Xerdoz Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, -5, D:1) a +0 short sword (7, -8, D:1) a +0 dagger (8, 14, D:1) a +0 club (9, -25, D:1) a +0 pair of gloves (9, -9, D:1) 18 arrows (13, 24, D:1) 4 boomerangs a +0 dagger (16, 0, D:1) a +0 ring mail (19, -23, D:1) a +0 club (25, 7, D:1) a +0 dagger (34, -10, D:1) a +0 short sword (38, -12, D:1) a +0 short sword (38, 5, D:1) a +0 ring mail (62, 17, D:1) 10 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 flail (0, 1, D:2) a cursed -1 club (6, 5, D:2) a +0 robe (11, 14, D:2) a +0 club (31, 10, D:2) a +0 club a cursed -1 dagger a +0 hunting sling (38, 36, D:2) a +0 club (42, 35, D:2) a cursed -2 club (42, 38, D:2) a +0 rapier (48, 13, D:2) a +0 dagger (48, 14, D:2) a +0 club a +0 dagger (48, 17, D:2) a +0 club (51, 11, D:2) a +0 animal skin a +0 whip Level 3 of the Dungeon (5, 17, D:3) a +0 war axe (9, 15, D:3) a +0 short sword (11, 12, D:3) a +0 dagger a cursed +0 robe (11, 21, D:3) a +0 short sword (11, 23, D:3) a +0 chain mail a +0 dagger (13, 7, D:3) a +0 leather armour (13, 14, D:3) 13 arrows (13, 15, D:3) a stone (13, 22, D:3) a +0 club (14, 5, D:3) 24 arrows (21, 14, D:3) a +0 rapier (24, 24, D:3) a +0 hunting sling (26, 17, D:3) a +0 short sword (27, 18, D:3) a +0 ring mail (31, 30, D:3) a +0 dagger a +0 club (36, 20, D:3) 8 boomerangs (37, 10, D:3) a +0 hand axe a +0 leather armour (37, 21, D:3) a +0 short sword (38, 21, D:3) a +0 whip (40, 17, D:3) a +0 quarterstaff (43, 22, D:3) a +0 mace Level 4 of the Dungeon (6, -8, D:4) a cursed +0 hand axe (9, -12, D:4) a +0 leather armour of cold resistance (12, -20, D:4) 18 arrows (12, -15, D:4) a +0 chain mail (12, -2, D:4) a +0 falchion (14, 11, D:4) a +0 helmet (17, -9, D:4) a +0 ring mail a +0 club (29, -1, D:4) the +1 dagger of the Lonely Scars {antimagic, -Tele rPois rF+++ Dex+3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+3). It renders you almost immune to fire. It protects you from poison. It prevents most forms of teleportation. (30, 2, D:4) 12 arrows (31, -12, D:4) a +0 mace (32, -12, D:4) a +0 short sword (32, 11, D:4) a +0 leather armour (33, 14, D:4) a cursed amulet of inaccuracy a -2 ring of evasion (36, -1, D:4) a +0 dagger (37, -18, D:4) a +0 leather armour (39, -9, D:4) a +0 leather armour a cursed -2 flail (42, -14, D:4) a +0 flail (42, -12, D:4) a +0 club (42, -9, D:4) a +0 scale mail (44, 3, D:4) 19 arrows (53, 7, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) 17 arrows (3, 3, D:5) a +0 leather armour (12, 16, D:5) a +0 shortbow 16 arrows (17, 34, D:5) a +0 short sword (21, -22, D:5) a +0 robe (28, -20, D:5) a +0 whip (30, -16, D:5) a +0 war axe (38, 40, D:5) 10 arrows (40, 27, D:5) a +0 flail a +0 ring mail (41, 27, D:5) a +0 dagger (44, -5, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) an arrow (0, 1, D:6) a +0 flail (0, 2, D:6) a +0 shortbow 17 arrows (1, -1, D:6) an arrow (3, 32, D:6) a +0 flail (7, 0, D:6) a +0 shortbow 22 arrows (8, -1, D:6) an arrow (10, 34, D:6) a +0 whip (11, 0, D:6) 2 arrows (11, 1, D:6) an arrow (11, 33, D:6) a cursed -2 dagger a +0 robe a cursed -1 short sword (13, 8, D:6) a +0 leather armour (13, 34, D:6) a +0 halberd a +0 chain mail (14, -4, D:6) an arrow (26, 33, D:6) a +0 robe a +3 dagger (28, -11, D:6) a +0 leather armour a +0 mace (30, -13, D:6) a +0 scale mail a +0 hand axe (30, -10, D:6) a +0 leather armour a +0 mace (35, -2, D:6) a +0 falchion (36, 25, D:6) 14 arrows (41, 31, D:6) a +0 leather armour (46, -12, D:6) a +0 robe a +0 dagger (46, -11, D:6) a +0 short sword (46, -10, D:6) a +0 leather armour a +0 mace a +0 ring mail (46, 6, D:6) a +2 pair of gloves (50, -8, D:6) a +0 dagger (52, -9, D:6) a +0 giant club (52, 3, D:6) a +0 robe (54, 30, D:6) a +0 dagger (74, 33, D:6) a +0 scale mail (75, 23, D:6) a +0 mace a +0 plate armour (75, 27, D:6) a cursed +0 spear a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 robe a +0 long sword a +0 robe a +2 dagger of speed (0, 2, D:7) a +0 robe a +5 falchion (2, -1, D:7) a +0 robe a +0 long sword (6, -3, D:7) a +0 plate armour a +0 war axe (16, 