Xenomina Level 1 of the Dungeon (0, 0, D:1) a +0 shield (8, -17, D:1) a +0 dagger a kobold corpse (skeletalised by now) (14, -20, D:1) a stone (14, -19, D:1) a +0 club (14, -18, D:1) a stone (14, -17, D:1) a stone (18, 12, D:1) a +0 club (25, 5, D:1) a +0 club a goblin corpse (37, 16, D:1) a +0 robe (38, 9, D:1) a +0 hunting sling (38, 14, D:1) a +0 short sword (43, -6, D:1) a +0 club (44, 11, D:1) a +1 robe of positive energy (46, -2, D:1) a +0 scale mail (50, -22, D:1) 15 stones (58, -7, D:1) 23 stones (59, -10, D:1) a cursed -3 dagger (60, -13, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 19 stones (2, 10, D:2) a worm corpse (4, 8, D:2) a +0 flail of crushing (6, -15, D:2) a ration (8, -14, D:2) a scroll of identify (8, 15, D:2) a jackal corpse (9, 15, D:2) a jackal corpse (10, 15, D:2) a jackal corpse (13, -17, D:2) a potion of berserk rage (14, -18, D:2) a +0 club (17, -13, D:2) a potion of haste