Wraf Level 1 of the Dungeon [Shop] Piriw's Jewellery Boutique the amulet of Royalty {Spirit ^Drain rF+ Dex+6} (510 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. Dex+6: It affects your dexterity (+6). a +6 ring of strength (360 gold) a ring of positive energy (200 gold) the ring of the Wild Haggis {rN+++ Will+ SInv} (473 gold) [ring of positive energy] rN+++: It renders you almost immune to negative energy. Will+: It increases your willpower. SInv: It lets you see invisible. a +4 ring of slaying (360 gold) a +4 ring of slaying (360 gold) a ring of positive energy (200 gold) a granite talisman (600 gold) [Shop] Bocaolu's Distillery a potion of mutation (unknown) (112 gold) 2 potions of curing (84 gold) a potion of brilliance (56 gold) a potion of curing (42 gold) a potion of curing (42 gold) a potion of brilliance (56 gold) a potion of heal wounds (112 gold) a potion of haste (unknown) (140 gold) a potion of mutation (unknown) (112 gold) a potion of attraction (42 gold) [Shop] Mys Bipt's Magic Scroll Boutique a scroll of immolation (52 gold) a scroll of immolation (52 gold) a scroll of fear (52 gold) a scroll of teleportation (39 gold) (0, 0, D:1) a +0 dagger (4, 24, D:1) a +0 ring mail (7, 12, D:1) a +0 spear (17, 14, D:1) a +0 dagger (21, 12, D:1) a +0 robe (21, 42, D:1) 2 boomerangs (22, 18, D:1) a +0 scale mail (25, 30, D:1) a +0 whip (32, 20, D:1) a bat skeleton (33, 31, D:1) a quokka skeleton (34, 26, D:1) a hobgoblin skeleton (46, 9, D:1) 2 stones a +0 dagger a kobold skeleton (47, 5, D:1) a rat skeleton Level 2 of the Dungeon (8, -5, D:2) a rat corpse (skeletalised by now) (9, -1, D:2) a ball python corpse (skeletalised by now) (10, 6, D:2) a +2 antimagic dagger (11, 6, D:2) a rat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (12, -18, D:2) a rat corpse (skeletalised by now) (13, 1, D:2) a +0 club (21, 14, D:2) a +0 club a kobold skeleton (22, 14, D:2) a rat skeleton (23, -17, D:2) a +0 sling (23, 14, D:2) a bat skeleton (30, 4, D:2) a quokka skeleton (45, -4, D:2) a hobgoblin skeleton (54, -18, D:2) a +0 flail a +0 club a +0 club a gnoll corpse (skeletalised by now) (55, -17, D:2) a +0 club a gnoll corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (skeletalised by now) (13, -1, D:3) a +0 dagger (19, -17, D:3) a +0 club a +0 sling a goblin skeleton (20, -2, D:3) a +0 club (29, -24, D:3) a +0 whip 4 stones a kobold skeleton (29, 3, D:3) an adder corpse (skeletalised by now) (31, -27, D:3) a +0 trident (32, -13, D:3) a +0 spear (42, -23, D:3) an adder corpse (skeletalised by now) (44, -7, D:3) a +0 chain mail a +0 hand axe the human skeleton of Terence (53, 2, D:3) a frilled lizard skeleton (54, -10, D:3) a +0 chain mail Level 4 of the Dungeon [Shop] Esisieri's Jewellery Emporium a rimehorn talisman (375 gold) a ring of poison resistance (unknown) (300 gold) a +6 ring of intelligence (unknown) (540 gold) a blade talisman (450 gold) a +6 ring of dexterity (540 gold) a ring of positive energy (300 gold) a ring of willpower (unknown) (375 gold) an amulet of the acrobat (unknown) (450 gold) a ring of magical power (unknown) (300 gold) a ring of protection from fire (unknown) (375 gold) a +4 ring of slaying (540 gold) (1, -5, D:4) a +0 quarterstaff 3 stones a kobold skeleton (2, -4, D:4) a +0 leather armour a +0 dagger (3, -26, D:4) a +0 flail (5, -12, D:4) a +0 buckler a +0 short sword a kobold skeleton (9, -31, D:4) a +0 dagger a goblin corpse (skeletalised by now) (9, -24, D:4) a +0 leather armour (9, 2, D:4) a +0 spear (11, -25, D:4) 5 poisoned darts a +0 whip (13, 2, D:4) 3 boomerangs (20, -8, D:4) a +0 dagger (21, -33, D:4) a +0 dagger (27, -2, D:4) a ball python skeleton (30, -11, D:4) a +0 chain mail a +0 club a +0 flail (30, -10, D:4) a +0 robe a +0 dagger (30, -9, D:4) a +0 short sword a +0 spear an orc skeleton a gnoll skeleton (32, -11, D:4) a +0 flail (32, 8, D:4) a +0 hand axe (33, -6, D:4) an adder skeleton (44, 4, D:4) a hobgoblin corpse (skeletalised by now) (44, 5, D:4) a +0 whip 3 stones a kobold corpse (skeletalised by now) (45, 5, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Barecuri's Weapon Shoppe a +0 whip (27 gold) the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+} (1196 gold) Will+: It increases your willpower. a +3 mace of holy wrath (246 gold) 4 atropa-tipped darts (39 gold) a +0 dagger (22 gold) the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} (1255 gold) Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. a +5 antimagic shortbow (396 gold) 5 poisoned darts (33 gold) 5 boomerangs (110 gold) (0, 0, D:5) a +0 falchion (11, 14, D:5) an adder skeleton (15, -9, D:5) a +0 war axe (20, -11, D:5) a +0 ring mail (23, 3, D:5) a +0 long sword (27, 4, D:5) a hound skeleton (28, -13, D:5) an inkwell talisman (34, -12, D:5) a +0 short sword (38, -15, D:5) a quill talisman (39, 4, D:5) a +0 club (42, 13, D:5) a +0 leather armour (57, -27, D:5) a +0 mace an adder skeleton (57, -22, D:5) a +0 whip (58, -31, D:5) a +6 ring of dexterity (62, -27, D:5) a hound skeleton Level 6 of the Dungeon (5, -11, D:6) a +0 ring mail (9, -10, D:6) a +0 club a +0 leather armour (10, -10, D:6) an iguana skeleton (11, -10, D:6) a +0 club (11, 17, D:6) a +0 mace (12, 17, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (13, 17, D:6) a +0 whip 3 boomerangs an orc corpse (skeletalised by now) (14, -3, D:6) a +0 sling (14, 17, D:6) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (15, 5, D:6) a +0 leather armour (16, -34, D:6) a +0 cloak a +0 hammer (18, -42, D:6) a +0 rapier (18, 16, D:6) a +0 short sword (19, -33, D:6) a +2 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (30, 2, D:6) the human skeleton of Prince Ribbit (34, -35, D:6) an adder skeleton (36, -22, D:6) a +0 club (37, -21, D:6) a +0 club a +0 whip (39, -21, D:6) a +0 whip a +0 leather armour (41, 0, D:6) a hound corpse (skeletalised by now) (42, -23, D:6) a +0 hand axe an orc skeleton (42, -21, D:6) a +0 club (43, -20, D:6) an adder skeleton (54, 2, D:6) an adder corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) 18 gold pieces (19, 10, D:7) a +0 partisan a +0 plate armour (20, -6, D:7) a +0 mace (20, 10, D:7) a +0 whip a +0 falchion a +0 whip a +0 scale mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (20, 18, D:7) a scroll of immolation (32, 13, D:7) a bullfrog corpse (skeletalised by now) (34, -6, D:7) a +0 spear (41, 6, D:7) a +0 quarterstaff Level 8 of the Dungeon (5, 9, D:8) a +0 robe (8, 22, D:8) a +0 chain mail (9, 1, D:8) a +0 chain mail (10, -4, D:8) a +0 falchion (18, 0, D:8) a +0 war axe (20, 1, D:8) a +1 robe of positive energy a +0 trident the orc skeleton of Blorkula the Orcula (21, 0, D:8) a howler monkey skeleton (30, 20, D:8) a +0 whip (34, 4, D:8) a black bear skeleton (34, 6, D:8) a wolf skeleton (36, 6, D:8) a +0 animal skin a -2 glaive a +0 dagger (37, 5, D:8) a +0 mace a +0 robe an orc skeleton (37, 6, D:8) a +0 plate armour a +0 halberd an orc skeleton (38, 6, D:8) a +0 flail (38, 19, D:8) a +0 leather armour a +0 quarterstaff of speed a +0 sling (41, -4, D:8) a +0 dagger (48, 0, D:8) a water moccasin corpse (skeletalised by now) (52, 7, D:8) a +0 scale mail Level 9 of the Dungeon (5, 3, D:9) a +0 leather armour a +3 falchion (6, 4, D:9) a +0 whip (7, 2, D:9) a +0 robe a +0 dagger (7, 17, D:9) a maw talisman (18, -5, D:9) the +0 leather armour "Jueloc" {-Tele *Corrode rF+++ Dex+2} -Tele: It prevents most forms of teleportation. *Corrode: It may corrode you when you take damage. rF+++: It renders you almost immune to fire. Dex+2: It affects your dexterity (+2). (30, 15, D:9) a water moccasin corpse (skeletalised by now) (41, -15, D:9) a +0 mace a +0 chain mail the human corpse of Harold (skeletalised by now) (44, -4, D:9) a +0 whip a curare-tipped dart (45, -7, D:9) a +0 dagger (46, 1, D:9) a +0 hand axe (46, 15, D:9) a +0 dagger of venom a +0 leather armour an orc corpse (skeletalised by now) (47, 15, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (48, 14, D:9) a +0 war axe a +0 plate armour (49, -5, D:9) the inkwell talisman of the Black Moon {Harm rC+ Int+3} [inkwell talisman] Harm: It increases damage dealt and taken. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Level 10 of the Dungeon (3, -13, D:10) a +0 spear (4, 19, D:10) an inkwell talisman (6, -4, D:10) a ring of positive energy a scroll of immolation 2 scrolls of torment a +6 ring of dexterity a staff of earth (7, 9, D:10) a +0 orcbow (8, 10, D:10) a +0 ring mail (10, -9, D:10) a +1 hand axe of freezing (19, 23, D:10) a +0 shortbow a centaur skeleton (21, 24, D:10) a +0 chain mail (21, 26, D:10) a +0 falchion (24, -1, D:10) a +0 pair of boots (24, 0, D:10) a +0 giant spiked club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (26, 23, D:10) a +0 trident (27, 13, D:10) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (27, 15, D:10) a +0 cloak (28, 13, D:10) a yak corpse (skeletalised by now) (29, 13, D:10) a yak corpse (skeletalised by now) (33, -6, D:10) a +0 club an orc corpse (skeletalised by now) (34, -5, D:10) a +0 trident a +6 ring of strength (35, -6, D:10) a +0 club an orc corpse (skeletalised by now) (35, 22, D:10) a basilisk skeleton (37, -6, D:10) a +0 dagger a +0 robe (37, -5, D:10) a +0 dagger a +0 robe (37, 18, D:10) a +0 giant spiked club a +0 giant spiked club a two-headed ogre skeleton (37, 24, D:10) a +0 dagger (38, 23, D:10) a +0 leather armour (39, 25, D:10) a +0 war axe (44, 12, D:10) a +0 robe (45, 12, D:10) a storm talisman Level 11 of the Dungeon (0, 0, D:11) the +0 robe "Soasyun" {+Inv rF+ Dex+4} (still there?) +Inv: It lets you turn invisible. rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). 7 poisoned darts (still there?) a +0 short sword (still there?) a kobold corpse (skeletalised by now) (still there?) (0, 1, D:11) 8 poisoned darts (still there?) a +0 whip (still there?) a kobold corpse (skeletalised by now) (still there?) (1, 0, D:11) a +0 dagger (1, 6, D:11) a +0 robe 3 large rocks a cyclops corpse (skeletalised by now) (2, 2, D:11) a curare-tipped dart (still there?) a +0 dagger (still there?) (6, -2, D:11) a potion of curing (14, -2, D:11) 11 gold pieces (39, 6, D:11) 11 gold pieces the Ecumenical Temple a Gauntlet (8, -2, Gauntlet) a +0 barding (8, 1, Gauntlet) a scroll of enchant weapon (19, 9, Gauntlet) the +0 glaive "Cazid" {flame, Str+2} Str+2: It affects your strength (+2). (20, 1, Gauntlet) the +4 long sword "Kevour" {vamp, ^Fragile rF++ Int+3} ^Fragile: It will be destroyed if unequipped. rF++: It greatly protects you from fire. Int+3: It affects your intelligence (+3). (unseen) (20, 2, Gauntlet) a potion of magic (20, 12, Gauntlet) a +0 mace (32, -2, Gauntlet) a +0 dire flail (32, 9, Gauntlet) a ring of poison resistance (32, 11, Gauntlet) a +0 bardiche (32, 12, Gauntlet) a scroll of fog