Xenophilius Level 1 of the Dungeon (12, 8, D:1) a +0 cloak (13, 1, D:1) a +0 dagger (26, 26, D:1) a +2 pair of boots (27, 38, D:1) a +0 hand axe of electrocution (28, 39, D:1) a +0 dagger (29, 39, D:1) a +0 dagger (30, 50, D:1) a +0 club (32, 0, D:1) a +0 whip (40, 40, D:1) a +0 dagger (41, 28, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -8, D:2) a +0 whip (2, 9, D:2) a +0 dagger (14, -7, D:2) a +0 dagger (15, 32, D:2) a +0 dagger a +0 robe (30, 6, D:2) a cursed -1 short sword (33, 13, D:2) a +0 club (36, 28, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 club (14, -16, D:3) a +0 dagger (16, -40, D:3) a +0 ring mail (22, -21, D:3) a +0 short sword (23, -35, D:3) a +0 robe (33, -42, D:3) a +0 whip (35, 1, D:3) a +0 club (36, -35, D:3) 24 bolts (36, -34, D:3) a +0 club (38, -7, D:3) a +0 hand axe (57, -25, D:3) a +0 war axe (68, -38, D:3) a +0 club (70, -33, D:3) a +0 ring mail Level 4 of the Dungeon (7, -7, D:4) a +0 shortbow (17, -12, D:4) a +0 helmet (26, -5, D:4) a +0 cloak (33, -5, D:4) a +0 chain mail (33, 1, D:4) 22 sling bullets (39, 9, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 war axe a +0 ring mail (0, 2, D:5) a +0 flail a +0 falchion a +0 chain mail a +0 shortbow (0, 3, D:5) a +0 dagger a +0 robe (7, -23, D:5) a +0 club (11, -1, D:5) a +0 ring mail (26, 4, D:5) a +0 leather armour (35, -3, D:5) a +0 ring mail a +0 mace (40, -1, D:5) the +0 robe "Oralise" {+Fly} It lets you fly. (44, -15, D:5) a +0 dagger (44, -13, D:5) a +0 shortbow (44, -11, D:5) a +0 chain mail (44, 0, D:5) a +0 giant club (45, -18, D:5) a +1 helmet (54, -2, D:5) a +0 ring mail (59, -25, D:5) a +2 dire flail of holy wrath a +0 chain mail (59, -22, D:5) a +0 hand axe (65, 13, D:5) a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) a +0 club (13, -6, D:6) a +0 falchion (19, 11, D:6) 13 bolts (28, 18, D:6) a +0 quarterstaff (29, -16, D:6) a +0 plate armour a +0 long sword (29, -13, D:6) a +0 hand axe (31, 0, D:6) a +0 leather armour a +1 hand axe of chopping (38, -16, D:6) a +0 club (40, 0, D:6) a +0 club (41, -8, D:6) a +0 flail a +0 trident a +0 leather armour (41, -7, D:6) a cursed -3 dagger (41, 6, D:6) a +0 rapier a +3 leather armour of poison resistance (42, -6, D:6) a +0 shortbow 17 arrows (44, -7, D:6) a +0 short sword a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe a +0 animal skin (1, 3, D:7) a +0 great sword (10, -2, D:7) a +0 dagger a +0 ring mail (14, 20, D:7) 17 bolts (15, 24, D:7) a +0 robe (15, 51, D:7) a +0 club (26, -1, D:7) a +0 scale mail (39, 13, D:7) 19 sling bullets (46, 18, D:7) a +0 whip (47, 11, D:7) a +0 chain mail (57, 45, D:7) a +0 flail Level 8 of the Dungeon [Shop] Kops's General Store a +0 scale mail (52 gold) a wand of paralysis (11/24) (169 gold) 24 stones (31 gold) a +0 robe (9 gold) a scroll of enchant armour (97 gold) a potion of flight (39 gold) 22 stones (28 gold) 17 arrows (44 gold) (0, 0, D:8) a book of Maledictions a wand of iceblast (6/15) a -3 short sword an uncursed amulet of inaccuracy a scroll of random uselessness 2 potions of degeneration a +0 rapier 18 sling bullets a +0 hunting sling a +0 spear 135 arrows (9, -23, D:8) a +0 giant club a +0 giant spiked club (12, -21, D:8) a +0 great mace (13, -18, D:8) 15 bolts (19, -20, D:8) a +0 dagger (23, -13, D:8) a +1 cloak (24, -29, D:8) a +0 blowgun (24, -14, D:8) a +4 triple crossbow of flaming (29, -26, D:8) a +0 club a cursed -1 whip (30, -34, D:8) a +0 leather armour (30, -26, D:8) a +0 dagger (30, -19, D:8) a +0 giant club (49, -12, D:8) a +4 mace (50, -15, D:8) a +0 giant spiked club Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow 20 arrows (0, 17, D:9) a +0 giant spiked club (0, 18, D:9) a +0 giant club (3, 3, D:9) an arrow (4, 3, D:9) an arrow (4, 30, D:9) a +0 club a +0 ring mail (20, 39, D:9) a +0 dagger a +0 robe (26, 15, D:9) a +0 giant club (28, 21, D:9) a +0 leather armour a +0 whip (36, 11, D:9) a +0 flail a +0 spear of venom a +0 whip a cursed -3 spear a +0 ring mail (40, 8, D:9) a +0 hand axe a +1 ring mail of cold resistance (40, 19, D:9) a +0 club Level 10 of the Dungeon (0, 0, D:10) a +5 mace a +0 robe a cursed +0 morningstar a +0 robe (1, 0, D:10) 4 large rocks (2, -1, D:10) a +0 robe (6, -41, D:10) a +0 hand axe a +1 ring mail of cold resistance a +0 dagger a +0 robe a +0 falchion (22, -38, D:10) a +0 flail (23, -4, D:10) a +0 short sword (24, -4, D:10) a +0 dagger a +0 blowgun a cursed -1 short sword Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail (5, 11, Lair:1) a +0 ring mail (9, -1, Lair:1) a +0 flail (27, 46, Lair:1) a +0 battleaxe (43, 28, Lair:1) 19 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 chain mail (16, -21, Lair:2) a +0 plate armour (19, -32, Lair:2) 29 sling bullets (21, 13, Lair:2) a -5 ring of dexterity the +11 spear "Ogreslayer" {antimagic, rElec rPois MR++ Dex-2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (-2). It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. a +1 buckler 2 scrolls of amnesia 3 exploding tomahawks a wand of flame (20/48) (35, -31, Lair:2) an uncursed staff of energy Level 3 of the Lair of Beasts (0, 0, Lair:3) 20 arrows (9, -26, Lair:3) a +0 dagger (19, -8, Lair:3) 28 arrows (20, -8, Lair:3) 25 arrows (24, 14, Lair:3) a +0 dagger (28, 9, Lair:3) 13 gold pieces (45, -19, Lair:3) a yak skeleton (53, -7, Lair:3) a yak corpse (54, -9, Lair:3) a water moccasin corpse (skeletalised by now)