Xerdoz Level 1 of the Dungeon (10, 31, D:1) a +0 dagger (19, 43, D:1) a +0 mace (30, 50, D:1) a +0 scale mail (36, 4, D:1) a +0 hand axe (38, 39, D:1) a +0 hunting sling (39, 37, D:1) a +0 helmet (53, -5, D:1) 17 arrows (56, 33, D:1) a +0 club (57, 34, D:1) a +0 dagger (60, -2, D:1) 16 arrows (61, 20, D:1) a +0 dagger (62, 41, D:1) a +0 short sword (63, 11, D:1) a +0 leather armour (64, 21, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 club (5, 24, D:2) a +0 dagger (10, 27, D:2) a cursed +0 ring mail (20, 43, D:2) a +0 ring mail (47, 12, D:2) a cursed +0 leather armour (48, 16, D:2) a +0 club (49, 11, D:2) a +0 robe (50, 12, D:2) a +0 short sword (52, 14, D:2) a +0 dagger (57, 3, D:2) a cursed +0 leather armour (60, 34, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 18 bolts (6, -16, D:3) a +0 leather armour (16, 0, D:3) a +0 whip (16, 1, D:3) a +0 club (17, -18, D:3) a +0 club (19, -7, D:3) a +0 dagger (22, -15, D:3) a +0 ring mail (23, -9, D:3) 15 bolts (32, -12, D:3) a +0 flail a +0 leather armour (34, -20, D:3) a potion of flight (35, -18, D:3) 7 bolts (35, -17, D:3) a +0 whip (37, 8, D:3) a +0 whip (57, 19, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 spear (8, 15, D:4) a +0 ring mail a +0 club (9, 0, D:4) a +0 short sword (9, 11, D:4) a +0 spear (22, 16, D:4) a +0 centaur barding (32, 28, D:4) a +0 hand axe (35, 14, D:4) a +0 chain mail (46, -1, D:4) a +0 giant club (52, 7, D:4) a +0 trident Level 5 of the Dungeon [Shop] Muhunloo's Weapon Emporium a +3 hand crossbow of velocity (333 gold) 18 poisoned darts (108 gold) a +1 scimitar of slicing (195 gold) a +5 vampiric hand axe (540 gold) a +1 spear of venom (159 gold) 8 poisoned darts (48 gold) a +3 quarterstaff of protection (327 gold) 4 boomerangs (30 gold) a cursed -3 rapier (1 gold) a +1 spear of piercing (172 gold) a +0 war axe (52 gold) a +0 long sword (52 gold) 24 bolts (72 gold) a +0 hand axe (45 gold) (0, 0, D:5) a wand of random effects (5) a +4 ring of strength (6, 6, D:5) 17 arrows (11, -12, D:5) a +0 leather armour (15, 23, D:5) a +0 mace (23, 6, D:5) a +0 chain mail a +2 flail of draining (28, -13, D:5) the +3 ring mail of Raown {rPois rC+} It protects you from cold. It protects you from poison. (28, -9, D:5) a +0 rapier (30, 18, D:5) a +0 leather armour (36, 6, D:5) a +0 hunting sling of freezing (37, -21, D:5) a +0 falchion a +0 giant club (37, -8, D:5) a +0 whip (38, -21, D:5) a +0 club a +0 mace (39, -20, D:5) a +0 ring mail a +2 dagger of speed (40, 18, D:5) a cursed +0 club (41, 11, D:5) a +0 scimitar (42, -21, D:5) a +0 dagger (42, 21, D:5) a +0 shortbow 17 arrows (44, 21, D:5) 2 arrows (49, -17, D:5) a +0 leather armour (49, -6, D:5) a +0 spear Level 6 of the Dungeon (4, -3, D:6) a cursed +0 scale mail (5, -26, D:6) a +0 giant club (5, -25, D:6) an arrow (6, -25, D:6) an arrow (12, -23, D:6) 7 arrows a +0 shortbow (12, -14, D:6) a +0 scale mail (16, -7, D:6) the cursed +0 flail of the Common Good {crush, rPois} It inflicts extra damage upon your enemies. It protects you from poison. It has a curse placed upon it. (17, -9, D:6) a +0 giant spiked club (18, -13, D:6) a +0 chain mail a +3 short sword (22, -18, D:6) a +0 ring mail a +0 falchion (22, -17, D:6) a +0 war axe (23, -16, D:6) a +1 helmet (31, 5, D:6) a +0 trident Level 7 of the Dungeon (9, -4, D:7) a cursed -1 giant spiked club (11, -6, D:7) an arrow (12, -7, D:7) 13 arrows a +0 shortbow (12, -4, D:7) a +0 shortbow 4 arrows (13, -6, D:7) 