Xerdoz the Dungeon (0, 0, D) a stone (0, 2, D) a +0 dagger a +0 robe (0, 3, D) a +0 flail (0, 5, D) a +0 club a +0 flail +0 steam dragon scales (0, 6, D) a +0 leather armour a +0 whip (1, -2, D) 2 scrolls of vulnerability 5 scrolls of amnesia (1, 0, D) a +0 dagger (1, 16, D) a +0 hand axe 4 boomerangs a +0 leather armour (2, -2, D) 10 stones an uncursed staff of energy (2, 0, D) a +0 chain mail a +2 flail of crushing a +0 animal skin (2, 14, D) a +0 club a +0 ring mail (2, 15, D) 3 potions of berserk rage (2, 16, D) a +2 quarterstaff of chaos a cursed +0 cloak (3, 0, D) a +3 antimagic great sword (3, 6, D) a javelin (3, 14, D) a +0 flail (4, 0, D) a +2 battleaxe of chopping a cursed -3 club 3 stones (4, 14, D) a +0 dagger (unseen) (5, -2, D) a +2 quarterstaff a +2 trident (5, 2, D) a javelin (5, 6, D) a +0 giant club a +0 giant club (5, 9, D) a +0 spear (6, -2, D) a +2 falchion a +2 dagger (6, 8, D) a +5 demon trident of freezing 12 javelins a +0 chain mail (6, 9, D) a javelin (7, -2, D) a +2 mace (7, 0, D) a +3 trident of freezing a +0 robe a javelin (8, 0, D) a silver javelin a javelin (8, 3, D) a +2 quarterstaff of speed (8, 4, D) a +2 long sword of flaming (8, 5, D) a +0 trident of piercing (8, 6, D) a +2 plate armour (8, 8, D) a +0 halberd (8, 11, D) a +0 flail (8, 12, D) a +0 club a +0 robe (8, 13, D) a +4 arbalest of freezing a +0 halberd (8, 16, D) a +3 ring of intelligence a +0 shortbow 22 arrows (9, 0, D) a javelin a +0 dagger a +0 robe (9, 3, D) a +0 dagger of electrocution (9, 4, D) a +0 flail of crushing (9, 5, D) a +2 hand axe a +0 hand axe (10, 0, D) 7 javelins (still there?) 6 javelins (still there?) (12, -2, D) 3 silver javelins (12, 17, D) a +0 spear a +2 buckler (13, -11, D) a cursed -2 great mace a +0 arbalest 21 bolts a +0 chain mail (13, -10, D) a +2 hunting sling of flaming (13, -1, D) a +0 battleaxe a +0 chain mail (14, -2, D) a +2 spear of flaming 5 silver javelins a +0 leather armour (14, -1, D) a +1 antimagic hand axe (14, 2, D) 2 silver javelins (15, 3, D) a +0 rapier (16, 4, D) a +4 dagger of venom (16, 14, D) a potion of mutation (17, 0, D) a cursed -3 trident (unseen) (17, 13, D) a +0 helmet (17, 14, D) a +0 helmet (17, 15, D) a +2 morningstar of crushing (17, 16, D) a +2 scimitar of flaming (17, 17, D) a +2 hand axe of chopping (18, -1, D) 7 atropa-tipped darts a +0 trident a cursed +0 hunting sling 8 boomerangs (18, 0, D) a +2 dagger of speed (still there?) a +0 battleaxe (still there?) a +0 chain mail (still there?) (18, 14, D) a +0 helmet (18, 15, D) a +2 halberd of freezing (18, 16, D) a +0 lajatang (18, 17, D) a +2 rapier of draining (19, 0, D) a +0 trident 6 silver boomerangs a +0 robe (20, -3, D) a +0 trident 5 boomerangs (20, -2, D) a +0 long sword a cursed +0 chain mail (21, -10, D) Balaut's Disquisition on Assistive Feathers Spells Type Level Known a - Shroud of Golubria Charms/Translocation 2 no b - Ozocubu's Armour Charms/Ice 3 no c - Static Discharge Conjuration/Air 3 no d - Conjure Ball Lightning Conjuration/Air 6 no e - Freezing Cloud Conjuration/Ice/Air 6 no Trog disapproves of the use of such an item. (21, -4, D) a +0 long sword a +0 chain mail (21, -3, D) a +0 flail (unseen) (22, -22, D) a +5 broad axe (unseen) (22, 10, D) a +2 quick blade (23, -22, D) a +5 battleaxe (unseen) (23, -21, D) a +1 antimagic battleaxe a +2 antimagic