Dungeon Crawl Stone Soup version 0.28-a0-1389-gc726bef33b (webtiles) character file. Game seed: 1783725237174529126 0 Wizop the Vexing (level 1, -1/10 HPs) Began as a Vampire Enchanter on Jan 3, 2022. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:20 (98 turns). Wizop the Vexing (Vampire Enchanter) Turns: 98, Time: 00:00:21 Health: -1/10 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold + + . Faith . (no shield) rNeg + + + Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++++..... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: bloodless, inhibited regen, invisible A: bloodless, fangs 3, see invisible, vampiric 1 a: Revivify You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Skills: - Level 1.1 Short Blades - Level 2.1 Dodging * Level 4.4 Stealth - Level 2.0 Spellcasting - Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Conj/Hex 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. Message History There is a large open door here. You open the door. A jackal and a goblin come into view. There is an open door here. No reachable target in view! No reachable target in view! There are monsters nearby! There is a large open door here. Why would you want to do that? You enter the shallow water. Moving in this stuff is going to be slow. A jackal comes into view. A rat comes into view. The goblin shouts! The jackal barks! The jackal bites you. A giant cockroach comes into view. The goblin hits you with a +0 dagger. The jackal closely misses you. The jackal bites you. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You aren't carrying any scrolls. Okay, then. You fade into invisibility! The jackal bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal barks! You hit the jackal. The jackal is moderately wounded. You hit the goblin but do no damage. The goblin misses you. You hit the goblin. You kill the goblin! The jackal bites you. You die... ≈≈≈ ≈≈≈ .... ...# # ≈≈≈ ....#..# .# ≈# ≈≈.. ......##. ## ≈≈≈... ..#.... .# +≈≈≈.......... .###+#≈≈≈.[.[..... ..+≈≈≈≈≈....#.#.# #.#≈≈≈≈≈....#.#@# # ##.#≈≈≈≈≈....#.#h###.#.# ...'≈≈≈≈≈............... .###'#≈≈≈....#.#..##.#.# .+...'≈≈≈......r.....# ##...'≈≈≈...h#.......... ≈#+#'#≈≈≈....#.#....##.# ≈≈≈≈≈≈≈≈≈..B.........# # ≈≈≈≈≈≈≈≈≈....#B#....... You could see 2 jackals, a giant cockroach (wandering) and a rat. Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Wizop the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 98 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_basic, serial_shops, nicolae_shop_hallway_plus, minivault_25 Action || total -------------------------++------- Melee: Dagger || 3 Abil: Exsanguinate || 1 Use: Potion || 1 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 99 | 99 | 0 | 0 | 65 | 1 | 99.0 | Dungeon | 99 | 99 | 0 | 0 | 65 | 1 | 99.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 99 daAuts