Xenoroth Level 1 of the Dungeon (23, -9, D:1) a +0 dagger (29, 9, D:1) a +0 dagger (30, 12, D:1) a +0 club (31, 6, D:1) a +0 short sword (35, 11, D:1) a staff of fire (38, 2, D:1) 17 bolts (41, -7, D:1) a +0 dagger 3 stones (45, -5, D:1) 11 arrows (47, 8, D:1) a +0 club (48, 8, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Voakkies's Antique Armour Shoppe a +0 scale mail (84 gold) a +0 scale mail (84 gold) a +0 plate armour (483 gold) a +0 scale mail (84 gold) a +0 robe (14 gold) a +0 helmet (94 gold) a +2 scale mail of cold resistance (441 gold) a +0 pair of boots (94 gold) a +0 ring mail (84 gold) (6, 8, D:2) a +0 ring mail (12, 9, D:2) a +0 spear (12, 10, D:2) a +0 whip 13 stones a +0 chain mail (13, 9, D:2) a +0 short sword (13, 10, D:2) a +0 whip (15, 9, D:2) a +0 halberd (17, -3, D:2) a +0 mace (29, 10, D:2) a +0 robe a +0 club (33, -4, D:2) a +0 war axe of freezing (37, 6, D:2) a +0 hand axe (43, 7, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 hunting sling 13 stones (2, 0, D:3) a +0 mace a +0 leather armour (2, 1, D:3) a +1 short sword a +0 whip a +0 dagger a +0 ring mail (2, 2, D:3) a +0 hand axe a +0 scale mail (8, 37, D:3) 20 stones (12, 25, D:3) a +0 giant club (12, 26, D:3) 18 arrows (17, -5, D:3) 17 stones (17, 24, D:3) 32 stones (28, 3, D:3) 16 stones (29, -2, D:3) a +0 animal skin Level 4 of the Dungeon (5, -7, D:4) a +0 whip (5, 6, D:4) a +0 short sword (9, -12, D:4) a +1 whip of flaming a +0 robe (10, 5, D:4) a +0 dagger (13, -8, D:4) a +0 ring mail (21, -15, D:4) 12 stones (25, 3, D:4) a potion of magic (26, 3, D:4) a potion of attraction (26, 4, D:4) a +0 chain mail (27, 3, D:4) 9 bolts (27, 4, D:4) +0 shadow dragon scales (27, 5, D:4) a +0 leather armour (28, -23, D:4) a +0 scimitar a +0 robe (34, -8, D:4) 17 poisoned darts (37, -17, D:4) a +0 scale mail (41, -11, D:4) a +0 dagger (41, -2, D:4) a +0 dagger (51, -9, D:4) a +0 ring mail (53, -21, D:4) a +0 hunting sling Level 5 of the Dungeon (0, 0, D:5) a potion of degeneration a potion of brilliance a scroll of vulnerability (1, 3, D:5) 20 stones (3, 11, D:5) a +0 spear (3, 12, D:5) a +0 spear (3, 13, D:5) a +0 halberd (5, 18, D:5) a +0 scale mail (14, 33, D:5) a +0 leather armour (22, 17, D:5) a scroll of amnesia (25, 18, D:5) 18 stones (26, 62, D:5) 14 poisoned darts (28, 56, D:5) 21 arrows (31, 52, D:5) a +0 club (32, 50, D:5) a +0 whip a +0 halberd (33, 12, D:5) a +0 short sword (36, 5, D:5) 14 stones (37, 17, D:5) a +0 war axe (38, 65, D:5) a +0 ring mail (48, 27, D:5) a +1 dagger of chaos (50, 19, D:5) the +0 scale mail "Icasaca" {Harm +Blink} +Blink: It lets you blink. Harm: It increases damage dealt and taken. (58, 43, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (5, -22, D:6) a +0 leather armour (5, -14, D:6) a +0 plate armour (8, -25, D:6) a +0 rapier (21, 4, D:6) 20 arrows (28, -19, D:6) a +0 spear (28, -18, D:6) 4 large rocks (29, 3, D:6) a scroll of vulnerability (31, -12, D:6) a +0 shortbow 24 arrows a +0 robe (33, 6, D:6) a Young Poisoner's Handbook (45, -16, D:6) a scroll of vulnerability (46, 14, D:6) 25 stones (47, 5, D:6) 19 stones (49, -26, D:6) a +0 scale mail (50, 14, D:6) a +0 short sword a +0 leather armour (51, 7, D:6) a +0 dagger (51, 10, D:6) a +0 robe (51, 12, D:6) a +0 dagger a +0 ring mail (51, 14, D:6) a +3 hand axe of electrocution a +0 leather armour (52, 1, D:6) a staff of death (52, 12, D:6) a +0 club a +0 dagger of venom 3 stones a +0 club a +0 whip 10 poisoned darts a +0 club (52, 13, D:6) a +0 dagger a +0 leather armour a +0 club a +0 giant spiked club a +0 dagger a +0 robe (53, 7, D:6) a book of Rime (53, 10, D:6) 26 stones (53, 12, D:6) a +0 whip a +0 club (58, 6, D:6) a +0 trident Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow 24 arrows (13, 36, D:7) a +0 leather armour (14, -5, D:7) a +0 mace (17, -11, D:7) the +0 helmet "Oless" {rC+ rCorr} rC: It protects you from cold. rCorr: It protects you from acid and corrosion. (21, 31, D:7) 19 stones (23, 20, D:7) a +0 trident (26, 16, D:7) 7 boomerangs (27, -11, D:7) a potion of brilliance (27, -5, D:7) a +0 dagger (28, 30, D:7) a +0 leather armour (33, 11, D:7) a potion of brilliance (40, 25, D:7) 16 