great mace (23, 10, D) a +1 broad axe of freezing (24, -20, D) an elephant corpse (24, 11, D) a +0 hand axe of chopping (25, -20, D) a guardian serpent corpse (25, 11, D) a +0 troll leather armour (26, -20, D) a +2 antimagic war axe (26, -11, D) a +0 falchion (26, 11, D) a +0 arbalest 25 bolts (27, -20, D) 3 boomerangs of dispersal (28, 17, D) the +10 dire flail "Kaqeptya" {crush, +Rage rElec Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It insulates you from electricity. It lets you go berserk. (30, 0, D) a +4 scimitar of flaming (31, -13, D) a +0 robe (unseen) (31, -12, D) a +5 antimagic halberd (32, -20, D) a cursed -3 whip a cursed +0 leather armour (34, -17, D) an elephant corpse (34, -16, D) an elephant corpse an elephant skeleton (34, -8, D) a +4 longbow (34, -7, D) a +0 flail a hell hog corpse (skeletalised by now) (34, 9, D) a +6 antimagic hand axe (35, -9, D) +0 shadow dragon scales a +0 great sword of flaming a shadow dragon corpse (skeletalised by now) (35, 16, D) a +0 ring mail (36, -5, D) a book of Changes (36, -4, D) a +3 ring mail of positive energy (36, 11, D) a +1 dire flail (37, -5, D) the Handbook of Supportive Malediction Spells Type Level Known a - Confusing Touch Hexes 1 no b - Summon Butterflies Summoning 1 no c - Ensorcelled Hibernation Hexes/Ice 2 no d - Recall Summoning/Translocation 3 no e - Fulminant Prism Conjuration/Hexes 4 no Trog disapproves of the use of such an item. (37, -4, D) a +2 scale mail of cold resistance (37, 16, D) a +0 short sword (still there?) a +1 dire flail (still there?) a +0 plate armour (still there?) a +0 trident (still there?) a +0 leather armour (still there?) (38, 15, D) a +0 chain mail (39, 15, D) the +3 arbalest of the Eternal Void {speed, rF+} Attacks with this weapon are significantly faster. It protects you from fire. (40, 14, D) a +2 war axe of flaming (41, 1, D) a +3 battleaxe of freezing (43, -7, D) a +0 battleaxe (43, -6, D) a +2 antimagic dagger (43, -4, D) a +0 war axe a +0 plate armour (44, 16, D) a potion of mutation (45, -6, D) a +3 double sword (45, -5, D) a +3 demon whip (45, 1, D) a +3 battleaxe (45, 2, D) a +5 broad axe (46, -6, D) a +5 hunting sling of flaming (46, -5, D) a +3 giant spiked club (46, 1, D) a +3 great mace (46, 2, D) a +0 battleaxe of electrocution (47, 1, D) a +5 dire flail (47, 2, D) a +3 lajatang (48, -8, D) a +2 plate armour (48, 1, D) a +1 triple sword (48, 2, D) a +5 broad axe (50, -4, D) a +1 bardiche a +0 chain mail (50, 1, D) a +3 bardiche (50, 2, D) a +3 lajatang of electrocution (51, -3, D) a +3 antimagic battleaxe (51, 1, D) a +3 scimitar of protection (51, 2, D) a +3 scythe of freezing (52, -9, D) a +2 hunting sling of freezing (52, -8, D) a +2 battleaxe a +0 plate armour (52, -6, D) a +3 great sword (52, -5, D) a +3 giant spiked club (52, 5, D) a +0 war axe (52, 6, D) a potion of degeneration (52, 16, D) a +0 robe (53, -9, D) a +0 long sword a +0 plate armour a +0 long sword of holy wrath a +0 plate armour a +2 great sword a +0 arbalest 21 bolts (53, -8, D) a +3 broad axe a +0 chain mail a +0 great mace of crushing a +0 chain mail of positive energy (53, -6, D) a +3 demon whip (53, -5, D) a +5 broad axe (53, 5, D) a +0 club (53, 6, D) 18 poisoned darts (53, 15, D) 20 stones (53, 17, D) a book of Battle (54, 7, D) a book of Beasts (54, 15, D) 15 stones (55, 1, D) 