Xiguana the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (7, 6, D) a scroll of holy word (10, 1, D) a +0 war axe a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a +0 shield a +0 scale mail the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 3, D) a ball python corpse (61, 8, D) an uncursed staff of conjuration (61, 11, D) a tarantella corpse (61, 12, D) a scorpion corpse (62, 0, D) the +0 robe "Samutheq" {rF+ Str+4} It affects your strength (+4). It protects you from fire. (62, 8, D) a crystal ball of energy (62, 9, D) a scroll of brand weapon (63, 8, D) a sack of spiders (63, 11, D) a scorpion corpse (67, 0, D) the cursed +2 whip of Conscience {drain, Int+4} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). It has a curse placed upon it. (67, 2, D) a scorpion corpse (69, 0, D) a +1 rapier of venom (69, 2, D) a scorpion corpse (70, 8, D) a Fen Folio (70, 9, D) a +0 long sword (71, 8, D) an uncursed staff of conjuration (71, 11, D) a shapeshifter corpse (72, 8, D) a +2 flail of pain (72, 9, D) a +0 rapier (72, 10, D) the +6 scythe of Wariness {elec, rElec} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. (unseen) (73, 1, D) a +2 morningstar of holy wrath (75, 1, D) an uncursed staff of poison (75, 3, D) a jackal corpse