Xeen Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 3, D:1) a +0 short sword (5, -14, D:1) a +0 club (17, 19, D:1) a +0 club (22, 2, D:1) a +0 hunting sling (26, -6, D:1) a +0 robe (29, 10, D:1) 16 poisoned needles (39, -17, D:1) 16 stones (39, -4, D:1) a cursed -1 club (40, 0, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a stone (0, 2, D:2) a +0 club (1, -4, D:2) 2 stones (2, -5, D:2) 25 stones (15, -4, D:2) 12 arrows (25, -15, D:2) a +0 club (29, -28, D:2) a +0 dire flail (31, 9, D:2) 9 gold pieces (31, 12, D:2) 23 sling bullets (36, 3, D:2) a +0 club (38, -14, D:2) a book of Maledictions (38, -8, D:2) a +0 dagger (40, -7, D:2) a stone (42, 12, D:2) a +0 club (43, -11, D:2) a stone (43, -9, D:2) a stone (44, -12, D:2) 2 stones (44, -7, D:2) a stone (45, -12, D:2) a stone (45, -9, D:2) 2 stones a +0 club (46, -12, D:2) a +0 dagger (46, -10, D:2) 12 stones a +0 short sword (47, 7, D:2) a +0 club (48, 9, D:2) 16 arrows (51, -25, D:2) an uncursed ring of teleportation a -2 dagger Level 3 of the Dungeon (0, 15, D:3) a potion of degeneration (13, -4, D:3) a +0 halberd (15, -3, D:3) a +0 club (17, 17, D:3) 6 tomahawks (18, -6, D:3) a +0 club (18, -5, D:3) a +0 club a +0 club a +0 dagger a +0 club a +0 club a +0 club a +0 dagger (21, -25, D:3) a +0 spear (24, 1, D:3) a +0 dagger (25, 18, D:3) 20 sling bullets (26, 0, D:3) a +0 short sword (26, 1, D:3) 12 stones (28, -25, D:3) a +0 flail (29, -25, D:3) a +0 falchion a +0 ring mail (29, -5, D:3) a cursed -3 spear (29, -3, D:3) a potion of degeneration (30, 21, D:3) 22 sling bullets (32, -2, D:3) a +0 club (32, 1, D:3) a +0 leather armour (33, 1, D:3) a +0 spear (35, -19, D:3) a +0 club (39, -11, D:3) 22 stones (41, -8, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a cursed -1 pair of boots (9, 10, D:4) a +0 robe 14 stones a +0 club (12, 18, D:4) a +1 falchion of holy wrath (15, 13, D:4) a +2 hand axe of chopping (20, 16, D:4) a +0 hand axe (21, 5, D:4) a +0 dagger a +0 robe (24, -10, D:4) a +0 ring mail (24, -6, D:4) 2 stones (25, -6, D:4) a +0 club (26, -5, D:4) a +0 dagger 16 stones (26, -2, D:4) a +0 mace (27, -2, D:4) 2 stones a +0 falchion (28, -1, D:4) 2 stones (39, 14, D:4) 26 sling bullets Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (1, 45, D:5) a +0 club (4, 24, D:5) 24 bolts (27, 2, D:5) 13 stones (32, 48, D:5) a +0 chain mail (33, -4, D:5) a scroll of random uselessness (35, 15, D:5) a +0 hand axe a +0 mace a cursed +0 chain mail (35, 51, D:5) a +0 short sword a +0 leather armour a +0 dagger (35, 53, D:5) a +0 whip (38, 16, D:5) a +0 ring mail (40, 13, D:5) 21 stones (40, 20, D:5) a +2 falchion of holy wrath (43, 25, D:5) 17 stones (48, 42, D:5) a +0 dagger (48, 47, D:5) a +0 scale mail (53, 9, D:5) a +0 dagger a cursed +0 leather armour (55, 12, D:5) a +0 morningstar Level 6 of the Dungeon [Shop] Haawnol's Book Shop a manual of Crossbows (1214 gold) a book of Cantrips (220 gold) a book of Fire (715 gold) the Handbook of Ensnaring Toxins (451 gold) Spells Type Level a - Confusing Touch Hexes 1 b - Spider Form Transmutation/Poison 3 c - Fulminant Prism Conjuration/Hexes 4 d - Leda's Liquefaction Hexes/Earth 4 e - Olgreb's Toxic Radiance Poison 4 a book of Debilitation (440 gold) a book of Power (495 gold) a book of Air (385 gold) (5, 14, D:6) a +0 trident (16, 6, D:6) a cursed +0 robe a +0 dagger (21, -8, D:6) a +0 dagger (21, 5, D:6) 17 poisoned needles (22, 13, D:6) a +0 ring mail a +0 club (25, 13, D:6) 19 stones (25, 16, D:6) a +0 quarterstaff (26, -21, D:6) a +0 ring mail (29, 4, D:6) a +0 leather armour (29, 8, D:6) a +0 leather armour a +0 club (39, 20, D:6) a +0 dagger a +0 robe (39, 21, D:6) a +0 flail of protection a +0 ring mail a +0 falchion a +0 leather armour (40, 2, D:6) a +0 trident Level 7 of the Dungeon (0, 0, D:7) 25 stones (3, -23, D:7) a cursed +0 mace a +0 robe (3, 7, D:7) a +0 giant club (5, -24, D:7) a +0 halberd a cursed +0 robe (5, -19, D:7) a +0 mace a +0 robe (6, -31, D:7) 17 stones (7, -17, D:7) a +2 mace a +0 robe (22, -7, D:7) a +0 scale mail (26, -37, D:7) 22 bolts (28, -34, D:7) a potion of degeneration (32, -36, D:7) a +0 whip a +0 whip a +0 robe (33, -36, D:7) a +0 spear (33, 4, D:7) a +0 shortbow 16 arrows (44, 5, D:7) a +0 trident Level 8 of the Dungeon (0, 0, D:8) a +0 robe (5, -16, D:8) 11 stones (6, -13, D:8) an uncursed staff of fire (10, -11, D:8) a scroll of immolation (22, 11, D:8) a +0 hand axe (28, -2, D:8) 8 curare-tipped needles (31, -9, D:8) a +0 giant club (33, -11, D:8) a +0 dagger (38, -16, D:8) a +0 leather armour (41, 14, D:8) a potion of degeneration (50, -9, D:8) a +0 chain mail (50, 1, D:8) a cursed +0 leather armour (51, 6, D:8) a +0 quarterstaff (51, 8, D:8) 17 arrows (54, -6, D:8) a +0 quarterstaff Level 9 of the Dungeon (0, 0, D:9) the cursed +0 hunting sling "Woihipif" {freeze, rElec MP+9 Dex+5} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+5). It insulates you from electricity. It affects your magic capacity (+9). It has a curse placed upon it. (6, -25, D:9) a +0 giant club a +0 giant club (10, -14, D:9) a +0 pair of gloves of strength (13, -4, D:9) 14 stones (18, 19, D:9) a +0 shield (21, -5, D:9) 16 arrows (22, 16, D:9) 14 stones (24, 16, D:9) a scroll of noise (25, -11, D:9) the +6 mace "Jaubbubbihi" {flame, Str+8} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+8). Dithmenos disapproves of the use of such an item. (25, 12, D:9) a book of Maledictions (34, -15, D:9) a +0 robe (48, -11, D:9) the amulet of the Air {Inacc +Fly rElec EV+5 RMsl} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your evasion (+5). It insulates you from electricity. It lets you fly. It protects you from missiles. (48, 12, D:9) the macabre finger necklace {rN+} [amulet of nothing] It protects you from negative energy. Level 10 of the Dungeon (0, 0, D:10) a +0 short sword (0, 3, D:10) a +0 flail (1, 3, D:10) a +0 dagger a +0 chain mail a +0 whip a cursed +0 robe a +0 dagger (2, -47, D:10) 13 stones (2, -1, D:10) a book of Misfortune (2, 7, D:10) a +0 flail (7, -12, D:10) 23 arrows (8, -29, D:10) a +0 giant spiked club a +0 giant spiked club (9, -35, D:10) a +0 fustibalus (10, -50, D:10) 29 stones (12, -8, D:10) a +0 scale mail (13, -15, D:10) a +0 broad axe (15, -4, D:10) a +0 club a +0 ring mail a +0 club a +0 ring mail (16, -38, D:10) a +0 robe (16, -6, D:10) a +0 giant spiked club (17, -5, D:10) 6 tomahawks (19, -43, D:10) 11 stones (20, -25, D:10) a +0 dagger (20, -19, D:10) 17 bolts (35, -47, D:10) a cursed +0 ring mail (41, 10, D:10) a +0 spear Level 11 of the Dungeon (0, 0, D:11) a scroll of immolation (1, -24, D:11) a +2 great sword of electrocution (5, 20, D:11) 18 stones (19, -16, D:11) a +0 helmet (32, -15, D:11) 10 bolts (32, -14, D:11) a +0 robe (34, -27, D:11) an uncursed ring of poison resistance (34, -13, D:11) a +0 giant club a cursed -2 giant club (36, -14, D:11) a +0 scale mail (40, -15, D:11) a book of Misfortune (50, -14, D:11) a +0 scale mail a +0 dagger a +0 club a +0 flail a +0 leather armour a +0 battleaxe a +0 plate armour (51, -14, D:11) a +0 war axe (51, -1, D:11) 21 arrows Level 12 of the Dungeon (0, 0, D:12) a +2 troll leather armour {Snorg} (8, -32, D:12) a +0 giant spiked club a +0 giant spiked club (9, 2, D:12) a +0 