Xerdoz Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a stone (7, 0, D:1) 2 stones (12, -4, D:1) a +0 hand axe (18, 20, D:1) a +0 club (22, -22, D:1) a +0 club (22, 20, D:1) 2 stones (39, 8, D:1) a +0 club (43, -3, D:1) a +0 club (47, 1, D:1) a cursed +0 club Level 2 of the Dungeon (2, -6, D:2) a stone (4, -7, D:2) 2 stones (5, -5, D:2) a stone (6, -3, D:2) a +0 hunting sling 18 stones (11, 4, D:2) a +0 robe (13, -22, D:2) a +0 club (20, -6, D:2) 17 stones (21, -12, D:2) a +0 chain mail (24, -27, D:2) a +0 club (28, -23, D:2) a +0 dagger (28, -22, D:2) a +0 leather armour (28, -20, D:2) a +0 whip (33, -5, D:2) 17 stones (36, -36, D:2) 22 sling bullets (47, -3, D:2) 28 stones Level 3 of the Dungeon (4, -8, D:3) a +0 whip (12, -17, D:3) a +0 ring mail (12, 4, D:3) a +0 short sword a stone (14, -28, D:3) a +0 short sword (14, 4, D:3) a stone (20, 3, D:3) a +0 robe (20, 5, D:3) a +0 club (25, -22, D:3) a +0 whip (26, -22, D:3) a +0 flail a +0 spear a +0 halberd (28, -22, D:3) 25 stones (35, -34, D:3) a cursed -1 club (35, -28, D:3) 20 stones (36, 14, D:3) a +0 plate armour (36, 18, D:3) a +0 hunting sling 23 stones (38, -34, D:3) a +0 club (39, 15, D:3) a +0 club (44, -16, D:3) 17 stones (45, 13, D:3) a +0 robe (51, -11, D:3) a stone (52, -11, D:3) a stone (52, -8, D:3) a +0 ring mail a +0 buckler Level 4 of the Dungeon (0, 0, D:4) 4 large rocks (6, -10, D:4) a +0 dagger (8, -7, D:4) a cursed -1 hunting sling (12, 9, D:4) a +0 club (14, -31, D:4) 4 stones (15, -29, D:4) 3 stones (15, -28, D:4) a +0 flail a +0 leather armour (16, -27, D:4) a stone (17, -30, D:4) a +0 hand axe 27 stones (23, -16, D:4) 15 stones (25, -9, D:4) a potion of degeneration (27, -34, D:4) a +0 robe (37, -37, D:4) a +0 dagger (44, -15, D:4) 14 stones (45, -20, D:4) a +0 short sword of draining (47, -15, D:4) a +0 chain mail (49, -1, D:4) a +0 trident (53, -1, D:4) a +0 leather armour (54, -34, D:4) a +0 leather armour a +0 falchion Level 5 of the Dungeon (0, 0, D:5) a +0 war axe (1, -14, D:5) a +0 robe a +0 dagger a +0 leather armour (2, -24, D:5) a +0 hunting sling (2, -16, D:5) a +0 leather armour a +0 mace (11, -26, D:5) a +0 war axe (14, -11, D:5) a +0 robe a +0 dagger (17, -28, D:5) a +0 flail a +0 ring mail (17, -27, D:5) a +0 trident a +0 ring mail 11 stones (19, -17, D:5) a +0 whip a +0 dagger a +0 robe (22, -26, D:5) a +0 whip (25, 1, D:5) 21 stones (27, 1, D:5) a +0 leather armour (28, -14, D:5) a +0 ring mail (29, -8, D:5) a +0 robe (34, -27, D:5) 18 stones Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (3, -7, D:6) the +5 robe of Misfortune {*Contam Harm *Corrode *Drain *Slow EV+5} It affects your evasion (+5). It causes magical contamination when unequipped. It may corrode you when you take damage. It causes draining when unequipped. It may slow you when you take damage. It increases damage dealt and taken. (7, -36, D:6) a +0 hand axe (8, -35, D:6) a +0 robe a +0 ring mail a +0 short sword a +0 dagger (15, 2, D:6) a +0 glaive a +0 plate armour (17, 7, D:6) a +1 dagger of draining a +0 robe (22, -33, D:6) a +0 shortbow (27, -38, D:6) a +1 hand axe of chopping (34, 4, D:6) a cursed +0 war axe Level 7 of the Dungeon (15, 16, D:7) a cursed -2 spear (20, 36, D:7) 31 stones (36, 19, D:7) a +0 war axe a +0 leather armour a +0 dagger a +0 robe a scorpion corpse an orc skeleton (37, 46, D:7) a cursed +0 plate armour (45, 7, D:7) 26 stones (46, 24, D:7) a +0 short sword (49, 12, D:7) a +0 club (still there?) a poisoned dart (still there?) (50, 14, D:7) a throwing net (51, 16, D:7) a throwing net the Ecumenical Temple