Dungeon Crawl Stone Soup version 0.27-a0-1374-gc14e5d3922 (webtiles) character file. Game seed: 16199221073704246555 24 Xenoroth the Magician (level 3, 0/31 HPs) Began as a Gnoll Wanderer on June 29, 2021. Slain by a centaur skeleton (2 damage) ... on level 2 of the Dungeon. The game lasted 00:02:38 (1553 turns). Xenoroth the Magician (Gnoll Wanderer) Turns: 1553, Time: 00:02:39 Health: 0/31 AC: 2 Str: 9 XL: 3 Next: 2% Magic: 2/9 EV: 11 Int: 15 God: Gold: 60 SH: 0 Dex: 10 Spells: 10/11 levels left rFire . . . SeeInvis . e - staff of air rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Missiles b - a curare-tipped dart Armour c - a +0 robe (worn) Magical Staves e - a staff of air (weapon) Scrolls g - a scroll of immolation {unknown} Potions a - a potion of magic {unknown} d - a potion of haste {unknown} f - a potion of mutation {unknown} h - a potion of flight {unknown} i - 2 potions of heal wounds {unknown} Skills: + Level 4.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Slings + Level 0.5 Bows + Level 4.5 Crossbows + Level 2.5 Throwing + Level 2.5 Armour + Level 0.5 Dodging + Level 0.5 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 4.9 Spellcasting + Level 0.4 Conjurations + Level 2.0 Hexes + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Transmutations + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Poison Magic + Level 0.7 Invocations + Level 2.5 Evocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 28% 1d4 14% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Corpse Rot Necr/Air N/A N/A 22% 2 Static Discharge Conj/Air 7% N/A 22% 2 Dazzling Flash Conj/Hex 14% N/A 30% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The centaur skeleton is severely damaged. The centaur skeleton misses you. The centaur skeleton closely misses you. You hit the centaur skeleton. You bite the centaur skeleton, but do no damage. The centaur skeleton is almost destroyed. The centaur skeleton hits you. The centaur skeleton kicks you. The centaur skeleton hits you. * * * LOW HITPOINT WARNING * * * The centaur skeleton closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Shock (safe; 14% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - centaur skeleton Aim: a centaur skeleton (almost destroyed, 100% to hit) You feel a surge of power! The zap hits the centaur skeleton. The centaur skeleton is almost destroyed. The centaur skeleton hits you. * * * LOW HITPOINT WARNING * * * The centaur skeleton closely misses you. Aiming: Shock (safe; 14% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - centaur skeleton Aim: a centaur skeleton (almost destroyed, 100% to hit) You feel a surge of power! The zap hits the centaur skeleton. The centaur skeleton is almost destroyed. The centaur skeleton closely misses you. The centaur skeleton barely misses you. Aiming: Shock (safe; 14% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - centaur skeleton Aim: a centaur skeleton (almost destroyed, 100% to hit) You feel a surge of power! The zap hits the centaur skeleton. The centaur skeleton is almost destroyed. The centaur skeleton hits you. * * * LOW HITPOINT WARNING * * * The centaur skeleton closely misses you. The centaur skeleton hits you. * * * LOW HITPOINT WARNING * * * The centaur skeleton kicks you. You die... .....## ∆ ....... ....... .../..>#### .......#.. .......#)########+# ....(..#.#......... .......Z@#......... ######..<.......... #............. #.....†....... ##............ #...######### #..## ####..## #......# You could see a centaur skeleton. Vanquished Creatures An adder (D:2) 3 bats A goblin (D:1) 5 hobgoblins A ball python (D:2) A frilled lizard (D:1) 2 kobolds (D:1) A rat (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Xenoroth the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Xenoroth set off with the following items: a +2 dagger, a | curare-tipped dart, a +0 robe; and the following spell | memorised: Shock; and the following spells available to | memorise: Corpse Rot, Static Discharge, Dazzling Flash 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 6/6 3 | D:1 | Noticed an electric eel 4 | D:1 | Noticed an electric eel 383 | D:1 | Found a faded altar of an unknown god. 574 | D:1 | Reached XP level 2. HP: 26/26 MP: 3/7 1473 | D:2 | Reached XP level 3. HP: 31/31 MP: 3/9 1553 | D:2 | Slain by a centaur skeleton Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_b, layout_basic, hellmonk_ecumenical_altar_arch_garden D:2: minmay_spotlight, layout_basic, corexii_item_surrounded_by_moat Skill XL: | 1 | ---------------+----+----- Hexes | 2 | 2.0 Fighting | | 4.5 Short Blades | | 0.5 Long Blades | | 0.5 Axes | | 0.5 Maces & Flails | | 0.5 Polearms | | 0.5 Staves | | 0.5 Slings | | 0.5 Bows | | 0.5 Crossbows | | 4.5 Throwing | | 2.5 Armour | | 2.5 Dodging | | 0.5 Stealth | | 0.5 Shields | | 0.5 Unarmed Combat | | 0.5 Spellcasting | | 4.9 Conjurations | | 0.4 Summonings | | 0.4 Necromancy | | 0.4 Translocations | | 0.4 Transmutations | | 0.4 Fire Magic | | 0.4 Ice Magic | | 0.4 Air Magic | | 0.4 Earth Magic | | 0.4 Poison Magic | | 0.4 Invocations | | 0.7 Evocations | | 2.5 Action || total -------------------------++------- Melee: Staff || 17 Dagger || 3 Bite || 7 Cast: Shock || 51 Armor: Robe || 12 Dodge: Dodged || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1555 | 1519 | 36 | 485 | 913 | 2 | 777.5 | Dungeon | 1555 | 1519 | 36 | 485 | 913 | 2 | 777.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1223 daAuts D:2: 332 daAuts