50 arrows (55, 2, D) 50 arrows (56, -8, D) an arrow (56, -3, D) an arrow (56, 1, D) 50 arrows (56, 2, D) 50 arrows (57, -9, D) a stone (57, -8, D) a cursed -3 battleaxe (57, -5, D) an arrow (57, -2, D) an arrow (57, 6, D) a book of Enchantments (57, 8, D) a +4 hand axe of chopping (still there?) a book of Flames (still there?) (57, 9, D) a book of Transfigurations (57, 10, D) a book of Unlife (57, 12, D) a book of Burglary (57, 13, D) a book of Alchemy (57, 14, D) a book of Annihilations (58, -8, D) a +0 shortbow a +0 long sword 17 arrows (58, -6, D) a +0 trident a +0 robe a +0 short sword a +0 shortbow 12 arrows (58, -5, D) a +0 great sword a +0 chain mail (58, -4, D) a +0 long sword a +0 plate armour a +0 long sword a +0 robe a +0 morningstar a +0 great mace a +0 plate armour (58, -3, D) 2 arrows (58, 7, D) the +7 battleaxe of the Final Shrikes {speed, rPois Str+5} Attacks with this weapon are significantly faster. It affects your strength (+5). It protects you from poison. (58, 8, D) a +2 flail of holy wrath a +0 dagger (59, 8, D) a +0 rapier the Disquisition on Orientation and the Arsonist Spells Type Level Known a - Apportation Translocation 1 no b - Throw Flame Conjuration/Fire 2 no c - Inner Flame Hexes/Fire 3 no d - Gell's Gravitas Translocation 3 no e - Bolt of Magma Conjuration/Fire/Earth 5 no f - Summon Forest Summoning/Translocation 5 no Trog disapproves of the use of such an item. (59, 9, D) a book of the Dragon (59, 10, D) a book of Burglary (59, 12, D) a Necronomicon (59, 13, D) a book of Changes (59, 14, D) a book of Power (61, 1, D) 50 bolts (61, 2, D) 50 bolts (62, 1, D) 50 bolts (62, 2, D) 50 bolts (64, -5, D) a +1 large shield (64, -1, D) a +2 antimagic battleaxe (64, 0, D) a +0 long sword a +0 buckler (65, -6, D) a +6 chain mail (65, -5, D) a +1 pair of boots (65, -2, D) a bolt a +0 war axe a cursed +0 plate armour (65, 9, D) a +0 dagger a +0 leather armour (65, 13, D) a +0 short sword a cursed -2 chain mail (66, 1, D) a +1 robe of positive energy (66, 2, D) the +9 chain mail "Qutiadom" {rC+} It protects you from cold. (67, -5, D) a +0 arbalest 22 bolts (67, 1, D) a +3 scale mail of magic resistance (67, 2, D) a +2 leather armour of cold resistance (67, 10, D) a +0 dagger a +0 leather armour (67, 11, D) a +0 battleaxe a +2 dagger of venom (67, 12, D) the ring "Leoshiefya" {*Contam +Blink +Inv Int+7 Dex+6} [ring of dexterity] It affects your intelligence (+7). It affects your dexterity (+6). It lets you turn invisible. It lets you blink. It causes magical contamination when unequipped. (68, 11, D) a +2 battleaxe of chopping a +1 antimagic executioner's axe (68, 13, D) an uncursed ring of poison resistance the ring "Ygetwooj" {Int+3 SInv} [ring of see invisible] It affects your intelligence (+3). It lets you see invisible. a +5 ring of slaying a +5 ring of slaying a +3 ring of protection (69, 1, D) a +0 cloak (69, 2, D) +2 swamp dragon scales (69, 13, D) the amulet "Otzeuxar" {RegenMP +Fly rElec} [amulet of magic regeneration] It increases your magic regeneration. It insulates you from electricity. It lets you fly. the amulet of Lilacs {Spirit rPois} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It protects you from poison. the amulet of Equilibrium {RegenMP rF+ Int+6} [amulet of magic regeneration] It increases your magic regeneration. It affects your