dagger a +0 robe (10, -1, D:12) a +0 glaive a +0 chain mail a +0 dagger a +0 robe (10, 1, D:12) 2 silver tomahawks a +0 leather armour (11, -3, D:12) a silver tomahawk (12, -6, D:12) a silver tomahawk (22, -16, D:12) a +0 flail (22, -13, D:12) a +0 war axe a +0 plate armour (22, -12, D:12) a +0 spear (23, -16, D:12) a +0 dagger a +0 robe (23, -12, D:12) a +0 hand axe a +0 leather armour (24, -16, D:12) a cursed -2 spear a +0 hand axe (24, -15, D:12) a +0 dagger a +0 halberd (26, -16, D:12) a +0 trident a +0 ring mail (26, -15, D:12) a +0 club (31, -13, D:12) a +0 hand axe a +0 animal skin (33, -9, D:12) a +0 giant club a +0 robe (44, 15, D:12) a +0 fustibalus (46, 23, D:12) 19 arrows (54, -14, D:12) 4 large rocks Level 13 of the Dungeon (3, -23, D:13) 11 stones (11, -20, D:13) 6 large rocks 13 stones (15, -6, D:13) a +0 robe (28, -26, D:13) a +0 rapier a +3 battleaxe of electrocution (29, -23, D:13) a +0 chain mail (32, -43, D:13) a +0 chain mail a +0 long sword (33, -43, D:13) a +0 plate armour a +0 war axe a +0 chain mail a +0 great sword a +0 plate armour a +0 great sword (39, -20, D:13) a +0 chain mail (41, -29, D:13) a +0 chain mail a +2 dire flail (44, -33, D:13) a +0 plate armour a +0 long sword (51, -27, D:13) 2 large rocks Level 14 of the Dungeon (0, 0, D:14) a large rock (2, 7, D:14) a +0 great sword a +0 chain mail (2, 8, D:14) a +0 giant club a +0 giant club (7, -8, D:14) 17 stones (7, -3, D:14) a +0 giant spiked club (9, -4, D:14) 3 large rocks (17, -9, D:14) a book of Conjurations (17, 21, D:14) 20 arrows (20, 21, D:14) a bolt a +0 glaive a +0 chain mail (21, 20, D:14) a +4 glaive of freezing a +0 plate armour 2 bolts (22, 9, D:14) a +0 leather armour (22, 20, D:14) a +0 flail a +0 chain mail (22, 21, D:14) a bolt (23, 20, D:14) a +0 dagger a +0 leather armour (25, -5, D:14) a +0 giant club a +0 dire flail (25, 17, D:14) a cursed -3 arbalest a +0 mace 7 bolts (36, -1, D:14) the +5 flail of Cheibriados's Favour {antimagic, MP-9 Str+3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+3). It affects your magic capacity (-9). (38, 11, D:14) a +0 chain mail (40, 15, D:14) a +0 scale mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 22 bolts (14, -9, Lair:1) a book of Death a book of Fire a book of Frost a book of Conjurations a Young Poisoner's Handbook a book of Callings (17, -7, Lair:1) 13 sling bullets (25, -1, Lair:1) a +0 scale mail (38, 13, Lair:1) a book of Necromancy (50, 12, Lair:1) a +0 scale mail (51, -7, Lair:1) 22 arrows (54, 13, Lair:1) 25 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) an uncursed amulet of magic regeneration (6, 54, Lair:2) a +0 leather armour (12, 16, Lair:2) a +0 flail (31, 7, Lair:2) a +0 glaive (37, 28, Lair:2) a +0 ring mail (49, 11, Lair:2) a +0 hand axe (52, 38, Lair:2) a +1 hat of see invisible (56, 44, Lair:2) a +0 whip Level 3 of the Lair of Beasts (0, 0, Lair:3) 17 stones (3, 11, Lair:3) a +0 short sword (11, 1, Lair:3) 18 stones (17, 13, Lair:3) 11 arrows (23, 12, Lair:3) a ghost crab corpse (24, 18, Lair:3) a +0 scale mail (27, 12, Lair:3) a centaur skeleton (38, 0, Lair:3) 9 stones (42, 17, Lair:3) a wand of flame (33) (42, 26, Lair:3) a +0 hunting sling (42, 42, Lair:3) 29 sling bullets (46, 10, Lair:3) the Catalogue of Enthralling Darkness Spells Type Level a - Corona Hexes 1 b - Pain Necromancy 1 c - Portal Projectile Hexes/Translocation 3 d - Spectral Weapon Hexes/Charms 3 e - Vampiric Draining Necromancy 3 f - Simulacrum Ice/Necromancy 6 a Necronomicon (48, 22, Lair:3) a +1 helmet (50, 19, Lair:3) 24 stones (51, 19, Lair:3) a scroll of immolation (52, 21, Lair:3) 21 stones