Xerdoz the Dungeon [Shop] Joamn's Antique Weapon Emporium the +4 spear "Lokau" {vamp, Str+3 Int+2 Dex-2 Stlth+} (856 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+3). It affects your intelligence (+2). It affects your dexterity (-2). It makes you more stealthy. a +0 dagger (38 gold) a +0 dagger (38 gold) a +0 whip (47 gold) a +1 rapier of venom (224 gold) a +0 falchion (57 gold) a +0 quarterstaff (76 gold) a cursed -3 club (1 gold) a +0 hand axe (57 gold) a +0 hand axe (57 gold) a +2 scimitar of freezing (364 gold) a +0 club (19 gold) the +8 autumn katana {slice, Clar} (1257 gold) It inflicts extra damage upon your enemies. It protects you against confusion. a +0 short sword (57 gold) [Shop] Momut Gaofoj's Magic Scroll Emporium a scroll of random uselessness (12 gold) 3 scrolls of magic mapping (126 gold) a scroll of identify (24 gold) a scroll of enchant weapon (90 gold) a scroll of amnesia (42 gold) a scroll of amnesia (42 gold) a scroll of enchant weapon (90 gold) [Shop] Hetank's Jewellery Shoppe a +3 ring of evasion (273 gold) an uncursed ring of poison resistance (260 gold) an uncursed amulet of harm (390 gold) a cursed amulet of inaccuracy (26 gold) an uncursed ring of fire (325 gold) an uncursed ring of resist corrosion (260 gold) a +6 ring of protection (1014 gold) the ring "Qyriost" {*Drain rN+ MR+ Stlth-} (243 gold) [ring of attention] It protects you from negative energy. It affects your resistance to hostile enchantments. It causes draining when unequipped. It makes you less stealthy. (0, 0, D) a +5 antimagic morningstar (0, 9, D) a +0 battleaxe a +0 chain mail a +0 battleaxe a +0 chain mail (0, 10, D) a +1 antimagic morningstar a +0 great sword a +0 chain mail (0, 17, D) a +1 antimagic dire flail a +2 great mace of crushing a +0 plate armour (0, 18, D) a +2 antimagic morningstar (0, 30, D) a +7 antimagic morningstar (0, 37, D) a +0 arbalest 26 bolts a cursed +0 hand axe a +0 animal skin (0, 38, D) a +4 antimagic morningstar (0, 40, D) a +0 trident 8 boomerangs (0, 49, D) a +0 chain mail (0, 52, D) a +3 longbow of freezing (1, 10, D) a +5 antimagic great mace (1, 16, D) a +0 buckler a +0 arbalest 14 bolts +0 fire dragon scales (1, 26, D) a +4 antimagic lajatang (1, 36, D) a +0 demon whip of distortion a +0 chain mail (1, 38, D) a +0 falchion a +0 scale mail (1, 42, D) a +1 great mace of holy wrath (1, 48, D) a +5 short sword of flaming a +0 trident a +3 plate armour (1, 50, D) a +0 dagger a +0 robe (2, 10, D) a +0 short sword a +0 leather armour (2, 14, D) a +0 dire flail (2, 16, D) 5 large rocks a bolt (2, 34, D) a +3 quarterstaff of speed (2, 48, D) a +0 club a +0 leather armour a +0 club (3, 10, D) a +0 great mace a +0 plate armour (3, 14, D) a +1 antimagic flail (3, 16, D) a +0 dire flail (4, 4, D) a +2 hand crossbow of velocity a +5 longbow of flaming a +2 hand crossbow 5 javelins (4, 8, D) a +2 longbow of flaming a +0 great sword a +0 chain mail (4, 10, D) a +0 dire flail a +0 plate armour (4, 56, D) a +2 whip of freezing (5, 10, D) a +6 lajatang of distortion (5, 12, D) a +3 antimagic flail (5, 16, D) a +3 flail of protection (5, 26, D) a +2 antimagic lajatang (6, 16, D) a +0 long sword a +0 cloak (6, 36, D) a +0 robe a large rock (6, 48, D) a +0 club (7, 8, D) a +3 war axe a +0 plate armour (7, 16, D) a +0 rapier a +0 cloak a +0 short sword a +0 cloak (7, 18, D) a +0 whip a +0 cloak (8, 16, D) a +0 rapier a +0 cloak (8, 18, D) the +7 dire flail "Mouh Tum" {drain, rC+} A truly terrible weapon, it drains the life of those it strikes. It protects you from cold. (8, 48, D) a +0 hand axe (8, 54, D) a redback corpse (8, 56, D) a +0 morningstar a cursed +0 scale mail a +0 shield a +0 chain mail a +0 buckler a gelid demonspawn corpse a monstrous demonspawn corpse (9, 24, D) a +0 great sword a +0 broad axe of distortion the +3 flail "Kuet" {freeze, *Noise +Inv rF+++} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It renders you almost immune to fire. It lets you turn invisible. It may make noises in combat. 