Dungeon Crawl Stone Soup version bcrawl-1.21.2-20-g6d45ba5942 (webtiles) character file. Game seed: 17341855724589000610 1 Xerdoz the Magician (level 1, 13/14 HPs) Began as a Djinni Wizard on Feb 29, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:37 (38 turns). Xerdoz the Magician (Djinni Wizard) Turns: 38, Time: 00:00:38 Health: 13/14 AC: 2 Str: 9 XL: 1 Next: 16% Magic: 2/6 EV: 12 Int: 20 God: Gold: 0 SH: 0 Dex: 9 Spells: 8/9 levels left rFire . . . SeeInvis . a - +0 staff rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . c - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... Rnd*Rage + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: flying A: never pass out, berserk 2, blurry vision 2, wild magic 1, MP-powered wands, floating a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 staff (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Potions f - a potion of brilliance Comestibles e - a ration {!d} Skills: + Level 2.0 Dodging + Level 1.5 Stealth + Level 4.5 Spellcasting + Level 1.1 Conjurations Level 1.0 Summonings Level 1.2 Translocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 12% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 16% 2 #...... Call Imp Summ ##.... 17% 2 #...... Conjure Flame Conj/Fire #....... 36% 3 ##..... Mephitic Cloud Conj/Pois/Air #....... 38% 3 ##..... Spider Form Tmut/Pois #.. 45% 3 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/12) Altars: Innate Abilities, Weirdness & Mutations You never pass out after going berserk. You often lose your temper in combat. Scrolls take you longer to read. Your spells are a little harder to cast, but a little more powerful. You expend magic power (3 MP) to strengthen your wands. Your body floats in the air. Message History Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (heavily wounded) The magic dart hits the bat. The bat is severely wounded. The bat hits you. Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (severely wounded) The magic dart hits the bat. You kill the bat! Sorry, you're not good enough to have a special ability. Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #. ♣.# ###+### ... ....... ♣♣.# .⌠...⌠. #..###....... #..#.@..†⌠... #..#.#....... #....#.⌠...⌠. ##.###....... ###.# ###+### ##.#.# ####....######.# +............... ####....######## There were no monsters in sight! Vanquished Creatures A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Xerdoz the Djinni Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 38 | D:1 | Quit the game Action || total -------------------------++------- Cast: Magic Dart || 3