Xenoroth98 Level 1 of the Dungeon (0, 4, D:1) a +0 dagger (5, 4, D:1) 5 stones (9, -19, D:1) a +0 club (9, -11, D:1) a +0 short sword (11, -8, D:1) 8 stones (12, -20, D:1) a +0 dagger (14, -15, D:1) a +0 ring mail (20, -27, D:1) a +0 club 5 stones (24, 15, D:1) a +0 short sword (27, -18, D:1) a +0 quarterstaff (33, -31, D:1) a +0 dagger (36, -29, D:1) a +0 sling (43, -16, D:1) a +0 plate armour (51, -30, D:1) a +0 leather armour (55, -7, D:1) a +0 vorpal mace Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 15, D:2) 6 stones (9, 19, D:2) a +0 ring mail (12, 1, D:2) a +0 club a +0 leather armour (13, -2, D:2) a +0 mace (13, 1, D:2) a +0 hand axe (14, 7, D:2) a +0 war axe (15, 7, D:2) a +0 club (18, -5, D:2) the +1 short sword "Dragonbane" {spect, rElec rF+ Int+2} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+2). rF: It protects you from fire. rElec: It insulates you from electricity. (30, -16, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a dart slug corpse (2, 6, D:3) a +0 club (4, 26, D:3) a +0 dagger a +0 robe a +0 short sword a +0 dagger a +0 robe a +0 club an orc corpse an orc corpse (6, 15, D:3) a +0 club (7, 15, D:3) a +0 club (8, 15, D:3) a +0 whip (9, 22, D:3) a rat skeleton (9, 28, D:3) a Trismegistus Codex (10, 20, D:3) a +1 dagger of speed (19, 15, D:3) a +0 ring mail (25, 17, D:3) a +0 dagger (25, 19, D:3) a +0 whip a +0 leather armour (26, 20, D:3) a +0 club (26, 21, D:3) a +0 club a +0 trident