Xenoroth98 Level 1 of the Dungeon (0, 0, D:1) a +0 robe (8, 36, D:1) a +0 dagger 2 stones (10, 2, D:1) a +0 robe (14, -1, D:1) 2 stones (19, 26, D:1) a +0 hand axe (20, 0, D:1) a +0 quarterstaff (21, 26, D:1) a +0 club (25, 7, D:1) a +0 robe (33, 4, D:1) a +0 whip 3 stones (37, 14, D:1) a +0 rapier (43, 11, D:1) a +0 ring mail (52, 9, D:1) a +0 ring mail (52, 22, D:1) a +0 ring mail (57, 25, D:1) a +0 spear (59, 9, D:1) a +0 dagger (63, 25, D:1) a +0 club (68, 7, D:1) a +0 club (68, 37, D:1) a +0 short sword Level 2 of the Dungeon [Shop] Toig's Jewellery Shop a ring of magical power (240 gold) a +4 ring of slaying (936 gold) the ring "Usmeim" {Int+4 SInv} (364 gold) [ring of see invisible] Int: It affects your intelligence (+4). SInv: It lets you see invisible. the amulet "Jexoadev" {rElec Regen+ rCorr Str+5 Slay+2} (822 gold) [amulet of regeneration] Str: It affects your strength (+5). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rElec: It insulates you from electricity. Regen: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. a +4 ring of evasion (432 gold) a ring of wizardry (360 gold) a ring of protection from cold (300 gold) an amulet of guardian spirit (360 gold) a ring of willpower (300 gold) an amulet of faith (480 gold) (0, 0, D:2) a +0 leather armour (1, -15, D:2) a +0 dagger (9, -9, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 robe (2, -13, D:3) a +0 dagger (16, -7, D:3) a +0 club a +0 dagger (17, -8, D:3) a +0 club (17, -7, D:3) a +0 dagger a +0 dagger a +0 club a +0 dagger (18, 5, D:3) a +0 club (22, -15, D:3) 4 stones (24, -14, D:3) a +0 leather armour of cold resistance (25, -15, D:3) 5 stones (31, -5, D:3) a +0 club (35, -1, D:3) a +0 club a +0 leather armour (36, -27, D:3) a +0 dagger (38, -21, D:3) a +0 ring mail (38, 9, D:3) a +0 short sword (40, -4, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 club (9, 6, D:4) a +0 falchion (10, -5, D:4) a +0 flail a gnoll corpse (skeletalised by now) (10, -4, D:4) a +0 club (11, -4, D:4) a +0 whip a gnoll corpse (skeletalised by now) (11, 7, D:4) a +0 hand axe (12, 7, D:4) a +0 flail (13, 7, D:4) a +0 dagger a +0 robe (15, -1, D:4) a +0 club (18, -2, D:4) a bat corpse (22, 0, D:4) a wand of quicksilver (6) (23, -9, D:4) a book of the Earth (26, -4, D:4) a +6 ring of intelligence a sewer (0, 0, Sewer) a frilled lizard corpse (5, 19, Sewer) a poisoned dart 5 atropa-tipped darts