword a +0 whip a +0 short sword (25, -11, D:7) a +0 short sword 13 stones (26, -11, D:7) a +0 whip (27, -15, D:7) 17 arrows (32, -3, D:7) a scroll of teleportation Level 8 of the Dungeon (0, 0, D:8) a scroll of blinking (6, 10, D:8) a +0 shortbow 19 arrows (15, 29, D:8) a +0 giant spiked club a +0 giant club (17, 14, D:8) a +0 ring mail (26, 21, D:8) a +0 chain mail (39, 44, D:8) a +0 ring mail (41, 43, D:8) the +7 scimitar "Jammun" {flame, *Noise rN+ rCorr} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rN: It protects you from negative energy. *Noise: It may make noises in combat. rCorr: It protects you from acid and corrosion. (42, 42, D:8) 22 gold pieces (47, 39, D:8) a scroll of noise (52, 42, D:8) a +0 scale mail (54, 49, D:8) a +0 leather armour (58, 22, D:8) 17 arrows a +0 shortbow Level 9 of the Dungeon (0, 0, D:9) a +0 flail (10, 18, D:9) a +0 giant spiked club a +0 giant club (13, 2, D:9) 23 bolts (13, 27, D:9) 8 stones (15, -10, D:9) a +0 mace (17, 10, D:9) a +0 whip (17, 11, D:9) a +0 dagger a +0 robe (18, 10, D:9) a +0 spear a +0 ring mail (19, 9, D:9) a +0 club (19, 10, D:9) a +0 flail (20, 9, D:9) a +0 club (25, 15, D:9) a scroll of teleportation (34, 22, D:9) a +0 war axe a +0 chain mail a +0 war axe a +0 plate armour (35, -7, D:9) 16 stones (35, 22, D:9) a +0 flail a +0 leather armour (35, 23, D:9) a +0 dagger a +0 robe (38, -2, D:9) a +0 club (41, 19, D:9) a +0 mace (43, 14, D:9) a +0 dagger a +0 robe (47, 10, D:9) a +0 shortbow a +2 vorpal hand axe 13 arrows (59, 1, D:9) a +3 scimitar of flaming Level 10 of the Dungeon (0, 0, D:10) 26 bolts (1, 8, D:10) a +0 spear (2, 9, D:10) a +0 hunting sling (3, 16, D:10) a +0 short sword (4, 18, D:10) a scroll of noise a +0 long sword 13 arrows a +2 shortbow of freezing (10, 28, D:10) 2 potions of berserk rage (11, 4, D:10) a scroll of teleportation (15, 3, D:10) 20 arrows a +0 shortbow (15, 10, D:10) an orb of mayhem (23, -18, D:10) a +0 dagger (36, 26, D:10) a +0 ring mail (46, -6, D:10) a +0 short sword (47, 3, D:10) a +2 whip of draining (48, 1, D:10) a +0 club (48, 2, D:10) a +2 short sword of chaos (48, 3, D:10) a +0 hand crossbow a +0 club 17 bolts (49, -5, D:10) a +0 war axe a +0 ring mail (49, 1, D:10) 12 arrows (49, 2, D:10) a +1 whip of pain a +1 dagger of distortion a +0 flail a +0 dagger a +0 robe (50, 1, D:10) a +0 dagger a +0 robe (50, 2, D:10) a +0 short sword a +0 dagger 10 curare-tipped darts a +0 trident (51, 1, D:10) a +0 short sword a +0 dagger of pain a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 hunting sling (1, -7, D:11) a poisoned dart (1, -6, D:11) a poisoned dart (1, -5, D:11) a poisoned dart the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 flail (2, -15, Lair:1) a +0 leather armour (4, -11, Lair:1) a +0 falchion (9, -14, Lair:1) a +0 robe (10, -23, Lair:1) a scroll of blinking (33, 9, Lair:1) 18 sling bullets (34, -37, Lair:1) a +0 short sword (41, 5, Lair:1) 3 javelins (45, 10, Lair:1) 26 arrows (46, -26, Lair:1) 10 gold pieces (47, -25, Lair:1) a scroll of summoning (47, -24, Lair:1) a potion of heal wounds (47, -23, Lair:1) 20 gold pieces (50, 10, Lair:1) 4 boomerangs