Xerdoz the Dungeon (0, 0, D) a cursed +0 flail (1, -8, D) 2 scrolls of vulnerability 5 scrolls of amnesia (2, -8, D) 10 stones an uncursed staff of energy (2, -4, D) a +0 animal skin (2, -3, D) a +2 mace of protection (2, -2, D) a +0 long sword of flaming (2, -1, D) a +2 hand axe of chopping (3, -4, D) a +3 scale mail (3, -3, D) a +2 trident (3, -2, D) a +2 dagger of electrocution (3, -1, D) a +3 quarterstaff of protection (5, -8, D) a +2 mace a +2 hand axe (6, -8, D) a +2 falchion a +2 dagger (7, -8, D) a +0 spear a +2 quarterstaff (7, 1, D) a +0 dagger (unseen) (8, 7, D) a +0 dagger a +0 robe (9, 9, D) a +1 halberd of freezing (14, -6, D) a +3 chain mail (15, 10, D) a +2 trident of piercing (17, 8, D) a +5 ring mail (17, 10, D) the +2 war axe "Tosep" {chop, rPois MR+ Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). It protects you from poison. It affects your resistance to hostile enchantments. (17, 11, D) a +2 rapier of draining (18, 8, D) a +4 scale mail (18, 9, D) a +2 morningstar of protection (18, 10, D) a +0 lajatang (18, 11, D) a +2 scimitar of slicing (23, 1, D) a hobgoblin skeleton