Xerdoz the Dungeon (0, 0, D) a +4 plate armour of magic resistance (0, 1, D) an uncursed amulet of regeneration (0, 3, D) an uncursed amulet of regeneration (0, 17, D) a large rock (0, 36, D) a +0 shortbow a +0 club a cursed -2 mace a +0 robe 19 arrows (1, 1, D) a +4 chain mail of poison resistance (1, 2, D) a +0 pair of gloves of archery (1, 3, D) a +0 pair of gloves of archery (1, 17, D) 3 large rocks (1, 24, D) 2 scrolls of vulnerability (1, 37, D) a +1 flail a +0 robe (2, 2, D) a +7 chain mail (2, 3, D) a +4 chain mail of fire resistance (2, 4, D) a +7 chain mail (2, 5, D) a +6 demon blade (2, 6, D) a +5 longbow of flaming (2, 16, D) a +0 hand axe a +0 robe 10 large rocks a +0 giant club a +0 giant spiked club (2, 24, D) 10 stones an uncursed staff of energy (3, 3, D) the +6 scythe "Jiehoiwn" {flame, rN+ Str+4 Dex+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). It affects your dexterity (+2). It protects you from negative energy. (3, 4, D) a +6 battleaxe (3, 5, D) a +3 demon whip of electrocution (3, 6, D) a +6 giant spiked club (3, 7, D) a +3 battleaxe of flaming (3, 10, D) 18 arrows (3, 11, D) a +0 halberd of chopping (3, 12, D) a scroll of random uselessness (3, 14, D) a large rock (3, 15, D) a +0 troll leather armour a +0 whip (3, 16, D) a +0 troll leather armour a +0 troll leather armour 4 large rocks a potion of degeneration (3, 17, D) 11 large rocks (3, 26, D) a +3 long sword a +0 robe a +0 flail a +0 robe (4, 11, D) a +3 hunting sling of flaming (4, 14, D) 4 large rocks a +0 troll leather armour (4, 15, D) a +0 troll leather armour 5 large rocks a +0 troll leather armour a +0 club a +0 robe a +0 robe an uncursed staff of summoning (4, 16, D) a +0 giant club 3 large rocks a +0 giant club (4, 17, D) a +0 giant spiked club a +0 giant spiked club a +0 club (5, -13, D) an arrow (5, 11, D) a +0 great mace of crushing (5, 12, D) a +0 chain mail (5, 13, D) 3 large rocks (5, 14, D) a +0 dire flail a +0 great mace a +0 buckler (5, 15, D) a +0 giant club a +0 flail a +0 robe a +0 robe 12 stones (5, 16, D) 3 large rocks a cursed -1 flail a +0 robe an uncursed staff of cold (5, 24, D) a +2 falchion a +2 dagger (5, 28, D) a +0 club (6, -14, D) a +12 club of venom (unseen) (6, 10, D) a +0 buckler (6, 12, D) 4 large rocks a +4 spear of piercing (6, 14, D) 6 large rocks a +0 giant club a +0 giant spiked club a sack of spiders (6, 15, D) a +0 giant club a +5 hand axe of freezing (6, 24, D) a +2 quarterstaff a +2 trident (6, 34, D) a +2 dagger of electrocution (7, -15, D) the Orb of Zot a hellephant skeleton (7, 10, D) a +6 flail of crushing (7, 14, D) a +0 giant spiked club 15 stones (7, 15, D) 3 large rocks an uncursed staff of air (7, 24, D) a +2 mace a +2 hand axe (8, 10, D) a +2 cloak (8, 11, D) a +1 chain mail of cold resistance (8, 12, D) a +0 club (8, 13, D) 22 stones (8, 14, D) a +0 dagger (8, 24, D) a +0 arbalest 10 bolts (8, 29, D) a +2 long sword of holy wrath (8, 30, D) a +1 trident of piercing (8, 31, D) a +2 mace of protection (8, 32, D) a +0 scale mail (9, 2, D) a +0 demon trident of venom a +0 robe (9, 10, D) a +0 hand axe (9, 12, D) an uncursed staff of cold (9, 14, D) a +0 leather armour (9, 25, D) a bolt (9, 29, D) a +0 hand axe of freezing (9, 30, D) a +0 quarterstaff of speed (9, 31, D) a +0 dagger of draining (9, 32, D) a +3 chain mail (11, -13, D) a +0 longbow (still there?) an arrow (still there?) (12, 5, D) a +0 long sword of holy wrath (12, 12, D) a silver javelin (still there?) a +0 arbalest (still there?) 29 bolts (still there?) (13, 6, D) a +0 short sword (13, 11, D) 5 bolts (13, 12, D) a +2 lajatang of protection (13, 13, D) a bolt (13, 15, D) 2 bolts (13, 17, D) a bolt (14, 10, D) a +0 long sword (unseen) (14, 11, D) an uncursed staff of death the +9 hand crossbow "Osemaolo" {velocity, Str-3 Dex+4} Any bolt fired from it inflicts extra damage. It affects your strength (-3). It affects your dexterity (+4). 