Xenomina Level 1 of the Dungeon (0, 0, D:1) a +0 whip (3, 30, D:1) a +0 hunting sling (4, -1, D:1) a +0 club (6, 31, D:1) 5 large rocks (19, 24, D:1) a +0 short sword (22, 9, D:1) a +0 club (25, -14, D:1) 26 arrows (27, 21, D:1) a +0 dagger (34, -10, D:1) a +0 club (34, 19, D:1) a +0 club (35, -17, D:1) a +0 leather armour (40, 21, D:1) a +0 leather armour (51, 14, D:1) a +0 whip (54, 14, D:1) a stone (54, 20, D:1) a +0 mace (54, 22, D:1) a +0 short sword Level 2 of the Dungeon (2, 15, D:2) a +0 hand axe (29, 11, D:2) a +0 robe (35, -21, D:2) a +0 dagger of draining (38, 9, D:2) a +0 flail (42, -23, D:2) 19 bolts (47, -1, D:2) a +0 pair of boots Level 3 of the Dungeon (0, 0, D:3) a +0 club (5, 2, D:3) 26 stones (6, 0, D:3) a throwing net (11, -15, D:3) a +0 ring mail (13, 31, D:3) a cursed +0 leather armour (17, 7, D:3) a +0 club (22, -2, D:3) a +0 club (41, 11, D:3) a cursed +0 leather armour (41, 23, D:3) a +0 club a cursed +0 leather armour (41, 32, D:3) 11 bolts (42, 11, D:3) a +0 hand axe a +0 leather armour (43, 11, D:3) a +0 dagger a +1 leather armour of positive energy (44, 12, D:3) a +0 dagger (unseen) (47, 8, D:3) a scroll of identify (47, 11, D:3) an uncursed amulet of harm (49, 7, D:3) 11 gold pieces Level 4 of the Dungeon (0, 0, D:4) 10 stones (0, 1, D:4) 25 stones (10, 13, D:4) a +0 buckler (12, 9, D:4) a hound corpse (15, 24, D:4) a leopard gecko corpse (skeletalised by now) a jackal corpse (skeletalised by now) (20, 25, D:4) a +0 buckler (21, 28, D:4) 22 stones (23, 9, D:4) a +0 club (39, 21, D:4) a +0 dagger (unseen) (40, 23, D:4) a ration