Wolly Level 1 of the Dungeon (0, 0, D:1) a stone (8, 8, D:1) a +0 club (19, 3, D:1) 13 arrows (26, 14, D:1) a +0 club (26, 23, D:1) a stone (29, 31, D:1) a +0 ring mail (30, 36, D:1) 15 bolts (37, 45, D:1) a +0 leather armour (41, 12, D:1) a stone (41, 18, D:1) a +0 hand axe (42, 10, D:1) a +1 dagger of speed (43, 28, D:1) a +0 chain mail (47, 25, D:1) a +0 dagger Level 2 of the Dungeon (0, 18, D:2) a +0 club (1, 18, D:2) a +2 vampiric hand axe a +0 scale mail (10, 14, D:2) a +0 robe a +0 club (10, 18, D:2) 15 bolts (15, -5, D:2) a +0 short sword (15, 1, D:2) a +0 club (19, 34, D:2) a +0 club (20, 38, D:2) 17 stones (21, -9, D:2) 22 stones (22, 23, D:2) a cursed -2 hunting sling (22, 24, D:2) a +0 ring mail (24, 37, D:2) 21 stones (26, 18, D:2) an uncursed amulet of faith an uncursed amulet of inaccuracy (27, 3, D:2) a +0 leather armour (31, 35, D:2) a +0 short sword 4 stones (32, -10, D:2) a +0 scale mail (32, -3, D:2) a +0 dagger (34, 21, D:2) a +0 club (35, 23, D:2) 14 stones (35, 37, D:2) a cursed -2 club (36, 37, D:2) a stone (47, 1, D:2) a +1 dagger of holy wrath (48, 9, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 club (18, -11, D:3) 21 stones (20, -34, D:3) a +0 leather armour (28, -38, D:3) a +1 pair of gloves (30, -26, D:3) a +0 flail (30, -25, D:3) a +0 club a +0 leather armour (31, -25, D:3) a +0 whip (32, -40, D:3) 22 stones (32, -25, D:3) a +0 scale mail (38, -43, D:3) a cursed -2 rapier (49, -29, D:3) a +0 mace a +0 leather armour (51, -42, D:3) a +0 trident a +0 leather armour (51, -29, D:3) a +0 ring mail a +0 dagger a +0 chain mail (58, 2, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) 14 bolts (0, 13, D:4) a +0 hand axe (15, -6, D:4) a +0 falchion a +0 ring mail a +0 dagger a +0 robe a +0 club a +0 chain mail (16, 19, D:4) 22 bolts (16, 20, D:4) a +0 club (32, -11, D:4) a +2 falchion of freezing (32, 23, D:4) 11 stones (61, -23, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) 20 bolts (0, 21, D:5) a +0 short sword a +0 leather armour a +0 whip a +0 short sword (4, 21, D:5) 25 stones (12, 32, D:5) a +0 ring mail (18, -2, D:5) an arrow (19, -1, D:5) an arrow (21, 1, D:5) 14 arrows a +0 shortbow (23, 0, D:5) a +0 club (38, -11, D:5) a +0 ring mail (42, 1, D:5) an uncursed amulet of guardian spirit an uncursed ring of teleportation an uncursed ring of loudness a +0 shield (43, -1, D:5) a +0 pair of boots (55, -1, D:5) a +0 flail (56, 27, D:5) a +2 antimagic hand axe (59, 34, D:5) a +2 war axe of chopping Level 6 of the Dungeon (0, 0, D:6) 2 arrows (0, 1, D:6) an arrow (0, 4, D:6) an arrow (0, 5, D:6) an arrow (1, 5, D:6) an arrow (1, 6, D:6) an arrow (2, 5, D:6) 4 arrows (7, 21, D:6) 11 arrows (8, 13, D:6) a +0 leather armour (10, 11, D:6) a +0 robe (18, 10, D:6) a +0 short sword (18, 11, D:6) a +0 robe a +0 dagger (18, 13, D:6) a +0 robe a +2 vampiric dagger (18, 32, D:6) the cursed +1 quarterstaff "Kasidiq" {crush, -Tele *Slow rC++ rN+} It inflicts extra damage upon your enemies. It greatly protects you from cold. It protects you from negative energy. It prevents most forms of teleportation. It may slow you when you take damage. It has a curse placed upon it. (19, 11, D:6) a +0 leather armour a +0 flail of draining (20, 19, D:6) a +0 shortbow (21, 19, D:6) an arrow (22, 19, D:6) an arrow (23, 13, D:6) 16 stones (23, 19, D:6) an arrow (24, 19, D:6) an arrow (25, 20, D:6) an arrow (26, 20, D:6) an arrow (29, 23, D:6) a +0 dagger a +0 leather armour a +0 club (33, 0, D:6) a +0 flail (36, -1, D:6) a +0 robe Level 7 of the Dungeon [Shop] Elicw's Weapon Shoppe 19 sling bullets (114 gold) a +0 shortbow (36 gold) a +0 arbalest of flaming (121 gold) 25 bolts (60 gold) a +0 morningstar (48 gold) a +0 dire flail (48 gold) a +0 hand axe (36 gold) the +7 trident of the End of Times {protect, rN+} (604 gold) It protects the one who uses it against injury (+AC on strike). It protects you from negative energy. 