15 silver javelins a cursed +0 plate armour a +0 short sword a +0 long sword a +0 halberd a +0 leather armour a bolt (15, 10, D) a +0 arbalest (still there?) a bolt (still there?) (15, 11, D) an uncursed staff of conjuration a +0 arbalest 8 bolts (16, -13, D) an arrow (16, 10, D) a +0 long sword (unseen) (16, 11, D) a +0 spear a wand of paralysis (12) a bolt (16, 15, D) a +0 dagger (17, 41, D) a +2 scimitar of flaming (17, 42, D) a +4 quarterstaff of speed (17, 43, D) a +2 dire flail of crushing (18, 39, D) a +0 naga barding (18, 40, D) a +4 chain mail (18, 41, D) a +2 halberd of protection (18, 42, D) a +2 rapier of draining (18, 43, D) a +3 chain mail a +0 war axe (19, 14, D) a +0 mace (20, -10, D) a +0 great sword (unseen) (20, -9, D) +0 pearl dragon scales (20, 15, D) +0 steam dragon scales (still there?) +0 steam dragon scales (still there?) (20, 19, D) a +0 short sword (20, 23, D) a +4 demon blade of draining (unseen) (21, 22, D) a +0 chain mail (22, 0, D) a +0 dagger (22, 22, D) a +1 scythe of flaming (23, 0, D) a cursed +0 robe (23, 1, D) a +0 great sword of flaming a +5 halberd a +0 plate armour (23, 28, D) a +3 ring of dexterity (23, 37, D) a +2 war axe a +0 plate armour a +0 great mace a cursed -1 chain mail (24, -10, D) a +0 long sword a +0 chain mail a +0 large shield a +0 rapier a +0 rapier a +0 leather armour (24, 1, D) a +0 dagger a +0 robe (24, 37, D) a +3 great mace of draining (unseen) (25, 1, D) a +2 war axe a +0 plate armour 9 large rocks (25, 2, D) a +1 plate armour of magic resistance an uncursed ring of fire a +0 great sword a +0 chain mail (25, 19, D) an uncursed ring of flight (25, 26, D) a +0 dire flail a +0 chain mail (26, 1, D) a +0 robe (unseen) (26, 3, D) a cursed -3 long sword (27, 2, D) a +0 whip a +0 robe a large rock (28, 26, D) a +0 robe (29, -9, D) +0 pearl dragon scales (29, 11, D) a +0 long sword (29, 26, D) a stone (29, 31, D) a +0 whip a +0 robe (29, 39, D) a +2 scimitar of flaming (30, 13, D) a +0 rapier a +0 leather armour a +0 short sword (30, 26, D) 2 stones (31, 5, D) an arrow (31, 6, D) a +0 longbow (still there?) 2 arrows (still there?) (31, 7, D) an arrow (32, -8, D) a +1 demon trident of draining a +1 plate armour of magic resistance a +0 large shield (32, 6, D) a +0 long sword a +0 scale mail a +0 quarterstaff a cursed +0 animal skin (32, 10, D) 2 arrows (33, 7, D) a +0 spear a +0 robe (33, 11, D) an arrow (34, 19, D) a +0 troll leather armour (34, 20, D) a +0 troll leather armour (unseen) (35, 9, D) a curare-tipped dart (35, 13, D) 5 arrows (35, 14, D) a cursed -3 longbow 47 arrows a cursed +0 leather armour (36, 18, D) a +0 robe (36, 19, D) the cursed +0 mace of Lofam {crush, +Fly rPois rF- Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It makes you vulnerable to fire. It protects you from poison. It lets you fly. It has a curse placed upon it. (36, 20, D) a +4 great sword of electrocution (36, 37, D) (unseen) (36, 38, D) (unseen) (37, 19, D) a +0 halberd a +0 robe (37, 38, D) a +2 flail of holy wrath (39, -2, D) a +0 great sword of flaming (39, 2, D) a +0 robe (39, 37, D) a +0 trident (40, -3, D) a +0 dagger a +0 cloak (40, 1, D) a +0 rapier a +0 rapier a +0 leather armour (40, 36, D) a +0 flail a +0 dagger a +0 ring mail (40, 38, D) a +6 club a +0 robe (42, -4, D) a +0 dagger (43, -6, D) a +2 robe of magic resistance (43, 13, D) a +3 whip of draining (43, 20, D) a +0 trident a +0 robe (43, 35, D) a +0 scale mail a +0 demon trident of electrocution (43, 36, D) a +0 dagger (unseen) (44, -4, D) a +2 great sword of flaming a +0 plate armour (45, 17, D) a +0 rapier a +0 scale mail (45, 20, D) a +3 battleaxe (45, 21, D) a +3 lajatang (45, 27, D) a +5 quick blade (45, 28, D) a +3 double sword (46, 20, D) a +3 great sword of electrocution (46, 21, D) a +3 lajatang (46, 27, D) the +5 rapier of Oschil {pierce, Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). (46, 28, D) a +3 arbalest (47, 27, D) a +3 double sword (47, 28, D) a +3 glaive (48, 10, D) +0 fire dragon scales (48, 27, D) a +2 rapier of speed (48, 28, D) a +5 dire flail (49, 9, D) a +0 great sword a +0 chain mail a +0 rapier a +0 animal skin (49, 17, D) a +0 dagger a +0 ring mail (49, 18, D) a +0 rapier a +0 rapier a +0 leather armour (50, 17, D) a +0 trident a +0 plate armour (50, 27, D) the +3 great sword "Elaistil" {slice, Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). (50, 28, D) a +2 triple crossbow of flaming (50, 31, D) a potion of mutation (50, 43, D) a cursed ring of attention (51, 28, D) a +7 dire flail of protection (51, 43, D) 13 poisoned darts (52, 10, D) a +11 club of crushing (52, 13, D) a +0 war axe (52, 17, D) a +2 dagger of venom a +0 robe (52, 18, D) a +0 flail (52, 20, D) a +3 great sword (53, 13, D) a +0 glaive (53, 20, D) a +3 battleaxe (53, 21, D) a +3 arbalest (53, 31, D) a potion of mutation (53, 33, D) a potion of mutation (53, 42, D) a +0 long sword (53, 43, D) 3 curare-tipped darts (54, 24, D) a +0 robe a +0 halberd of venom a +0 chain mail (54, 40, D) 23 bolts (54, 42, D) 23 stones (55, 12, D) a large rock (55, 23, D) a cursed -2 giant club (still there?) a +0 giant spiked club (still there?) a +0 giant spiked club (still there?) (55, 24, D) a cursed +0 giant spiked club a cursed -3 long sword a +0 plate armour (55, 27, D) 50 arrows (55, 28, D) 50 arrows (56, 10, D) a large rock (56, 12, D) a +0 short sword (56, 17, D) a +0 giant spiked club a +0 chain mail a +0 long sword a +0 chain mail (56, 18, D) a cursed -2 long sword a +0 chain mail a +3 long sword of venom a +3 chain mail of fire resistance (56, 23, D) a +0 long sword (56, 24, D) a +0 short sword a +0 giant club a +0 giant club a +1 scimitar of slicing a +0 buckler a +0 giant club a cursed -1 giant club (56, 27, D) 50 arrows (56, 28, D) 50 arrows (57, 11, D) a +0 scimitar (57, 17, D) a +0 short sword (57, 18, D) a +0 hand axe a +0 flail a +0 chain mail a +0 scimitar a +0 plate armour a +3 bardiche a +0 arbalest a +0 plate armour (57, 20, D) a +0 long sword a +0 short sword (57, 39, D) a +0 battleaxe of freezing (58, 10, D) a +5 scimitar of holy wrath a +0 large shield of positive energy (58, 12, D) a cursed -2 short sword a +0 long sword (58, 18, D) a +0 trident a +0 plate armour (58, 19, D) a +0 war axe a +2 great sword a +0 plate armour of poison resistance (58, 20, D) a +0 trident a +0 ring mail (59, 6, D) a +0 whip a +0 robe (59, 19, D) a +4 scimitar of holy wrath a +0 large shield (59, 20, D) a +0 glaive a +0 arbalest a +3 chain mail of magic resistance (59, 39, D) a +0 dagger a +0 robe (60, 11, D) a large rock (61, 17, D) a +0 trident (61, 23, D) a +0 short sword a +0 leather armour (62, 24, D) a +0 broad axe (63, 24, D) a +0 short sword (64, 4, D) the ring "Xeeczyek" {+Blink MR+ Stlth+} [ring of stealth] It affects your resistance to hostile enchantments. It lets you blink. It makes you more stealthy. the ring "Norau" {+Blink rPois Dex+2} [ring of poison resistance] It affects your dexterity (+2). It protects you from poison. It lets you blink. the ring of Raluokul {+Fly rF+ Int+3} [ring of flight] It affects your intelligence (+3). It protects you from fire. It lets you fly. the amulet of Giuxu {Reflect Fragile +Inv Str-2 Int+7 SH+4 SInv} [amulet of reflection] It shields you and reflects attacks. It affects your strength (-2). It affects your intelligence (+7). It lets you see invisible. It lets you turn invisible. It will be destroyed if unequipped. It affects your SH (+4). the ring of Bodgh {rPois rF- MP+9 Str+6 Dex+3} [ring of magical power] It affects your strength (+6). It affects your dexterity (+3). It makes you vulnerable to fire. It protects you from poison. It affects your magic