Xenoroth Level 1 of the Dungeon (0, 0, D:1) a potion of heal wounds (2, -6, D:1) a +0 club (2, -5, D:1) a +0 robe (3, -5, D:1) a hobgoblin corpse (4, 4, D:1) a potion of might (7, -8, D:1) a +0 leather armour (9, -3, D:1) a +0 chain mail (12, -6, D:1) a ball python corpse (18, -7, D:1) a +0 short sword (28, 4, D:1) a +0 spear (30, -7, D:1) a +0 dagger (30, -3, D:1) 14 stones (30, -1, D:1) a +0 short sword (30, 1, D:1) a hobgoblin skeleton (30, 2, D:1) a +0 dagger of electrocution (30, 15, D:1) 16 stones (42, 15, D:1) a bat corpse (skeletalised by now) (42, 22, D:1) a +0 leather armour (44, -14, D:1) a bat skeleton (44, 15, D:1) a rat corpse (skeletalised by now) (45, 15, D:1) a +0 club (50, -13, D:1) 20 stones (51, 14, D:1) a ball python corpse (skeletalised by now) (52, 16, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (53, -13, D:1) a +0 leather armour