Wormfoot Level 1 of the Dungeon (0, 0, D:1) a +0 club (20, 5, D:1) a +0 club (31, -28, D:1) a +0 kite shield (38, -19, D:1) a +0 club (39, -35, D:1) a +0 dagger (49, -23, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (18, 29, D:2) a +0 robe (19, -2, D:2) a +0 club (38, 8, D:2) a +0 hand axe (39, 2, D:2) a +0 short sword (42, 10, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (5, -6, D:3) a +0 leather armour (12, -13, D:3) a +0 club (14, 8, D:3) a +0 club (19, 18, D:3) a +0 club (31, -3, D:3) a +0 club (32, 10, D:3) 16 arrows (34, 0, D:3) a cursed -2 club (46, -17, D:3) a +0 whip Level 4 of the Dungeon (0, 5, D:4) a -4 ring of intelligence (2, 10, D:4) a +0 hand axe (6, -10, D:4) a +0 hand axe (10, 16, D:4) a +0 robe (17, -13, D:4) a +0 robe (32, -9, D:4) a scroll of identify (33, -10, D:4) a +0 dagger (33, -8, D:4) 14 gold pieces (34, -10, D:4) 15 gold pieces (34, -9, D:4) 8 gold pieces (35, -15, D:4) a +0 hand axe (35, -9, D:4) 10 gold pieces Level 5 of the Dungeon (0, 0, D:5) a wand of random effects (12) (3, -18, D:5) a +0 whip (15, -6, D:5) a +0 long sword (24, 23, D:5) an arrow (25, 23, D:5) a +0 whip (26, 21, D:5) a +0 whip a +0 club a +0 short sword a +0 dagger (27, -8, D:5) a +0 shortbow (27, 20, D:5) a +0 short sword (27, 22, D:5) a +0 dagger (28, 5, D:5) a +0 whip a +0 whip a throwing net (28, 19, D:5) a +0 short sword a +0 short sword (28, 25, D:5) a cursed -2 short sword (29, 5, D:5) a +0 spear a +0 giant spiked club (29, 17, D:5) a +0 whip a +0 dagger (29, 18, D:5) a cursed +0 hand crossbow a +0 short sword a +0 club a +0 club a +0 whip (29, 19, D:5) 6 sling bullets (31, 5, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (5, 19, D:6) a +0 short sword (9, -33, D:6) a +0 pair of gloves (15, -12, D:6) a +0 giant club (24, 15, D:6) a +0 club (27, 15, D:6) a sling bullet (35, 1, D:6) a +0 hunting sling (39, -17, D:6) a +0 robe (40, -24, D:6) a +0 robe Level 7 of the Dungeon [Shop] Lusug's Antique Weapon Shoppe a +0 whip (62 gold) a +0 spear (75 gold) the +6 shortbow of the Lettuce {flame, rF++} (1497 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. a +0 falchion (75 gold) the +8 great sword "Xuluith" {elec, rF+ rN+ Stlth+} (1930 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from fire. It protects you from negative energy. It makes you more stealthy. a +0 trident (87 gold) the +11 mace "Femin" {vorpal, rF++ Dex-3 Stlth+} (2012 gold) It inflicts extra damage upon your enemies. It affects your dexterity (-3). It greatly protects you from fire. It makes you more stealthy. the +5 double sword of Gloom {vorpal, rN+ MR+ Str+2} (1712 gold) It inflicts extra damage upon your enemies. It affects your strength (+2). It protects you from negative energy. It affects your resistance to hostile enchantments. the +4 spear of Growth {holy, *Drain rF+++ rC- MP+9} (1842 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It renders you almost immune to fire. It makes you vulnerable to cold. It affects your magic capacity (+9). It causes draining when unequipped. a +2 mace of protection (390 gold) a +0 trident (87 gold) (0, 0, D:7) a +0 rapier (2, -12, D:7) a +0 spear (22, -10, D:7) a +0 robe (27, 9, D:7) a +0 giant club (33, -21, D:7) a +0 leather armour a +0 quarterstaff a +0 hunting sling (41, -9, D:7) a +0 giant spiked club Level 8 of the Dungeon (4, 26, D:8) a cursed +0 short sword (4, 27, D:8) a +0 dagger (4, 29, D:8) a +0 dagger a +0 robe (5, 29, D:8) a +0 dagger a +0 robe (6, 29, D:8) a +0 falchion (12, 13, D:8) a +0 short sword (17, -1, D:8) a +0 plate armour (17, 18, D:8) a +0 robe (20, 20, D:8) a +0 robe (21, 21, D:8) a +0 robe a +0 flail a +0 robe (22, 21, D:8) a +0 leather armour a cursed +0 flail a +0 robe (30, 24, D:8) a +0 whip (30, 27, D:8) a +0 halberd a +0 spear a +0 ring mail (31, 25, D:8) a +0 club (40, 24, D:8) a +0 shortbow (40, 41, D:8) a +0 dagger Level 9 of the Dungeon (0, 39, D:9) a +0 whip a +0 leather armour (22, 4, D:9) a +0 club (29, -2, D:9) a +0 whip (29, -1, D:9) a +0 flail (29, 0, D:9) a +0 leather armour (38, 30, D:9) a +0 chain mail (42, -9, D:9) a +0 hand crossbow a +0 long sword (43, -6, D:9) a +0 long sword (49, 20, D:9) a +0 mace the Ecumenical Temple Level 1 of the Lair of Beasts (2, -25, Lair:1) a +0 scale mail (8, 8, Lair:1) a wand of random effects (15) (11, 9, Lair:1) a potion of lignification (12, 4, Lair:1) a +0 leather armour (30, 12, Lair:1) a +0 robe (40, -9, Lair:1) a +0 leather armour (56, 11, Lair:1) an uncursed staff of wizardry a +2 cloak a +0 ring mail (56, 18, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (4, -1, Lair:2) an elephant corpse (10, -4, Lair:2) a +6 ring of strength (18, 29, Lair:2) a wolf corpse (skeletalised by now) (18, 30, Lair:2) a wolf corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) (18, 31, Lair:2) a +0 battleaxe a +0 scale mail (19, 31, Lair:2) a wolf corpse (skeletalised by now) (36, 15, Lair:2) a +0 hand axe (47, 5, Lair:2) a porcupine corpse (skeletalised by now) (66, -5, Lair:2) a +0 dagger