Dungeon Sprint DCSS version 0.26-a0-278-g3b0d5afba5 (webtiles) character file. Game seed: 16747274097089866801 24 Wormfoot the Gusty (level 2, -8/20 HPs) Began as a Demigod Air Elementalist on July 12, 2020. Mangled by an ogre ... wielding a +0 giant club (27 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:51 (36 turns). Wormfoot the Gusty (Demigod Air Elementalist) Turns: 36, Time: 00:00:51 Health: -8/20 AC: 3 Str: 11 XL: 2 Next: 60% Magic: 8/8 EV: 13 Int: 19 God: Gold: 0 SH: 0 Dex: 16 Spells: 5/6 levels left rFire . . . SeeInvis . b - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . g - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . NoTele + (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.11/turn (no ring) @: berserk cooldown, slowed, very slow A: high mp 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe g - a +0 leather armour (worn) Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic Skills: + Level 2.8 Dodging + Level 3.0 Stealth + Level 2.7 Spellcasting + Level 2.3 Conjurations + Level 3.5 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Shock Conj/Air ##.. 6% 1 Your spell library contained the following spells: Spells Type Power Failure Level Swiftness Chrm/Air #....... 16% 2 Static Discharge Conj/Air ##...... 19% 3 Airstrike Air ###....... 43% 4 Lightning Bolt Conj/Air ##........ 86% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) Message History You feel yourself slow down. There is an open door, spattered with blood here. Things that are here: a +0 dagger; a +0 leather armour b - a +0 dagger; g - a +0 leather armour You start removing your armour. You continue taking off your +0 robe. x4 You finish taking off your +0 robe. You start putting on your armour. You continue putting on your +0 leather armour. x5 You finish putting on your +0 leather armour. b - a +0 dagger (weapon) You open the door. An ogre comes into view. It is wielding a +0 giant club. There is an open door here. The helpless ogre fails to defend itself. You puncture the ogre! The ogre is moderately wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########## #<.#..'..# #..'..#@O+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Wormfoot the Demigod Air Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 5/5 1 | D | Noticed Ijyb 17 | D | Killed Ijyb 17 | D | Reached XP level 2. HP: 20/20 MP: 6/8 33 | D | Noticed an ogre 36 | D | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.8 Stealth | 3 | 3.0 Spellcasting | 2 | 2.7 Conjurations | 2 | 2.3 Air Magic | 3 | 3.5 Action || total -------------------------++------- Melee: Unarmed || 15 Dagger || 1 Use: Potion || 1 Stab: Sleeping || 1 Armor: Robe || 1 Dodge: Dodged || 4 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 35 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 35 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+-------