capacity (+9). the ring "Uguut" {Str+2 Int+4} [ring of intelligence] It affects your strength (+2). It affects your intelligence (+4). the ring of Viwaes {Wiz rC+ Dex+5 Slay-6} [ring of wizardry] It improves your spell success rate. It affects your dexterity (+5). It affects your accuracy and damage with ranged weapons and melee attacks (-6). It protects you from cold. the ring of the Turtledove {+Inv Int+6 Stlth+} [ring of stealth] It affects your intelligence (+6). It lets you turn invisible. It makes you more stealthy. (64, 25, D) a +0 war axe a cursed +0 plate armour (64, 32, D) the ring of Vehumet's Indignation {-Tele Int+4 Dex+6} [ring of dexterity] It affects your intelligence (+4). It affects your dexterity (+6). It prevents most forms of teleportation. (64, 43, D) the amulet "Xuor Niwn" {Spirit rF- rN+++ MP+9 Str-4} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (-4). It makes you vulnerable to fire. It renders you almost immune to negative energy. It affects your magic capacity (+9). the amulet "Igaggat" {Gourm rC- MR+ Int+7} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your intelligence (+7). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. (65, 21, D) +2 acid dragon scales (65, 31, D) an uncursed ring of poison resistance the ring of Lyikk {+Blink rPois MR++} [ring of poison resistance] It protects you from poison. It affects your resistance to hostile enchantments. It lets you blink. a +5 ring of slaying the ring "Qutamm" {*Corrode rPois rF+ Str+4 Int+6} [ring of intelligence] It affects your strength (+4). It affects your intelligence (+6). It protects you from fire. It protects you from poison. It may corrode you when you take damage. the ring of Ruteh {Ice rN+ MR+ Int+4 Dex+3 Slay+3} [ring of ice] It enhances your ice magic. It affects your intelligence (+4). It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It makes you vulnerable to fire. It protects you from cold. It protects you from negative energy. It affects your resistance to hostile enchantments. a +2 war axe of chopping an uncursed ring of magical power an uncursed ring of wizardry a +6 ring of evasion (65, 40, D) the amulet "Riun Sua" {RegenMP Int+5} [amulet of magic regeneration] It increases your magic regeneration. It affects your intelligence (+5). a +3 ring of protection the ring "Solio" {+Blink Dex+3 Stlth-} [ring of attention] It affects your dexterity (+3). It lets you blink. It makes you less stealthy. (65, 42, D) the ring of Akuezxoc {-Tele +Fly rF+ Dex+4} [ring of flight] It affects your dexterity (+4). It protects you from fire. It lets you fly. It prevents most forms of teleportation. (66, 17, D) a +0 short sword a +0 leather armour (66, 18, D) a +0 dagger a +0 robe (66, 27, D) a +3 ring mail of fire resistance (66, 41, D) the ring of Aklerat {*Slow rC+ rN+ Str+2 Slay+5} [ring of slaying] It affects your strength (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It protects you from cold. It protects you from negative energy. It may slow you when you take damage. (66, 42, D) the ring of Didwijux {rN+ MR+ MP+9 Int+4 Slay-4} [ring of magical power] It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (-4). It protects you from negative energy. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). (66, 43, D) the amulet of the Lich-sworn {Spirit Str+6} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+6). (67, 18, D) a cursed -1 dagger a +0 cloak (67, 28, D) the +2 leather armour "Yfioly" {Str+5 Int-5} It affects your strength (+5). It affects your intelligence (-5). (67, 34, D) the +27 Lear's hauberk (67, 38, D) the ring "Hepnomp" {EV+6 Str+3} [ring of evasion] It affects your evasion (+6). It affects your strength (+3). a +6 ring of strength the ring "Qyme" {+Fly Str+4 Dex+6} [ring of dexterity] It affects your strength (+4). It affects your dexterity (+6). It