Wolly Level 1 of the Dungeon (0, 0, D:1) a cursed +0 chain mail (2, 23, D:1) a +0 dagger (4, 22, D:1) a +0 short sword (8, -1, D:1) 18 sling bullets (9, 30, D:1) a +0 spear (28, 1, D:1) 6 needles of confusion (29, -5, D:1) a +2 dagger of distortion {!w} (40, -8, D:1) 18 arrows (40, 4, D:1) a +0 club (44, 19, D:1) a +0 club Level 2 of the Dungeon (1, -3, D:2) a +0 leather armour (2, -3, D:2) a +0 club (7, -17, D:2) a +0 rapier (15, -19, D:2) a +0 club (17, -20, D:2) a +0 dagger a cursed -1 dagger a +1 dagger of pain (17, -9, D:2) a +0 hand axe (18, -20, D:2) a +0 club (19, 2, D:2) a +0 dagger (26, -2, D:2) 10 poisoned needles (47, -34, D:2) 22 bolts (49, 2, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 club (10, -23, D:3) a +0 dagger a +0 animal skin (12, -49, D:3) a +0 hunting sling (14, 9, D:3) a +0 halberd (15, 9, D:3) a cursed -1 spear (19, 9, D:3) a +0 whip a +0 ring mail (29, -37, D:3) a +0 flail (29, -14, D:3) a +0 club (31, -37, D:3) a +0 flail a +2 flail of protection (45, -41, D:3) a +0 club (46, -25, D:3) a +0 scale mail (46, 5, D:3) a +0 morningstar (50, -47, D:3) 20 arrows (56, -11, D:3) a cursed +0 ring mail Level 4 of the Dungeon [Shop] Ucuph's Assorted Antiques 2 scrolls of remove curse (150 gold) a +4 chain mail of fire resistance (787 gold) a +6 vampiric hand axe (1025 gold) a scroll of amnesia (87 gold) a wand of enslavement (6) (200 gold) an uncursed staff of death (625 gold) a sack of spiders (500 gold) a phantom mirror (750 gold) (0, 0, D:4) a +0 leather armour a +0 club (1, 2, D:4) a +0 robe a +0 dagger (3, 3, D:4) a +0 robe a +1 vampiric dagger {!w} (3, 4, D:4) a +0 ring mail a +0 war axe (15, 16, D:4) a +0 ring mail (16, 12, D:4) 17 bolts (31, 18, D:4) a +0 dagger a +0 robe a +0 short sword (32, 18, D:4) a +0 club a +0 ring mail a cursed +0 hand axe a +0 leather armour (32, 19, D:4) a +2 whip of venom (47, 0, D:4) a +0 ring mail (50, 27, D:4) a +0 dagger a +0 leather armour (51, 25, D:4) a +0 long sword of flaming Level 5 of the Dungeon [Shop] Siegupu's Antique Weapon Shoppe a +0 mace (96 gold) a +0 quarterstaff (128 gold) a +0 flail (112 gold) the +6 rapier of Osusoz {freeze, *Rage rC- rN+++ Int+2} (1929 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). It makes you vulnerable to cold. It renders you almost immune to negative energy. It may make you go berserk in combat. a +0 morningstar (128 gold) a +0 hand axe (96 gold) a +0 hand crossbow (112 gold) a +0 hunting sling (48 gold) a +0 short sword (96 gold) a +0 whip (80 gold) a +0 shortbow (96 gold) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} (2940 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. (0, 0, D:5) a +0 ring mail (3, 27, D:5) 19 poisoned needles (13, 28, D:5) 22 bolts (39, 17, D:5) a cursed -1 trident (40, 39, D:5) a +2 pair of gloves (44, 35, D:5) a +0 shortbow a +0 hand axe 8 arrows (50, 35, D:5) 12 arrows (55, 35, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (3, -6, D:6) a +0 leather armour (9, -2, D:6) an uncursed staff of air (24, 13, D:6) a +0 long sword (26, -12, D:6) 24 sling bullets (35, 0, D:6) a +0 ring mail a +2 flail of holy wrath (36, -4, D:6) a +0 spear (36, -3, D:6) a +0 halberd (45, 3, D:6) 23 bolts (53, -18, D:6) a +0 pair of gloves Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (2, -36, D:7) a +0 robe a cursed +0 hand axe (3, -37, D:7) a warg corpse (3, -14, D:7) a +0 giant club (5, 8, D:7) a +0 spear a +0 club (5, 9, D:7) a +0 spear (8, -24, D:7) a cursed +4 mace a +0 robe (19, 8, D:7) a cursed +0 leather armour a +0 morningstar a +0 dagger a +0 leather armour a +0 hand axe a cursed +0 chain mail a +0 short sword (21, 8, D:7) a +0 ring mail a +0 club (23, -29, D:7) a +0 scale mail (29, 2, D:7) a +0 club a +0 leather armour a +0 whip (34, -31, D:7) 7 arrows a +0 shortbow (37, -31, D:7) an arrow (39, -31, D:7) an arrow Level 8 of the Dungeon (0, 0, D:8) a stone (1, 0, D:8) a stone (2, -1, D:8) a stone (3, -1, D:8) a stone (10, -7, D:8) a ration (14, -18, D:8) a scroll of identify (15, -10, D:8) a +1 ring of protection (20, -14, D:8) 2 stones (20, -13, D:8) a stone (20, -11, D:8) a stone (21, -15, D:8) a stone (22, -15, D:8) a stone (22, -13, D:8) 2 stones (22, -4, D:8) a +0 leather armour (23, -15, D:8) 12 gold pieces (unseen) (26, -19, D:8) a +0 war axe (26, -16, D:8) a stone a +0 short sword (27, -27, D:8) a potion of curing (27, -15, D:8) a +3 great sword (unseen) (27, -14, D:8) a stone (27, -13, D:8) a stone (27, -12, D:8) a stone (27, -10, D:8) 2 stones (30, -20, D:8) 15 gold pieces (33, -15, D:8) 12 gold pieces the Ecumenical Temple