stones (46, 31, D:7) a +0 mace (46, 33, D:7) a +0 club a +0 scale mail a +0 club a +0 leather armour (46, 34, D:7) a +0 trident (46, 36, D:7) a +0 dagger a +0 robe (47, 34, D:7) a +0 morningstar a +0 leather armour (47, 35, D:7) a +0 battleaxe a +0 chain mail (49, 43, D:7) a +0 hand axe (50, 20, D:7) 7 stones Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (6, -22, D:8) a +0 hand axe (9, -22, D:8) a +0 whip 4 poisoned darts (10, -22, D:8) a +0 dagger a +0 club (12, 5, D:8) a +0 glaive (12, 23, D:8) a book of Alchemy (13, 24, D:8) 10 stones (18, 32, D:8) 19 sling bullets (29, -2, D:8) a +0 falchion (30, -4, D:8) a +0 hand axe (30, -2, D:8) a +0 flail (30, -1, D:8) a +0 plate armour a +0 long sword (31, -2, D:8) a +0 dagger (39, 12, D:8) 8 poisoned darts (48, -6, D:8) 2 potions of brilliance (48, 2, D:8) a scroll of vulnerability Level 9 of the Dungeon (0, 0, D:9) 23 sling bullets (3, -5, D:9) a +0 pair of boots (9, -10, D:9) 22 stones (24, 18, D:9) a +0 robe a +0 morningstar (25, 17, D:9) a +3 great sword a +0 robe a +0 short sword a +0 robe (26, 19, D:9) a +3 spear a +0 robe (30, -31, D:9) 27 bolts (31, -17, D:9) a +0 robe (35, 8, D:9) a scroll of immolation (38, 18, D:9) +0 acid dragon scales (41, -19, D:9) a +0 leather armour (42, -27, D:9) a potion of degeneration (44, 1, D:9) 12 stones (49, 14, D:9) 29 arrows (51, 8, D:9) a book of Winter Level 1 of the Lair of Beasts (0, 0, Lair:1) a book of Blasting (0, 1, Lair:1) a Young Poisoner's Handbook (1, 0, Lair:1) a +0 leather armour (1, 1, Lair:1) a potion of flight (14, 15, Lair:1) a ring of magical power (15, 2, Lair:1) a potion of attraction a potion of berserk rage (42, -9, Lair:1) 22 bolts (46, 23, Lair:1) 6 stones (65, 10, Lair:1) a +0 helmet Level 2 of the Lair of Beasts (4, 14, Lair:2) 26 stones (7, -3, Lair:2) a +0 leather armour (15, 3, Lair:2) a +0 rapier (20, -22, Lair:2) a scroll of noise (22, 22, Lair:2) a +0 flail (27, 20, Lair:2) a +0 ring mail (32, -15, Lair:2) 10 sling bullets (33, 6, Lair:2) 13 stones (36, 24, Lair:2) a +0 ring mail (38, 17, Lair:2) a +0 scimitar a +0 robe (38, 18, Lair:2) 26 arrows (48, 3, Lair:2) a +0 leather armour (51, 16, Lair:2) a +0 hand crossbow (53, 11, Lair:2) a +0 short sword (54, 9, Lair:2) 16 sling bullets (56, -1, Lair:2) a +1 dagger of electrocution Level 3 of the Lair of Beasts (2, -27, Lair:3) a +0 dagger (8, -40, Lair:3) 22 bolts (15, -9, Lair:3) a +0 robe (32, 3, Lair:3) a +0 leather armour (37, -10, Lair:3) 16 stones (38, -34, Lair:3) a potion of mutation (39, -29, Lair:3) a +0 falchion (55, -17, Lair:3) a potion of attraction Level 4 of the Lair of Beasts (0, 0, Lair:4) a +3 morningstar of protection (5, -9, Lair:4) a +0 ring mail (16, 1, Lair:4) 20 arrows (18, 0, Lair:4) a +0 pair of boots (25, 12, Lair:4) a +0 trident (42, 17, Lair:4) a scroll of immolation (44, -6, Lair:4) a +0 morningstar (45, -24, Lair:4) a +0 morningstar (47, -21, Lair:4) a +0 quarterstaff (53, 3, Lair:4) a +0 hand crossbow (63, -13, Lair:4) a +3 battleaxe of flaming (70, -4, Lair:4) 7 boomerangs Level 5 of the Lair of Beasts (2, 10, Lair:5) a +0 hand axe of freezing (7, -41, Lair:5) a potion of degeneration (8, 8, Lair:5) a +0 falchion (13, -38, Lair:5) 22 arrows (29, -6, Lair:5) a +0 great sword (36, -18, Lair:5) a +0 spear (38, -29, Lair:5) 14 stones (39, -24, Lair:5) 16 stones (39, -4, Lair:5) a +0 plate armour (39, 6, Lair:5) 7 poisoned darts (42, -27, Lair:5) 24 stones (46, -25, Lair:5) 19 gold pieces (46, -23, Lair:5) 14 gold pieces (47, -23, Lair:5) 2 potions of curing Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 quarterstaff (2, 5, Lair:6) a yak skeleton a yak skeleton (3, 5, Lair:6) an elephant corpse (4, 5, Lair:6) a water moccasin corpse an elephant corpse (skeletalised by now) (5, 3, Lair:6) a cane toad skeleton (10, -10, Lair:6) the +2 buckler of the Black Moon {Harm rElec rN+ Slay+2} Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rElec: It insulates you from electricity. rN: It protects you from negative energy. Harm: It increases damage dealt and taken. (12, -19, Lair:6) a death yak corpse (13, -22, Lair:6) 11 stones (13, -19, Lair:6) a death yak corpse (13, -9, Lair:6) a +0 rapier