Dungeon Crawl Stone Soup version 0.30-a0-1014-g3371b13838 (webtiles) character file. Game seed: 3761254049830847994 0 Xbit the Conjurer (level 1, -4/7 HPs) Began as a Felid Conjurer on Apr 6, 2023. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:50 (112 turns). Xbit the Conjurer (Felid Conjurer) Turns: 112, Time: 00:01:51 Health: -4/7 AC: 1 Str: 3 XL: 1 Next: 0% Magic: 4/4 EV: 17 Int: 19 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Rampage . (cloak unavailable) rCorr . (gloves unavailable) Will ..... (boots unavailable) Stlth ++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn (no ring) @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 great sword Potions a - a potion of magic Skills: + Level 2.6 Dodging + Level 2.6 Stealth + Level 2.0 Spellcasting + Level 3.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 30% 2d5 6% 2 Dazzling Flash Conj/Hex 16% N/A 24% 3 Fulminant Prism Conj/Hex 4% 3d5 63% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History You enter the shallow water. Moving in this stuff is going to be slow. Found a great sword. Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? There is a staircase leading out of the dungeon here. You enter the shallow water. Moving in this stuff is going to be slow. Found an escape hatch in the floor. You see here a +0 great sword. You see here a +0 great sword. You see here a +0 great sword. You see here a +0 great sword. You see here a +0 great sword. b - a +0 great sword There is an escape hatch in the floor here. An endoplasm comes into view. You scratch the endoplasm but do no damage. The endoplasm hits you. You scratch the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You scratch the endoplasm but do no damage. The endoplasm is lightly wounded. The endoplasm hits you but does no damage. You scratch the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. Ouch! That really hurt! You die... #.# #.###############... #.# #.# #### ####.# #.# ....# #.# #..# #.# #..###.# #......# #.############## #.......@J...... ################ You could see an endoplasm. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Xbit the Felid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 112 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_forest_river, layout_loops_ring Action || total ---------------------------++------- Melee: Unarmed || 4 Armour: Skin || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 122 | 107 | 15 | 0 | 0 | 1 | 122.0 | Dungeon | 122 | 107 | 15 | 0 | 0 | 1 | 122.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 122 daAuts