5 javelins a +0 war axe a +0 plate armour a +0 great mace a +0 plate armour a +2 war axe a +0 plate armour a +0 shield (9, 36, D) a +0 dire flail a +0 dire flail (9, 56, D) a +3 antimagic flail (10, 44, D) an uncursed ring of poison resistance (10, 56, D) a +0 scimitar a +0 leather armour an infernal demonspawn corpse (11, 4, D) a +1 antimagic flail (11, 20, D) a +2 ring of protection (11, 24, D) a +0 chain mail a +0 battleaxe a +0 plate armour a +0 chain mail a +0 war axe a +0 plate armour a +0 great sword a +0 plate armour a +0 great sword a +0 plate armour a +0 long sword a +0 plate armour a +0 shield a +0 bardiche a +0 chain mail (12, 16, D) +0 storm dragon scales (12, 24, D) a +3 bardiche a +0 plate armour (12, 36, D) a large rock (13, 16, D) +0 fire dragon scales a +0 battleaxe (13, 28, D) 4 javelins (13, 36, D) a large rock (13, 44, D) a +3 ring of dexterity (14, 2, D) 5 boomerangs (14, 8, D) a +0 robe a +7 antimagic dire flail (14, 52, D) a +0 quarterstaff (15, 16, D) +0 fire dragon scales (15, 28, D) the +4 morningstar of Qukoacia {flame, rC+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. (15, 44, D) a +1 longbow (15, 48, D) a +0 dire flail a +0 chain mail a +0 long sword a cursed -1 chain mail a +0 dire flail a +0 plate armour (16, 8, D) a +0 dagger a +0 robe a +0 dagger a +0 dagger a +0 robe a +0 dagger a +0 robe a cursed -2 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a cursed -2 dagger a cursed +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (16, 16, D) a +0 scimitar (16, 24, D) a +0 dire flail a +0 leather armour (16, 32, D) an uncursed ring of wizardry (16, 36, D) a +1 great sword a +0 plate armour 3 large rocks (16, 44, D) a +3 broad axe (16, 48, D) the +7 great mace of Litung {vamp, rF+ Str+3 Dex+5} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+3). It affects your dexterity (+5). It protects you from fire. a +0 morningstar a +0 chain mail a +0 battleaxe a +0 chain mail (17, 16, D) a +0 flail (17, 32, D) an uncursed amulet of regeneration (17, 36, D) a large rock (17, 40, D) a +2 mace of crushing (17, 44, D) a +0 triple crossbow (17, 48, D) a +0 short sword a +0 chain mail (18, 6, D) a +3 antimagic morningstar (18, 16, D) a +1 antimagic flail a +0 halberd (18, 28, D) a +0 trident a +0 robe (18, 40, D) a +0 quarterstaff a +0 robe (18, 44, D) a +4 scimitar of holy wrath a +2 large shield of reflection a +1 glaive (18, 46, D) a +0 quarterstaff a +0 hunting sling 15 sling bullets a +0 leather armour (19, 4, D) 5 javelins (19, 16, D) a cursed -2 short sword (19, 24, D) a +2 antimagic great mace (19, 28, D) a +0 trident a +0 robe (19, 40, D) a +2 morningstar of protection (19, 44, D) a +1 mace of crushing (19, 46, D) a +4 antimagic executioner's axe (19, 50, D) a +0 demon trident (20, 16, D) a +0 short sword (20, 20, D) the +5 demon blade "Kihi" {pain, rF+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from fire. (20, 24, D) the +3 war axe of Oxtoq {elec, -Tele rElec rF++} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It greatly protects you from fire. It insulates you from electricity. It prevents most forms of teleportation. a +2 war axe a +0 plate armour a +1 great sword of electrocution a +0 chain mail a +0 war axe a +0 plate armour a +0 shield a +0 broad axe a +0 chain mail (20, 28, D) a +0 club a +0 trident 6 boomerangs a +5 demon trident of venom a +0 leather armour a +4 trident of freezing a +0 robe