Xenoroth98 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (11, 29, D:1) a +0 club (26, -11, D:1) 2 boomerangs (26, 31, D:1) a +0 whip a stone (35, -6, D:1) a +0 dagger (41, 36, D:1) a +0 dagger (51, 19, D:1) a +0 whip (55, 3, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, -5, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (11, 29, D:3) a +0 mace (12, 27, D:3) a +0 whip (25, 12, D:3) 2 stones a +0 whip (26, 13, D:3) a +0 robe (35, 37, D:3) a +0 flail a +0 leather armour of willpower (35, 38, D:3) a +0 flail a +0 leather armour (35, 42, D:3) a +0 club (35, 43, D:3) a +0 club 2 boomerangs (35, 44, D:3) a +0 whip (46, 11, D:3) a +0 dagger (46, 13, D:3) a +0 hand axe a +0 short sword (47, 10, D:3) a +0 dagger a +0 leather armour (49, 35, D:3) 3 stones (57, 34, D:3) a +0 helmet Level 4 of the Dungeon (4, 20, D:4) the +5 falchion "Qarphe Busugh" {freeze, *Noise Dex+4 SInv} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+4). SInv: It lets you see invisible. *Noise: It may make noises in combat. (4, 34, D:4) 2 stones (8, -4, D:4) a +0 spear (13, 3, D:4) a +0 ring mail (19, 28, D:4) a +0 club (21, 3, D:4) a +0 trident (28, 39, D:4) a +0 cloak a +4 quarterstaff of chaos (28, 40, D:4) a +0 hammer (39, 26, D:4) a +0 club a +0 leather armour (41, 22, D:4) a +0 sling (42, -2, D:4) a +0 club a +0 sling (42, 23, D:4) a +0 short sword Level 5 of the Dungeon (12, -6, D:5) a +0 club (16, 12, D:5) a +0 club (22, 15, D:5) a +0 helmet (24, 10, D:5) a +0 trident a +0 leather armour an orc skeleton (26, 4, D:5) a +0 dagger a +0 leather armour a +0 dagger a +0 robe (27, 1, D:5) a +0 flail (44, -4, D:5) a +0 great sword (47, 27, D:5) a +0 club an orc corpse (skeletalised by now)