Wyvric Level 1 of the Dungeon (0, 46, D:1) a +0 dagger (1, 33, D:1) a +0 club (7, 39, D:1) a +0 trident (9, 27, D:1) a +0 robe (35, 55, D:1) a +0 robe Level 2 of the Dungeon (1, 19, D:2) a +0 short sword (2, 11, D:2) a +0 short sword (7, -10, D:2) a +0 pair of gloves (9, 19, D:2) a +0 short sword (19, -11, D:2) a +0 mace (20, -3, D:2) a +0 short sword (26, -1, D:2) a +0 leather armour (30, 13, D:2) a +0 short sword (36, 13, D:2) a +0 spear (42, -4, D:2) a +0 trident Level 3 of the Dungeon [Shop] Enag's Weapon Shoppe a +3 antimagic dagger (299 gold) a +0 falchion (39 gold) a +0 dagger (26 gold) a +1 morningstar of protection (153 gold) 4 poisoned darts (31 gold) a +0 dagger (26 gold) 3 stones (3 gold) a +0 trident (45 gold) a +0 rapier (52 gold) [Shop] Hehaah's Magic Scroll Shop a scroll of vulnerability (56 gold) [Shop] Jitsyreo's Assorted Antiques 2 scrolls of amnesia (240 gold) the +4 skin of Zhor {*Englaciate rC+++ SInv} (1995 gold) *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. a +0 pair of gloves of dexterity (345 gold) a scroll of identify (60 gold) a +0 pair of boots (135 gold) an amulet of reflection (900 gold) [Shop] Qakk's Jewellery Boutique the ring "Ticuc" {rC+ Dex+2 Stlth+} (429 gold) [ring of protection from cold] Dex+2: It affects your dexterity (+2). rC+: It protects you from cold. Stlth+: It makes you more stealthy. a ring of magical power (220 gold) an amulet of the acrobat (330 gold) the dragon-blood talisman "Hops" {Dex+3} (1599 gold) [dragon-blood talisman] Dex+3: It affects your dexterity (+3). a +6 ring of intelligence (396 gold) the blade talisman of Owupheim {rCorr Str-2 Int+8 Stlth+} (1453 gold) [blade talisman] Str-2: It affects your strength (-2). Int+8: It affects your intelligence (+8). rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. the ring "Fiosih" {Ice rN+ Int-5 Dex+6} (421 gold) [ring of ice] Ice: It enhances your ice magic. Int-5: It affects your intelligence (-5). Dex+6: It affects your dexterity (+6). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN+: It protects you from negative energy. (0, 0, D:3) a scroll of noise (4, -2, D:3) a +0 dagger (13, 22, D:3) a +0 robe (21, 9, D:3) a +0 mace (21, 18, D:3) a +0 leather armour of fire resistance (22, 9, D:3) a +0 short sword (35, -9, D:3) a +0 short sword (37, 22, D:3) a +0 eveningstar (41, 8, D:3) a +0 flail (44, 25, D:3) a +0 short sword (48, 22, D:3) a +0 club (51, 27, D:3) a +0 dagger (59, -12, D:3) a +0 plate armour Level 4 of the Dungeon (0, 0, D:4) 2 gold pieces (8, -15, D:4) a +0 sling Level 5 of the Dungeon (0, 1, D:5) a flux talisman (4, 1, D:5) a +0 short sword (14, 6, D:5) a +0 sling a +0 whip (16, -11, D:5) a +0 pair of gloves (19, 4, D:5) a +0 flail (21, 3, D:5) a +0 flail (34, -7, D:5) 6 gold pieces (34, -6, D:5) a stone (36, -7, D:5) 17 gold pieces (37, -3, D:5) 3 stones (40, -8, D:5) a potion of brilliance (42, -7, D:5) 14 gold pieces (47, -1, D:5) a +0 trident Level 6 of the Dungeon (0, 0, D:6) a +0 club (12, 7, D:6) a +0 club a +0 club (14, -22, D:6) a +0 rapier a +0 leather armour (36, -8, D:6) a +0 falchion (40, -26, D:6) a +0 trident Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (1, -2, D:7) a +0 club (2, -2, D:7) a +0 halberd (16, 13, D:7) a +0 club (16, 14, D:7) a +1 trident of freezing a +0 scale mail a +0 buckler (17, 14, D:7) a +0 halberd (17, 16, D:7) a +0 pair of gloves (19, -2, D:7) a +0 short sword a +0 leather armour (19, 1, D:7) a +0 hand axe a +0 robe (19, 4, D:7) a +0 trident (21, -14, D:7) a +0 whip (25, -10, D:7) a +0 robe (31, -13, D:7) a +0 war axe (32, 11, D:7) a +0 hand axe (33, 3, D:7) a +0 helmet (35, -21, D:7) a +0 club a +0 short sword a +0 short sword (42, -26, D:7) a +2 great mace of protection (47, 3, D:7) a +0 scale mail a +0 whip (47, 5, D:7) a +0 dagger an orc corpse (skeletalised by now) (48, 9, D:7) a +0 robe (49, -8, D:7) a +0 dagger (49, -7, D:7) a +0 short sword (49, -6, D:7) a +0 short sword (50, -9, D:7) a +0 dagger (53, -17, D:7) a +0 ring mail (57, -11, D:7) a +0 mace (57, -10, D:7) a +0 orcbow Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe an orc corpse (4, 1, D:8) a +0 whip 3 boomerangs (19, -1, D:8) a +0 great sword a +0 robe (26, 3, D:8) a +0 flail (29, -11, D:8) a +0 chain mail (30, 9, D:8) a +0 ring mail (36, -4, D:8) a +0 short sword (37, -2, D:8) a +0 dagger a +0 robe the Ecumenical Temple