Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 14125703104976145214 4 Xenoroth98 the Magician (level 1, 0/16 HPs) Began as a Djinni Fire Elementalist on Nov 13, 2022. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:32 (207 turns). Xenoroth98 the Magician (Djinni Fire Elementalist) Turns: 207, Time: 00:00:32 Health: 0/16 AC: 2 Str: 7 XL: 1 Next: 77% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . c - +0 mace rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 mace (weapon) Armour a - a +0 robe (worn) Scrolls b - 2 scrolls of identify {unknown} Skills: + Level 0.3 Fighting + Level 2.3 Dodging - Level 1.5 Stealth * Level 2.5 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 40% 2x1d6 7% 1 b - Scorch Fire 20% 2d6 11% 2 c - Conjure Flame Conj/Fire 10% 6-21 21% 3 d - Inner Flame Hex/Fire 10% N/A 21% 3 e - Flame Wave Conj/Fire 10% 2d6 56% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Gang up on whom? Press: ? - help, Dir - move target, f - jackal Aim: a jackal (moderately wounded, ally target) Attack! The foxfire hits the jackal. The jackal is severely wounded. The foxfire hits the jackal but does no damage. The jackal is severely wounded. The jackal bites you. The jackal misses you. The jackal bites you but does no damage. The jackal closely misses you. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The foxfire hits the jackal. The jackal is almost dead. The foxfire hits the jackal. The jackal is lightly wounded. The jackal barely misses you. The jackal bites you but does no damage. The jackal closely misses you. x2 Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The jackal closely misses you. x2 The foxfire hits the jackal. You kill the jackal! The foxfire hits the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. The jackal closely misses you. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. The jackal bites you. You die... ### ### ###.. ..# ## v.#.#######.# # .# #.#.##......# #. #.# ....##......###.##..# .............># ....# ...###.....##.###...# ##..##.....##...@h†.# ...........##.###........ #####......##.###.#.##### ##.....##..##.#.# #.######.. #.# # #.## #.....# #..#####.##... ##....##.##.##. ####..#....... You could see a jackal. Vanquished Creatures A bat (D:1) An endoplasm (D:1) A jackal (D:1) A ball python (D:1) 4 creatures vanquished. Vanquished Creatures (others) 15 foxfires (D:1) 15 creatures vanquished. Grand Total: 19 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Xenoroth98 the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Xenoroth98 set off with the following spells memorised: | Foxfire, Scorch, Conjure Flame, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 207 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_basic Action || total -------------------------++------- Melee: Mace || 1 Cast: Foxfire || 10 Armor: Robe || 4 Dodge: Dodged || 11