14, D:7) a +0 flail (20, -4, D:7) a +0 dagger (22, -4, D:7) a +0 whip (23, -4, D:7) a +0 dagger (35, 22, D:7) the +8 frozen axe "Frostbite" {freezing cloud, *Noise +Fly rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It lets you fly. It may make noises in combat. (38, 23, D:7) 26 arrows (39, 18, D:7) a cursed +0 chain mail a cursed +0 short sword (52, -17, D:7) a +0 dagger (53, -13, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 halberd a +0 chain mail (5, 0, D:8) a +0 scimitar (9, 29, D:8) a +0 arbalest (16, 31, D:8) a +0 giant spiked club (23, 9, D:8) a cursed -3 giant club (26, -4, D:8) a +0 great sword (29, 17, D:8) a +0 giant club (32, 20, D:8) a cursed +0 giant spiked club a +0 giant spiked club (38, 24, D:8) 23 arrows (39, -1, D:8) a +0 whip a +0 leather armour a +0 falchion a +0 scale mail a +0 war axe (40, -1, D:8) a +0 dagger 3 boomerangs a +0 leather armour (49, 22, D:8) a +0 whip (53, 28, D:8) a cursed -1 hand axe (53, 29, D:8) a +0 chain mail 4 boomerangs a +0 mace (53, 30, D:8) a +0 falchion (56, 20, D:8) 12 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 rapier (14, 26, D:9) a cursed -1 short sword (27, 1, D:9) an arrow (28, 2, D:9) an arrow (29, -24, D:9) 17 bolts (30, 2, D:9) 19 arrows a +0 shortbow (32, -20, D:9) a cursed amulet of harm (37, 13, D:9) a +0 club (44, 10, D:9) a +0 whip of venom (47, -13, D:9) a +0 dagger (51, -15, D:9) a +0 dagger a +0 robe (51, 14, D:9) a +0 dagger (52, 14, D:9) a +0 dagger of draining a +0 robe (54, 5, D:9) a scarf of spirit shield (55, 14, D:9) a +0 battleaxe a +0 plate armour (57, 5, D:9) a +0 quarterstaff (58, 3, D:9) a +0 dagger (59, 0, D:9) a +0 mace a +3 hunting sling (59, 3, D:9) a +0 dagger a cursed +0 chain mail (59, 7, D:9) a +0 dagger a +0 robe (59, 8, D:9) a +0 giant club a +0 giant club (59, 10, D:9) a +0 hand axe a +0 plate armour (59, 11, D:9) a +0 dagger a +0 robe (59, 13, D:9) a +0 club a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 robe (0, 11, D:10) a scroll of teleportation (1, 10, D:10) 20 gold pieces (1, 11, D:10) a +0 leather armour (5, 6, D:10) 2 arrows (7, 2, D:10) an arrow (7, 8, D:10) 11 stones (8, 1, D:10) an arrow (11, -3, D:10) an arrow (12, -2, D:10) an arrow (12, -1, D:10) an arrow (16, 5, D:10) a +0 whip (17, 5, D:10) a +0 spear (19, -3, D:10) a +0 dagger a +0 robe (19, 1, D:10) a +0 long sword a +0 chain mail a +0 flail (21, 4, D:10) a +0 club (unseen) the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a stone (3, 0, Lair:1) a stone (5, 0, Lair:1) a stone (10, -15, Lair:1) a +1 great sword of holy wrath a +0 chain mail (13, -20, Lair:1) 4 javelins (18, -14, Lair:1) a +0 ring mail (21, -32, Lair:1) a stone (27, -33, Lair:1) a +0 flail (33, -18, Lair:1) the cursed +0 scale mail of Hide-and-Seek {rPois MR++ MP+9 Int+2} It affects your intelligence (+2). It protects you from poison. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It has a curse placed upon it. (41, 13, Lair:1) a lamp of fire (42, -8, Lair:1) a cursed -1 robe (48, 13, Lair:1) a stone (49, 8, Lair:1) a stone (49, 9, Lair:1) a stone (50, 10, Lair:1) 13 stones (52, 5, Lair:1) a ration (53, -6, Lair:1) a wand of flame (15) an ice cave (0, 0, IceCv) 16 gold pieces (1, -1, IceCv) the ring of Zin's Displeasure {rC++ EV+1 Int-2 SInv} [ring of evasion] It affects your evasion (+1). It affects your intelligence (-2). It greatly protects you from cold. It lets you see invisible. (1, 0, IceCv) an uncursed ring of fire (1, 1, IceCv) 23 gold pieces (2, -1, IceCv) 23 gold pieces (2, 0, IceCv) 20 gold pieces (2, 1, IceCv) 20 gold pieces (3, 0, IceCv) 21 gold pieces (3, 1, IceCv) the ring of the Evil One {Wiz MR+ Str+4 Dex-4 Stlth+} [ring of wizardry] It improves your spell success rate. It affects your strength (+4). It affects your dexterity (-4). It affects your resistance to hostile enchantments. It makes you more stealthy. (4, 1, IceCv) 26 gold pieces (7, 1, IceCv) 16 gold pieces (8, 0, IceCv) 4 gold pieces (8, 1, IceCv) 13 gold pieces (9, -1, IceCv) 12 gold pieces (9, 0, IceCv) 30 gold pieces (9, 1, IceCv) 26 gold pieces