Dungeon Sprint DCSS version 0.24.0-123-gd5b16e6ec5 (webtiles) character file. Game seed: 8862016672740229167, levelgen mode: deterministic 26 Xerdoz the Conjurer (level 3, -23/19 HPs) Began as a Tengu Wizard on Jan 19, 2020. Annihilated by an ogre ... wielding a +0 giant club (25 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:17 (41 turns). Xerdoz the Conjurer (Tengu Wizard) Turns: 41, Time: 00:00:17 Health: -23/19 AC: 2 Str: 7 XL: 3 Next: 8% Magic: 10/10 EV: 12 Int: 19 God: Gold: 0 SH: 0 Dex: 12 Spells: 10/11 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) b - a +0 hat (worn) i - a +2 leather armour of cold resistance Wands c - a wand of polymorph (5) Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic Comestibles d - a ration Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 4.8 Spellcasting + Level 5.5 Conjurations Level 1.2 Summonings Level 0.7 Translocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ #....... 12% 2 #...... Conjure Flame Conj/Fire ###..... 12% 3 ##..... Blink Tloc N/A 14% 2 #...... Slow Hex #....... 19% 2 #...... Mephitic Cloud Conj/Pois/Air ##...... 19% 3 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History You start resting. HP restored. You open the door. An ogre comes into view. It is wielding a +0 giant club. You close the door. An ogre opens the door. The ogre barely misses you. There is an open door here. You hit the ogre. The ogre is lightly wounded. You closely miss the ogre. You claw the ogre. The ogre is lightly wounded. The ogre hits you with a +0 giant club! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You barely miss the ogre. You claw the ogre, but do no damage. The ogre is lightly wounded. You recover from your berserk rage. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########## #<.#.)@O.# #..'..#..+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Xerdoz the Tengu Wizard began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 5/5 2 | D | Noticed Ijyb 6 | D | Killed Ijyb 6 | D | Reached skill level 5 in Conjurations 6 | D | Reached XP level 2. HP: 15/15 MP: 5/8 6 | D | Reached XP level 3. HP: 19/19 MP: 6/10 36 | D | Noticed an ogre 41 | D | Annihilated by an ogre Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Spellcasting | 4 | 4.8 Conjurations | 5 | 5.5 Dodging | | 2.1 Stealth | | 2.0 Summonings | | 1.2 Translocations | | 0.7 Action || total -------------------------++------- Melee: Unarmed || 5 Kick || 4 Use: Potion || 1 Dodge: Dodged || 1