Xenomina Level 1 of the Dungeon (0, 0, D:1) a +0 whip (0, 4, D:1) a +0 whip (1, 8, D:1) a +0 club (7, 41, D:1) a +0 club (8, 39, D:1) 21 bolts (19, 32, D:1) a +0 buckler (27, 33, D:1) a +0 club (37, 21, D:1) 23 bolts (47, 20, D:1) a +0 club (51, 36, D:1) 19 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 1, D:2) a +0 war axe (13, 13, D:2) a +0 whip (24, -5, D:2) a stone (25, -5, D:2) 3 stones (26, -15, D:2) 14 stones (26, -5, D:2) a stone (27, -5, D:2) a stone (29, -6, D:2) 11 stones (30, -5, D:2) a stone (30, 14, D:2) a +0 dagger (31, -11, D:2) a stone (45, 16, D:2) 4 stones a +0 dagger (47, 3, D:2) a stone (50, 3, D:2) a +0 short sword (51, 3, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a jackal corpse (8, -8, D:3) a +0 dagger (8, -4, D:3) a scroll of recharging (15, -1, D:3) a +0 hand axe (21, -44, D:3) a +0 quarterstaff (25, 0, D:3) a +0 whip (27, 1, D:3) a +0 halberd (36, 5, D:3) a bat corpse (skeletalised by now) (37, -7, D:3) a bat corpse (skeletalised by now) (44, -33, D:3) 25 arrows (45, -10, D:3) 12 stones (46, 10, D:3) a +0 club (48, -25, D:3) a +0 mace a +0 club (59, -44, D:3) a +0 leather armour (66, -37, D:3) a +0 flail a +0 chain mail