34 arrows (81 gold) the +10 hand axe "Niadilum" {flame, rPois rF+ Int+4 Dex-4 Stlth+} (916 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). It affects your dexterity (-4). It protects you from fire. It protects you from poison. It makes you more stealthy. a +0 long sword (42 gold) a +2 antimagic spear (252 gold) a +0 falchion (36 gold) 24 stones (28 gold) (0, 0, D:7) a +0 flail (7, 30, D:7) a wand of enslavement (11) a wand of digging (6) an uncursed ring of flight (16, 41, D:7) a +0 short sword a +0 whip (16, 42, D:7) a +0 dagger a +0 robe (16, 43, D:7) a +0 hand axe a +0 leather armour (17, 43, D:7) a +0 mace a +0 scale mail (20, 56, D:7) 20 stones (27, 35, D:7) 11 bolts (33, 3, D:7) a +0 ring mail (46, 54, D:7) the cursed +3 whip of Losae {vamp, Int+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+4). It has a curse placed upon it. (57, 32, D:7) a stone (57, 35, D:7) a stone (57, 36, D:7) a +0 whip a +0 blowgun 20 poisoned needles (58, 33, D:7) a stone (58, 35, D:7) 2 stones (59, 36, D:7) a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a +0 giant club a +0 giant club (2, -11, D:8) 28 stones (4, 28, D:8) a +0 fustibalus (9, 24, D:8) a +0 blowgun (27, 2, D:8) a +0 giant club (32, 14, D:8) a +0 hand axe (36, 20, D:8) a +0 chain mail a +0 dagger (37, 20, D:8) a +0 flail a +0 club a +0 leather armour (38, 19, D:8) a +0 dagger (45, 27, D:8) a wand of paralysis (9) (51, -1, D:8) a cursed -1 short sword a +0 plate armour (53, -2, D:8) a cursed -3 spear (55, -8, D:8) a +0 mace Level 9 of the Dungeon (0, 0, D:9) an uncursed staff of fire (5, 0, D:9) a +0 dagger a +0 ring mail (5, 11, D:9) a +0 hand axe (6, -22, D:9) a +0 dagger of protection a +0 robe (6, -20, D:9) 2 arrows a cursed -3 shortbow (6, -17, D:9) an arrow (6, -10, D:9) 13 poisoned needles (6, 11, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe (7, -24, D:9) 2 arrows (7, -23, D:9) an arrow (7, -21, D:9) a +0 scimitar (7, 10, D:9) a +0 hand axe a cursed +0 leather armour (8, -9, D:9) a +0 giant spiked club a +0 giant club (8, 11, D:9) a +0 spear (13, -10, D:9) a +0 giant club (14, -18, D:9) a +0 giant club (17, -7, D:9) a +0 robe (18, -13, D:9) a +0 leather armour (22, -12, D:9) 21 stones (28, 0, D:9) a +0 flail Level 10 of the Dungeon (0, 0, D:10) 2 javelins (3, 0, D:10) 2 javelins (12, 9, D:10) a +0 dagger a +0 scale mail (13, -7, D:10) an arrow (13, -4, D:10) an arrow (13, 9, D:10) a +0 hand axe (13, 10, D:10) a +1 whip of venom a +0 ring mail (14, -5, D:10) a +0 shortbow a +0 war axe 21 arrows (14, -3, D:10) a crystal ball of energy (15, -1, D:10) an arrow (15, 9, D:10) a +3 war axe a +0 robe (16, 11, D:10) a cursed +4 trident a +0 robe (16, 13, D:10) a cursed -2 dire flail a +0 giant club (17, 9, D:10) a +0 great sword a +0 robe (31, 33, D:10) 9 gold pieces (32, 33, D:10) a fan of gales (33, 2, D:10) a +0 robe a +0 dagger (33, 3, D:10) a +0 giant club a +0 giant club (33, 4, D:10) a +0 mace (33, 6, D:10) a +0 giant club (33, 33, D:10) 24 gold pieces (35, 2, D:10) a +0 plate armour a +0 dire flail Level 11 of the Dungeon (0, 0, D:11) a wand of acid (3) (0, 2, D:11) a +0 hand axe (1, 1, D:11) a +0 hand axe (1, 3, D:11) a +0 hand axe (2, 2, D:11) a +0 hand axe (2, 5, D:11) a +0 dire flail (4, 0, D:11) 18 gold pieces (4, 2, D:11) 20 sling bullets (5, -2, D:11) 22 gold pieces (7, 3, D:11) a +0 pair of gloves (18, 12, D:11) a scroll of identify the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 14 arrows (3, -23, Lair:1) a large rock (3, -21, Lair:1) a large rock (14, 13, Lair:1) 2 large rocks (15, 17, Lair:1) a +0 arbalest (24, -10, Lair:1) a +0 arbalest (25, 9, Lair:1) 24 sling bullets (25, 19, Lair:1) a +0 ring mail (32, -7, Lair:1) a large rock