a +5 spear 15 javelins a +0 leather armour (20, 36, D) a +3 antimagic dire flail (20, 42, D) a +4 scimitar of flaming a +0 robe (20, 44, D) a +1 great mace (20, 48, D) a +0 dire flail of protection a +0 club a +0 leather armour (20, 50, D) a +2 dagger of distortion (21, 20, D) the +5 demon blade of the Vase {freeze, *Rage *Corrode rElec Int+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It insulates you from electricity. It may make you go berserk in combat. It may corrode you when you take damage. (21, 22, D) a +2 robe (21, 24, D) a +0 battleaxe a +0 chain mail a +0 bardiche a +0 plate armour (21, 44, D) a +1 glaive (21, 46, D) a sling bullet (21, 48, D) a +0 short sword a +0 chain mail a +0 halberd a cursed +0 plate armour a +0 flail a +0 leather armour a +0 dagger a +0 trident a +0 chain mail (21, 50, D) a +2 demon whip of electrocution (22, 20, D) the +5 battleaxe "Kaic" {venom, rC+++ Str-3 Dex+4 SInv} It poisons the flesh of those it strikes. It affects your strength (-3). It affects your dexterity (+4). It renders you almost immune to cold. It lets you see invisible. (22, 24, D) 2 bolts a +2 flail of crushing a +0 war axe a +0 chain mail (22, 28, D) a +1 antimagic morningstar a +0 flail a +0 robe a cursed +0 robe a +0 flail of draining a +0 robe a +0 scimitar (22, 32, D) a +0 vampiric bardiche (22, 36, D) a +0 troll leather armour (22, 44, D) a +1 great sword (23, 20, D) a +5 giant spiked club (23, 24, D) a +0 war axe a +0 chain mail a +0 war axe a +0 plate armour a +0 shield a +3 battleaxe a +0 chain mail (23, 28, D) a +4 great mace of draining a +0 hand axe a +0 robe a +0 large shield (23, 32, D) the +1 double sword of Action {flame, +Rage +Inv MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your resistance to hostile enchantments. It lets you turn invisible. It lets you go berserk. (23, 40, D) 7 javelins (23, 46, D) a sling bullet (24, 4, D) a +2 antimagic morningstar (24, 20, D) the +5 demon blade "Atick" {drain, rN+++ MR+ Int-5 Stlth+} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (-5). It renders you almost immune to negative energy. It affects your resistance to hostile enchantments. It makes you more stealthy. (24, 24, D) a bolt (24, 28, D) a +2 flail of protection a +0 robe a +0 spear a +0 robe (24, 32, D) a +3 longbow of freezing (24, 36, D) a large rock (24, 44, D) +1 fire dragon scales (24, 48, D) a +0 halberd a +0 plate armour (25, 8, D) a +2 flail of protection an arrow (25, 12, D) a +4 hunting sling of freezing (25, 20, D) the +5 demon whip "Seuhit" {drain, +Inv Str+4} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It lets you turn invisible. (25, 22, D) a +2 morningstar of protection a +0 plate armour of positive energy a +0 large shield (25, 28, D) a +0 mace a +0 large shield (25, 32, D) a +4 lajatang (25, 36, D) a large rock a +1 battleaxe of freezing (25, 44, D) +1 ice dragon scales (25, 46, D) a sling bullet (26, 8, D) a +0 dagger a +0 scale mail a +0 long sword a +0 ring mail an arrow (26, 20, D) a +1 scimitar of flaming a +5 antimagic broad axe (26, 28, D) a javelin a +0 robe a +0 club a +0 robe a +0 club (26, 32, D) a +7 broad axe (26, 36, D) a +0 robe a large rock (26, 44, D) a +3 chain mail (27, 8, D) a +0 dagger a +0 leather armour a +5 demon whip of electrocution (27, 16, D) a +4 flail of holy wrath (27, 18, D) a +0 rapier a +0 cloak (27, 28, D) 9 javelins (27, 32, D) a +4 glaive (27, 36, D) 2 bolts (27, 44, D) the +4 chain mail "Voeklusaan" {+Fly rF- rC+++ Int+7} It affects your intelligence (+7). It makes you vulnerable to fire. It renders you almost immune to cold. It lets you fly. (27, 48, D) a +0 dagger a +0 robe (28, 8, D) an arrow a +0 quick blade a +0 quick blade a cursed -2 