lets you fly. the ring of Bivapry {Fire Dex+2} [ring of fire] It enhances your fire magic. It affects your dexterity (+2). It protects you from fire. It makes you vulnerable to cold. the ring of the Skies Above {rF+ Dex+3} [ring of protection from fire] It affects your dexterity (+3). It protects you from fire. (67, 41, D) the ring "Jiuriok" {*Slow rF++ rN+ MR+ Dex+2} [ring of protection from magic] It affects your dexterity (+2). It greatly protects you from fire. It protects you from negative energy. It affects your resistance to hostile enchantments. It may slow you when you take damage. (67, 42, D) the amulet "Pumuedgh" {Spirit Stlth+} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It makes you more stealthy. (67, 43, D) the ring "Cuph" {+Inv rPois rF- MR+} [ring of protection from magic] It makes you vulnerable to fire. It protects you from poison. It affects your resistance to hostile enchantments. It lets you turn invisible. (68, 17, D) a +0 war axe (68, 18, D) a +2 dagger of draining (68, 24, D) a +1 pair of boots (68, 42, D) the amulet "Nozxiwul" {Inacc rN+} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It protects you from negative energy. (69, 17, D) a +0 short sword a +0 leather armour a curare-tipped dart (69, 24, D) a +4 chain mail a +0 shield a +0 cloak (69, 27, D) a +1 helmet (69, 28, D) +2 swamp dragon scales (70, 17, D) a +0 whip a +0 robe (70, 18, D) a +0 dire flail (70, 28, D) +2 swamp dragon scales (71, 4, D) a +11 scythe (71, 5, D) the +5 scythe "Finisher" {speed, eviscerate} Attacks with this weapon are significantly faster. (71, 6, D) a +9 battleaxe of electrocution (71, 7, D) the +7 great sword "Zatrom" {vamp, rC+ Str+6 Int-4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+6). It affects your intelligence (-4). It protects you from cold. (71, 11, D) +8 storm dragon scales (71, 12, D) +9 swamp dragon scales (71, 13, D) a +1 pair of gloves (71, 14, D) a +1 pair of boots (71, 20, D) a +6 chain mail (71, 21, D) +2 swamp dragon scales (71, 27, D) a +1 pair of gloves (71, 34, D) a +0 long sword a +1 cloak (72, 4, D) the +9 scythe "Sajeunn" {flame, MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your resistance to hostile enchantments. (72, 5, D) the +7 glaive of the Vase {venom, rN+++ Str+3 Int+2 Dex+3} It poisons the flesh of those it strikes. It affects your strength (+3). It affects your intelligence (+2). It affects your dexterity (+3). It renders you almost immune to negative energy. (72, 6, D) a +7 triple crossbow of flaming (72, 7, D) the +9 battleaxe "Geprosid" {vamp, rC+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from cold. (72, 11, D) the +4 acid dragon scales "Jillu" {rElec rCorr Dex+7} It affects your dexterity (+7). It insulates you from electricity. It provides partial protection from all sources of acid and corrosion. (72, 12, D) +9 swamp dragon scales (72, 13, D) +10 fire dragon scales (72, 14, D) a +4 pair of boots (72, 20, D) a +1 chain mail of cold resistance (72, 27, D) the +8 plate armour "Qesuic" {*Contam Str+6 SInv} It affects your strength (+6). It lets you see invisible. It causes magical contamination when unequipped. (72, 28, D) a +1 large shield (73, 17, D) 6 curare-tipped darts (74, 18, D) a +0 battleaxe of freezing (74, 19, D) a +0 long sword (74, 25, D) a +0 long sword (74, 28, D) a +0 long sword a +0 cloak (74, 29, D) a +0 short sword a +0 robe (74, 30, D) a +0 long sword a cursed -2 short sword a +0 ring mail (74, 35, D) an uncursed staff of energy (74, 37, D) an uncursed staff of power (75, 1, D) +0 ice dragon scales (unseen) (75, 4, D) a +1 demon whip of draining (75, 12, D) a +0 long sword a +0 cloak (75, 34, D) 5 potions of haste (75, 35, D) a potion of mutation (75, 36, D) a crystal ball of energy (75, 37, D) a potion of mutation (75, 38, D) 5 potions of heal wounds (76, 1, D) a shapeshifter corpse