Xenoroth Level 1 of the Dungeon [Shop] Juuhojo's Antique Armour Emporium a +0 helmet (103 gold) a +0 robe (16 gold) the +5 plate armour of Guytyp {Regen+} (1265 gold) It increases your rate of health regeneration. a +3 ring mail of fire resistance (598 gold) a +0 robe (16 gold) a +0 pair of gloves (103 gold) a +0 pair of gloves (103 gold) a +2 pair of gloves (379 gold) a +0 ring mail (92 gold) (0, 0, D:1) 13 stones (4, 26, D:1) a +0 ring mail (14, 31, D:1) a +0 dagger (21, -5, D:1) a +0 whip (24, 19, D:1) a +0 leather armour (28, 10, D:1) 18 stones (33, 26, D:1) 17 stones (34, -8, D:1) a +0 short sword a stone (35, 7, D:1) a +0 club (44, 10, D:1) a +0 robe (52, 16, D:1) a +0 club (54, 13, D:1) 24 arrows (54, 16, D:1) a +0 robe Level 2 of the Dungeon [Shop] Mex Mara's Distillery a potion of berserk rage (60 gold) a potion of magic (96 gold) 2 potions of flight (72 gold) a potion of flight (36 gold) a potion of magic (96 gold) 2 potions of haste (240 gold) a potion of curing (36 gold) a potion of invisibility (96 gold) a potion of flight (36 gold) 2 potions of curing (72 gold) a potion of might (48 gold) a potion of curing (36 gold) (6, -14, D:2) a +0 trident (16, -30, D:2) 18 stones (25, -6, D:2) 20 stones (26, -13, D:2) a +0 ring mail (38, 16, D:2) 25 arrows (38, 17, D:2) a +0 hand axe (49, 1, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Lyneub's Magic Scroll Shoppe a scroll of magic mapping (42 gold) a scroll of fear (42 gold) a scroll of enchant armour (90 gold) a scroll of teleportation (36 gold) a scroll of brand weapon (240 gold) a scroll of teleportation (36 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of teleportation (36 gold) a scroll of identify (24 gold) a scroll of brand weapon (240 gold) (12, 29, D:3) a +0 dagger (14, 25, D:3) 29 arrows (15, 42, D:3) a +0 club (20, 18, D:3) a +0 short sword 3 stones (21, -6, D:3) a +0 club (22, 0, D:3) a +0 flail a +0 leather armour a +0 dagger (22, 1, D:3) a +0 flail (22, 3, D:3) a +0 flail a +0 leather armour (23, 32, D:3) a +0 whip (25, 24, D:3) a +0 short sword a +0 club a +0 short sword (25, 25, D:3) a +0 whip a +0 dagger 6 stones a +0 whip (25, 26, D:3) a +0 whip 5 stones (31, 18, D:3) a +0 leather armour (37, 14, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) the +2 leather armour "Syttaot" {-Tele Harm rF+ Str+3} It affects your strength (+3). It protects you from fire. It prevents most forms of teleportation. It increases damage dealt and taken. (4, 5, D:4) 26 arrows (6, -33, D:4) a +0 spear (7, -7, D:4) a +0 giant club (11, -2, D:4) a +0 club (11, 11, D:4) a +0 hunting sling (15, 13, D:4) a +0 club (17, -7, D:4) a +0 mace (18, -11, D:4) 6 javelins (19, -22, D:4) a +0 club (19, -21, D:4) 12 stones (20, -23, D:4) a +0 scale mail (23, -1, D:4) a +0 leather armour (28, 14, D:4) a +0 short sword 3 stones (45, -9, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) 2 poisoned darts (still there?) 9 gold pieces (still there?) (0, 1, D:5) a poisoned dart