leather armour a +0 rapier a +0 rapier a +0 leather armour (28, 12, D) 8 boomerangs (28, 16, D) a +0 rapier a +0 cloak (28, 28, D) a javelin (28, 36, D) a +2 antimagic mace a +4 antimagic eveningstar (28, 40, D) a +4 antimagic broad axe a +3 arbalest of freezing a +0 whip (28, 44, D) a +2 ring mail (29, 8, D) a +0 longbow 52 arrows a +0 leather armour (29, 24, D) a +0 arbalest 24 bolts a +0 war axe a +0 chain mail (29, 40, D) a +0 whip (29, 44, D) a +0 pair of gloves (30, 8, D) a +0 dagger an arrow (30, 12, D) a +6 flail of crushing (30, 18, D) a +2 battleaxe of chopping a +0 plate armour (30, 24, D) a +2 halberd of protection a +0 dagger a +0 robe a +0 glaive a +1 plate armour of cold resistance (30, 36, D) a bolt (30, 40, D) a +9 spear 11 javelins a +0 leather armour a +0 robe (30, 44, D) a +0 helmet (30, 48, D) a +0 scimitar a +0 plate armour (31, 8, D) a +0 rapier a +2 long sword of draining a +0 long sword a +0 long sword (31, 12, D) a +3 flail of holy wrath (31, 20, D) quicksilver dragon scales (31, 24, D) a cursed -1 scimitar the +6 fustibalus "Hizit" {flame, Str+3} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). a +0 war axe a +0 chain mail a +3 war axe a +1 chain mail of poison resistance (31, 32, D) a +0 pair of gloves (31, 44, D) a +2 ring mail (31, 52, D) 8 atropa-tipped darts (32, 8, D) a +0 dagger a +5 hand axe of chopping a +0 longbow a +0 leather armour 34 arrows (32, 12, D) a +0 whip a +0 cloak (32, 20, D) a +2 pair of gloves (32, 24, D) a +2 eveningstar of protection (still there?) a +2 eveningstar of protection (still there?) a +2 antimagic dire flail (still there?) a +0 flail (still there?) a +0 scale mail (still there?) a +0 flail (still there?) a +0 scale mail (still there?) (32, 28, D) a +3 trident of freezing a +0 robe (32, 32, D) a +0 helmet of intelligence (32, 48, D) a +0 scimitar a +0 chain mail (33, 16, D) a +2 great mace of holy wrath (33, 20, D) a +0 cloak (33, 24, D) a +1 great sword of flaming (33, 28, D) a +0 rapier a +0 robe a +1 falchion of flaming (33, 32, D) a +1 pair of gloves (33, 36, D) 2 bolts a +0 dire flail a +0 ring mail (34, 16, D) a +0 dire flail a +0 war axe a +1 cloak of magic resistance a +0 dire flail (34, 20, D) a +4 robe of resistance (34, 24, D) a bolt a +4 dire flail of protection (34, 28, D) a +2 spear of flaming 5 javelins a +0 leather armour a +0 rapier of holy wrath a +0 robe (34, 32, D) a +2 chain mail of fire resistance (34, 36, D) a large rock a +0 arbalest a +1 great sword of freezing 15 bolts a +0 plate armour (35, 16, D) a +0 war axe a +0 cloak a +0 shield (35, 18, D) a +0 trident (35, 20, D) +6 ice dragon scales (35, 24, D) a bolt (35, 32, D) a +0 shield (36, 16, D) a +0 cloak (36, 18, D) a +4 antimagic mace (36, 20, D) +0 gold dragon scales (36, 30, D) a +0 demon whip (36, 32, D) +2 shadow dragon scales (36, 36, D) a +1 antimagic morningstar a +0 great mace a +0 scale mail (36, 40, D) a +0 long sword a cursed +0 robe (36, 44, D) a bolt (37, 24, D) a +0 flail a +0 scale mail 10 stones (37, 36, D) a +0 dire flail a +0 plate armour a +0 shortbow 22 arrows a +0 dire flail a cursed -2 chain mail a +0 arbalest 13 bolts a +0 great mace a +0 leather armour (37, 44, D) an arrow (38, 16, D) a +6 flail of protection (38, 36, D) a +0 arbalest 19 bolts (39, 4, D) a +1 antimagic morningstar (39, 24, D) a cursed -3 arbalest a +0 flail 14 bolts (39, 36, D) a bolt (39, 44, D) a bolt a +3 bardiche of venom (39, 48, D) a +1 dire flail of protection the +9 lajatang of the Middle {slice, rPois Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). It protects you from poison. (40, 36, D) a +0 arbalest 21 bolts (40, 44, D) a +0 robe a bolt (40, 48, D) a +0 dagger a +0 robe a cursed -1 dagger a +0 robe a +0 dagger a cursed +0 robe a +0 dagger a +2 robe of resistance a +0 dagger a +0 robe a +0 dagger a +0 robe (41, 8, D) a +4 ring of evasion an uncursed amulet of regeneration a +2 ring of slaying (41, 36, D) a +0 arbalest 17 bolts (41, 44, D) a bolt (41, 48, D) a +0 dagger a +0 robe (42, 32, D) a +0 demon trident of electrocution (43, 28, D) a +0 rapier a cursed +0 robe (43, 44, D) a +0 war axe a +2 arbalest of freezing 25 bolts a +0 ring mail a +0 shortbow 12 arrows (43, 56, D) 2 scrolls of amnesia (44, 28, D) a +2 trident of venom a +0 leather armour (44, 44, D) a +2 battleaxe of electrocution a +0 longbow 15 arrows a +2 great sword of electrocution a +0 ring mail (44, 56, D) an uncursed staff of energy (45, 8, D) a +3 demon whip of electrocution (45, 28, D) a +4 vampiric trident a +0 leather armour (45, 38, D) a +1 spear a +0 animal skin (45, 44, D) a +0 halberd a cursed +0 plate armour (45, 56, D) a +0 animal skin a +0 mace the +2 scimitar of Udghiv {holy, +Inv MR++ Int+9 Stlth-} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+9). It affects your resistance to hostile enchantments. It lets you turn invisible. It makes you less stealthy. a +4 quarterstaff of speed a +2 halberd of protection a +3 war axe of freezing a +2 rapier of electrocution (46, 16, D) a +0 long sword a +2 cloak (46, 36, D) a +0 dire flail a +0 dire flail (46, 56, D) a +0 pair of gloves (47, 16, D) a +0 whip a +0 cloak (47, 50, D) a +1 lajatang of protection (still there?) a +1 lajatang of protection (still there?) a +1 dagger of distortion (still there?) a +2 robe of cold resistance (still there?) (48, 16, D) a +0 halberd (48, 20, D) 2 boomerangs (48, 28, D) 7 javelins a +1 antimagic morningstar (48, 48, D) a +0 dagger a +1 robe of cold resistance (48, 50, D) the +8 quarterstaff "Oketsiet" {freeze, rF- Str+5 Dex+7} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+5). It affects your dexterity (+7). It makes you vulnerable to fire. (49, 12, D) a +4 fustibalus (49, 28, D) +0 swamp dragon scales +0 swamp dragon scales (49, 38, D) a +5 morningstar of holy wrath (49, 48, D) a cursed +0 dagger a +0 robe (50, 8, D) 8 javelins (50, 48, D) a +2 antimagic great mace (50, 52, D) a +0 whip (51, 18, D) +0 gold dragon scales (51, 48, D) a +0 dagger a +2 robe of magic resistance a +0 dagger a +0 robe a +0 dagger a +0 robe of magic resistance a +0 dagger a +0 robe (51, 52, D) 30 stones (52, 24, D) 13 arrows (52, 56, D) a +0 giant spiked club (53, 24, D) a +0 dire flail a +0 plate armour a +0 flail (53, 52, D) 20 stones (54, 4, D) 4 javelins a cursed +3 long sword a +0 robe (54, 24, D) a +1 battleaxe a +0 chain mail a +6 eveningstar of draining an uncursed amulet of the acrobat (55, 8, D) a +4 antimagic quarterstaff (55, 24, D) a +0 ring mail (56, 12, D) a +3 antimagic dagger (56, 24, D) +0 shadow dragon scales (56, 38, D) a +2 vampiric hand axe (57, 24, D) the Papyrus of Displacement Spells Type Level Known a - Force Lance Conjuration/Translocation 4 no b - Passage of Golubria Translocation 4 no Trog disapproves of the use of such an item. (57, 38, D) a +1 longbow of flaming 20 arrows a cursed +0 centaur barding (57, 52, D) a +0 pair of gloves (58, 24, D) a book of Dreams (58, 52, D) a +0 cloak (58, 56, D) a +0 giant club a +0 giant club a +0 shortbow 12 arrows (59, 20, D) a crystal ball of energy (59, 22, D) 6 silver boomerangs (59, 24, D) a +0 leather armour of magic resistance (59, 46, D) a +6 flail of protection (59, 56, D) a +0 halberd a cursed +0 plate armour (63, 24, D) a +1 mace of crushing (64, 38, D) 2 arrows (66, 34, D) a +7 demon trident a +0 chain mail (66, 42, D) a +2 dire flail of crushing a +2 scimitar of holy wrath a +3 chain mail of poison resistance