Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 7143825301146911118 105 Woxaris the Conjurer (level 4, -15/33 HPs) Began as a Draconian Conjurer on June 10, 2024. Demolished by an ogre ... wielding a +0 giant spiked club (31 damage) ... on level 3 of the Dungeon. The game lasted 00:13:15 (3252 turns). Woxaris the Conjurer (Draconian Conjurer) Turns: 3252, Time: 00:13:17 Health: -15/33 AC: 5 Str: 9 XL: 4 Next: 53% Magic: 3/8 EV: 12 Int: 21 God: Gold: 137 SH: 0 Dex: 9 Spells: 6/9 levels left rFire . . . m - +2 short sword (drain) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: lethally poisoned (-15 -> -18) A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 137 gold pieces. Inventory: Hand Weapons m - a +2 short sword of draining (weapon) Scrolls c - a scroll of poison {unknown} d - 3 scrolls of identify {unknown} h - 2 scrolls of noise {unknown} i - a scroll of immolation {unknown} j - a scroll of vulnerability {unknown} k - a scroll of enchant weapon {unknown} Potions a - a potion of magic b - 2 potions of curing {unknown} e - 2 potions of haste {unknown} f - a potion of might {unknown} g - a potion of heal wounds {unknown} l - a potion of enlightenment {unknown} n - a potion of attraction {unknown} Skills: + Level 2.4 Dodging - Level 2.3 Stealth * Level 3.0 Spellcasting * Level 4.8 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 52% 1d6 4% 1 Necrotise Necr 12% 1d4 13% 1 Mercury Vapours Alch/Air 6% N/A 21% 2 Inner Flame Hex/Fire 3% N/A 36% 3 Vampiric Draining Necr 3% 2d6 36% 3 Flame Wave Conj/Fire 13% 2d6 43% 4 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Martyr's Knell Necr/Summ 3% N/A 78% 4 Olgreb's Toxic Radiance Alch 3% N/A 78% 4 Sticky Flame Fire/Alch 3% 2d4 78% 4 Alistair's Intoxication Alch 2% N/A 98% 5 Borgnjor's Vile Clutch Necr/Erth 1% N/A 98% 5 Curse of Agony Necr 3% N/A 98% 5 Eringya's Noxious Bog Alch 1% 4d6 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You start resting. Magic restored. There is a stone staircase leading up here. You climb upwards. The adder bites you. You are poisoned. The adder poisons you! The ogre barely misses you. The adder barely misses you. There is a stone staircase leading down here. You feel sick. The adder closely misses you. You feel sick. The adder bites you. The ogre attacks as it pursues you! The ogre hits you with a +0 giant spiked club. You feel sick. The adder attacks as it pursues you! The adder bites you but does no damage. You feel sick. The adder attacks as it pursues you! The adder bites you. You are more poisoned. The adder poisons you! The adder closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant spiked club (89% to hit) The searing ray misses the adder. The searing ray hits the ogre! The ogre is moderately wounded. (Press . to maintain the ray.) You feel sick. The adder closely misses you. The searing ray hits the adder. The adder is severely wounded. The searing ray hits the ogre. The ogre is heavily wounded. You feel sick. The adder bites you but does no damage. The searing ray hits the adder. You kill the adder! The searing ray misses the ogre. You feel sick. Your Spellcasting skill increases to level 3! The searing ray hits the ogre! The ogre is almost dead. You finish channelling your searing ray. You feel sick. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ##### #...# #...# ###########...# .........##...# ############.##...## #....>..O@.........# ... #.####.#####.#####.### .. #.......S.###...# . #######.#..####.# ####+##....#.# ........##.#.# .............##### .†......###......# ........# ##...#.# You could see an ogre. Vanquished Creatures 5 adders 2 ribbon worms A dart slug (D:4) 6 bats 5 endoplasms 5 giant cockroaches 3 goblins 6 hobgoblins 4 kobolds (D:2) 2 quokkas (D:2) 8 ball pythons 3 frilled lizards 5 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Woxaris the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 442 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 1330 | D:1 | Learned a level 2 spell: Searing Ray 1475 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/6 1907 | D:2 | Reached XP level 4. HP: 25/33 MP: 0/8 3134 | D:3 | Noticed an ogre 3252 | D:3 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_loops_ring, serial_glass, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_c, minmay_misc_feat_pillars, kennysheep_boxes D:2: layout_loops_cross, minmay_misc_feat_rows, minmay_heptomino_h4 D:3: minmay_chambers_of_twos, layout_basic D:4: layout_cave_pools, marbit_many_paths, jmf_multi_god_temple2, st_stairs_1 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.3 Dodging | 2 | 2.4 Spellcasting | 3 | 3.0 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | | 8 || 8 Tailslap | | 1 || 1 Cast: Magic Dart | 78 | 41 || 119 Searing Ray | 2 | 3 || 5 Armour: Skin | 18 | 13 || 31 Dodge: Dodged | 29 | 16 || 45