8 arrows (14, -5, D:7) 2 arrows (14, -3, D:7) 2 arrows (15, -3, D:7) 2 arrows (16, -19, D:7) a +0 giant club (16, -2, D:7) 2 arrows (20, -2, D:7) an arrow (21, -3, D:7) an arrow (22, -14, D:7) a +0 plate armour (22, -4, D:7) an arrow (23, -8, D:7) a +0 chain mail (25, 28, D:7) a cursed -1 giant club (27, -8, D:7) a cursed -1 leather armour (32, -1, D:7) a +0 pair of boots (38, -15, D:7) a +0 arbalest (43, -23, D:7) a +0 hand axe a +0 animal skin Level 8 of the Dungeon (4, -8, D:8) a +2 dagger of speed a +0 robe (7, -4, D:8) 2 arrows a +0 dagger of venom a +0 leather armour (7, -1, D:8) a +0 shortbow 25 arrows (10, -1, D:8) a +0 short sword (13, 18, D:8) a +0 spear (24, 22, D:8) a +0 robe (25, 27, D:8) a +0 shortbow 19 arrows (29, 10, D:8) a +0 giant club (33, 14, D:8) a +2 flail of protection (38, 16, D:8) a +0 club (41, 5, D:8) a cursed +0 pair of boots (41, 15, D:8) a +4 short sword of freezing a +0 robe (43, 12, D:8) a cursed +0 falchion a +0 robe a +0 mace a +0 robe (47, 24, D:8) a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (1, -15, D:9) a +0 quarterstaff (3, 10, D:9) a +0 mace (4, -19, D:9) a +1 robe of cold resistance an uncursed staff of cold (8, 6, D:9) a +0 leather armour (10, -3, D:9) a +0 ring mail a +0 hand axe (12, 6, D:9) a +0 robe a +0 plate armour a +0 dagger a +0 trident a +0 falchion a +0 chain mail (14, 11, D:9) a +0 leather armour a +0 club a +1 dagger of venom a +0 hand axe a +0 plate armour (18, -5, D:9) a +0 ring mail (21, -20, D:9) a +0 ring mail (31, 28, D:9) a +0 robe a +0 dagger (33, 28, D:9) a +0 scale mail a +0 leather armour a +0 dagger a +0 robe a +0 flail a +0 club (34, -12, D:9) a +0 quarterstaff (34, 25, D:9) a +0 leather armour a +0 hand axe (35, -16, D:9) a wand of random effects (19) (38, -7, D:9) an arrow (38, -4, D:9) an arrow (38, 12, D:9) a +0 giant spiked club (39, -5, D:9) 2 arrows (39, 0, D:9) a +0 shortbow 19 arrows (51, 11, D:9) a +0 shortbow 29 arrows (52, 12, D:9) 2 arrows Level 10 of the Dungeon (0, 0, D:10) a wand of acid (6) (5, -4, D:10) a +0 short sword (unseen) (6, -4, D:10) 2 stones (8, -9, D:10) a +0 trident (11, -1, D:10) a sling bullet (17, -25, D:10) a book of Flames (20, -22, D:10) a +0 dagger a +0 robe (20, -12, D:10) a +0 war axe (22, -19, D:10) a +0 plate armour (27, -11, D:10) the +9 hand axe "Getece" {chop, +Rage +Inv rElec Stlth+} It inflicts extra damage upon your enemies. It insulates you from electricity. It lets you turn invisible. It lets you go berserk. It makes you more stealthy. (27, 13, D:10) a +0 leather armour (32, -23, D:10) a cursed -3 club (32, 4, D:10) a +0 plate armour (33, -23, D:10) a +0 dagger a +0 ring mail (35, 6, D:10) 2 stones (36, -1, D:10) 16 gold pieces (37, 12, D:10) a book of Debilitation (39, 10, D:10) a stone (39, 11, D:10) a stone (39, 12, D:10) a stone (40, -1, D:10) a stone the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 19 gold pieces (1, -10, Lair:1) a stone (1, -8, Lair:1) a potion of curing (7, -15, Lair:1) a +0 hunting sling (8, -3, Lair:1) a stone (10, -28, Lair:1) a potion of mutation (10, 15, Lair:1) 4 boomerangs (12, -30, Lair:1) a stone (12, -24, Lair:1) a stone (12, -6, Lair:1) a porcupine corpse (skeletalised by now) (14, -25, Lair:1) a water moccasin corpse (21, -30, Lair:1) 3 stones (24, -26, Lair:1) 15 stones (26, -31, Lair:1) 19 gold pieces (33, -5, Lair:1) a +0 leather armour (34, 3, Lair:1) a +0 leather armour (35, -2, Lair:1) a cursed -1 leather armour