Xenophilius Level 1 of the Dungeon (0, 0, D:1) a +0 robe 12 arrows (2, -2, D:1) a +0 hunting sling (11, 37, D:1) a +0 dagger a +0 dagger a +0 hunting sling a +0 ring mail a scroll of identify (14, 30, D:1) a +0 dagger a stone (15, 5, D:1) a +0 club an uncursed ring of protection from fire (16, 22, D:1) a stone (19, 5, D:1) a +0 club a +0 short sword (21, 32, D:1) a cursed ring of teleportation (23, 2, D:1) a +0 club (24, 39, D:1) a +0 dagger (29, 21, D:1) 12 stones (30, 31, D:1) a scroll of blinking (31, 6, D:1) 9 bolts (32, 18, D:1) a +0 club (35, 34, D:1) a scroll of remove curse (39, -8, D:1) a +0 dagger (39, 8, D:1) 2 potions of curing (39, 11, D:1) a +0 club (40, 4, D:1) a potion of degeneration (43, 21, D:1) a +0 club (44, 12, D:1) a +0 ring mail (48, 6, D:1) 12 sling bullets (50, 12, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a scroll of remove curse (35, -44, D:2) a +0 spear (37, -52, D:2) 28 stones (38, -58, D:2) a jackal skeleton (39, -54, D:2) 20 poisoned needles (41, -51, D:2) a potion of degeneration (42, -51, D:2) a +0 hunting sling (43, -56, D:2) a potion of might (43, -46, D:2) a +0 robe