Wurite Level 1 of the Dungeon (0, 0, D:1) a +0 robe (35, 5, D:1) a +0 club a +0 dagger (34, 8, D:1) a +0 hunting sling (15, 10, D:1) an uncursed amulet of inaccuracy (0, 13, D:1) 17 arrows (2, 13, D:1) a +0 club (-6, 20, D:1) a wand of polymorph (13) (-11, 24, D:1) 3 stones (-10, 27, D:1) a +0 club (41, 31, D:1) 23 arrows (40, 35, D:1) a cursed -3 club 20 stones (34, 44, D:1) a +0 hunting sling (47, 46, D:1) a +1 dagger of draining (-12, 47, D:1) a +0 dagger (19, 48, D:1) 17 stones (-1, 54, D:1) a cursed +0 club (40, 55, D:1) 4 stones (27, 56, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 21 bolts (2, 0, D:2) 18 bolts (1, 9, D:2) a +0 scythe (-5, 11, D:2) a +0 robe (1, 14, D:2) a +0 whip (26, 23, D:2) a +0 animal skin a +0 dagger (39, 26, D:2) 2 stones (8, 35, D:2) a +0 leather armour a +0 club (-1, 36, D:2) a +0 dagger (11, 37, D:2) a +0 club (8, 48, D:2) 23 arrows (11, 50, D:2) 13 stones Level 3 of the Dungeon (0, 0, D:3) a +0 robe (9, 0, D:3) a +0 dagger (-8, 5, D:3) 7 sling bullets (-6, 5, D:3) a +0 club (-5, 7, D:3) a +0 whip a +0 whip (48, 7, D:3) 20 poisoned needles (25, 8, D:3) a +0 short sword (11, 15, D:3) a +0 club (37, 18, D:3) 19 bolts (-3, 23, D:3) a +0 short sword a +0 dagger a +0 trident (-2, 23, D:3) a +0 mace a +0 leather armour a +0 short sword a +0 leather armour (-2, 24, D:3) a +0 hand axe (26, 28, D:3) a +1 robe of cold resistance (6, 29, D:3) 4 needles of slowing (37, 35, D:3) a +1 whip of electrocution (48, 36, D:3) a +0 mace (22, 37, D:3) 2 tomahawks (13, 39, D:3) a +0 robe Level 4 of the Dungeon (-22, 12, D:4) a +0 dagger a +0 robe a +0 short sword a +0 chain mail (-23, 14, D:4) a +0 dagger a +0 ring mail a +0 flail (-22, 20, D:4) a +0 giant spiked club (-20, 21, D:4) a +0 hand axe (-18, 21, D:4) 17 stones (-13, 21, D:4) a +0 ring mail (-19, 22, D:4) a +0 flail a +0 leather armour (-7, 32, D:4) a +0 short sword a +0 dagger (-6, 32, D:4) a +0 flail Level 5 of the Dungeon (-24, 4, D:5) a +0 giant club (-23, 5, D:5) the +0 mace "Mamyraus" {freeze, *Corrode rC+ MP-9 Dex+8} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+8). It protects you from cold. It affects your magic capacity (-9). It may corrode your equipment when you take damage. a +0 battleaxe a +0 falchion (-6, 8, D:5) 26 stones (3, 12, D:5) a +0 whip (-26, 16, D:5) a +0 dagger a +0 robe (-26, 17, D:5) a +0 dagger a +0 robe (-23, 17, D:5) a +0 hand axe a +0 ring mail (5, 20, D:5) a +0 robe (-46, 22, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now) a jackal corpse (skeletalised by now) (-35, 34, D:5) 2 arrows (-33, 34, D:5) an arrow (-35, 35, D:5) an arrow (-37, 36, D:5) a +0 flail a +0 ring mail (-36, 36, D:5) an arrow (-38, 38, D:5) a +5 shortbow 10 arrows (-37, 43, D:5) a +0 plate armour a +0 ring mail a +0 robe of positive energy