intelligence (+6). It protects you from fire. the amulet "Qyfufitt" {Gourm Int+5} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your intelligence (+5). the amulet of Ogoemiod {RegenMP Dex+3} [amulet of magic regeneration] It increases your magic regeneration. It affects your dexterity (+3). the ring "Ohuudom" {Int+3 Dex-4} [ring of dexterity] It affects your intelligence (+3). It affects your dexterity (-4). the ring "Qumol" {rPois rF- MR- Str+6 Dex+5} [ring of strength] It affects your strength (+6). It affects your dexterity (+5). It makes you vulnerable to fire. It protects you from poison. It affects your resistance to hostile enchantments. the ring "Qigep" {Dex+3 SInv} [ring of see invisible] It affects your dexterity (+3). It lets you see invisible. the amulet of the Leaf {Spirit rC- Dex+5} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your dexterity (+5). It makes you vulnerable to cold. the amulet of Adef {Spirit +Fly Dex+3} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your dexterity (+3). It lets you fly. the ring "Tyw Vuda" {Wiz *Drain rPois rC++ Slay+3} [ring of wizardry] It improves your spell success rate. It affects your accuracy and damage with ranged weapons and melee attacks (+3). It greatly protects you from cold. It protects you from poison. It causes draining when unequipped. the amulet of Surprise {RegenMP +Blink Int+2} [amulet of magic regeneration] It increases your magic regeneration. It affects your intelligence (+2). It lets you blink. the amulet of Wasoatub {Faith Slay+3} [amulet of faith] It allows you to gain divine favour quickly. It affects your accuracy and damage with ranged weapons and melee attacks (+3). a +5 ring of slaying the ring "Kiwnoo" {Int+6 Dex+4} [ring of intelligence] It affects your intelligence (+6). It affects your dexterity (+4). the ring of Xompubub {Ice rElec Int-2 Stlth+} [ring of ice] It enhances your ice magic. It affects your intelligence (-2). It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. It makes you more stealthy. the ring of Midwinter {Wiz rPois rC+} [ring of wizardry] It improves your spell success rate. It protects you from cold. It protects you from poison. the ring "Udysop" {rElec rC+} [ring of protection from cold] It protects you from cold. It insulates you from electricity. (70, 1, D) +2 acid dragon scales (70, 2, D) +4 fire dragon scales (71, -6, D) a +1 pair of boots (71, -5, D) a +2 plate armour of fire resistance a +0 pair of boots (71, 1, D) a +1 pair of boots (71, 2, D) the +3 robe of Folly {Archmagi, MR-- Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. (71, 9, D) a +0 long sword (71, 10, D) a +0 whip a +0 cloak (72, -6, D) a +5 plate armour (72, -5, D) the +4 ring mail "Abacwoor" {MR+} It affects your resistance to hostile enchantments. (72, 1, D) +4 ice dragon scales (72, 2, D) +2 swamp dragon scales (73, -8, D) a +0 long sword (74, -7, D) a +7 battleaxe a +0 long sword a +0 cloak a +2 shield (74, -2, D) a +0 robe a +2 antimagic battleaxe (74, 9, D) a cursed staff of energy (74, 11, D) an uncursed staff of power (75, -7, D) a +0 robe (75, -4, D) a cursed -3 short sword (75, -3, D) a +5 battleaxe of freezing (75, -2, D) a +0 long sword a +0 leather armour a +0 robe (75, 9, D) a potion of mutation (75, 10, D) a crystal ball of energy (75, 11, D) a potion of mutation