Xerdoz the Dungeon (0, 4, D) 2 scrolls of vulnerability 5 scrolls of amnesia (1, 4, D) 10 stones an uncursed staff of energy (2, 10, D) 6 atropa-tipped darts (3, 14, D) a +3 scale mail (4, 4, D) a +2 falchion a +2 dagger (4, 14, D) a +2 trident of piercing (4, 15, D) a +2 quarterstaff of speed (5, 4, D) a +2 mace a +2 hand axe (5, 14, D) a +0 hand axe (5, 15, D) a +3 dagger of draining (5, 22, D) 7 atropa-tipped darts (6, 4, D) a +2 quarterstaff a +2 trident (6, 14, D) a +2 mace of protection (6, 15, D) a +0 long sword of holy wrath (6, 23, D) a cursed +3 short sword a +0 robe a +0 long sword a +0 robe a +3 morningstar of freezing a +0 robe a +0 dagger (7, 23, D) a +0 battleaxe a +0 robe (14, 20, D) a potion of mutation (15, 8, D) a +0 rapier (16, 13, D) a +2 hand axe of freezing a +0 animal skin a +1 broad axe of freezing (16, 19, D) a +5 ring mail (16, 21, D) a +2 morningstar of protection (16, 22, D) a +2 rapier of draining (16, 23, D) the +4 quarterstaff "Odicsawe" {freeze, rC+ Int+5 Dex+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+5). It affects your dexterity (+2). It protects you from cold. (17, 20, D) a +0 helmet (17, 22, D) the +2 halberd of the Reaper {chop, *Corrode rC+ Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It protects you from cold. It may corrode you when you take damage. (17, 23, D) a +2 scimitar of flaming (23, 19, D) a +0 dagger (unseen) (23, 20, D) a +0 short sword a +0 robe (23, 21, D) a +2 antimagic war axe (25, 18, D) a snapping turtle skeleton (30, 15, D) a hound corpse (still there?) a wolf corpse (still there?) (30, 16, D) a wolf corpse (31, 15, D) a +4 antimagic battleaxe