Xiguana Level 1 of the Dungeon (0, 0, D:1) a stone a +0 club (0, 1, D:1) a stone (1, -2, D:1) a +0 short sword 3 stones (8, 9, D:1) 10 arrows (12, -2, D:1) a +0 club (14, -30, D:1) 18 poisoned needles (14, 8, D:1) a +3 hunting sling of velocity (17, -24, D:1) a stone (19, -22, D:1) a +0 short sword (21, -16, D:1) a +0 club (unseen) (21, -2, D:1) a +0 short sword (25, -3, D:1) a +0 dagger (26, 10, D:1) a +0 club (29, 8, D:1) a +0 leather armour (31, -29, D:1) a +0 hunting sling (36, 5, D:1) a +0 short sword (37, 6, D:1) a +3 whip (44, -16, D:1) 23 stones (51, -2, D:1) a cursed -3 club (unseen) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (11, 7, D:2) 12 sling bullets (12, 15, D:2) 5 poisoned needles (13, 15, D:2) a +0 club (20, 7, D:2) a +0 robe (22, -26, D:2) 19 stones (23, 19, D:2) 5 sling bullets (26, -34, D:2) 8 stones (29, 9, D:2) a +0 spear (34, -12, D:2) 13 sling bullets (34, 18, D:2) 17 arrows (36, -14, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 18 sling bullets (2, 12, D:3) a +0 mace (5, 4, D:3) a stone (5, 11, D:3) a +2 quarterstaff of chaos (7, 1, D:3) a stone (7, 2, D:3) a stone (8, -14, D:3) a +0 club (10, 35, D:3) 14 sling bullets (11, -28, D:3) a +0 robe (15, -7, D:3) a +0 dagger a +0 leather armour (49, 14, D:3) a +0 helmet (56, -10, D:3) a cursed +0 club (60, -14, D:3) a +0 quarterstaff (62, 23, D:3) 16 bolts Level 4 of the Dungeon [Shop] Siagidol's Antique Armour Shoppe a +0 scale mail (116 gold) a +0 pair of boots (130 gold) a +2 pair of boots of flying (623 gold) the +2 hat of the High Council {Archmagi, Wiz- Stlth-} (1293 gold) It makes you less stealthy. a +0 scale mail (116 gold) a +2 ring mail of cold resistance (609 gold) a cursed +0 ring mail (29 gold) a +0 cloak of invisibility (333 gold) [Shop] Orchiteh's Weapon Shoppe a cursed -1 spear (1 gold) a +0 mace (36 gold) a +0 club (12 gold) the cursed +2 halberd of Edon Jap {elec, +Rage rF+++ MR-} (699 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It renders you almost immune to fire. It affects your resistance to hostile enchantments. It lets you go berserk. It has a curse placed upon it. a +0 dagger (24 gold) a +0 club (12 gold) a +0 flail (42 gold) 17 sling bullets (102 gold) [Shop] Vekk's Gadget Emporium a crystal ball of energy (200 gold) a fan of gales (400 gold) a phial of floods (400 gold) a box of beasts (200 gold) a wand of flame (28/48) (150 gold) a +0 rod of shadows (11/11) (800 gold) a wand of paralysis (14/24) (160 gold) a crystal ball of energy (200 gold) a +0 rod of shadows (12/12) (850 gold) [Shop] Ebly's Food Shoppe (Shop contents are unknown) [Shop] Inleid's Weapon Boutique a +0 falchion (33 gold) the +7 longbow "Piercer" {penet, EV-2} (434 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). a +0 spear (33 gold) a +10 shortbow (605 gold) a +0 hand axe (33 gold) a +0 whip (27 gold) 24 stones (26 gold) a +0 spear (33 gold) a +0 shortbow (33 gold) the +5 scythe "Finisher" {speed, Str+3} (520 gold) Attacks with this weapon are significantly faster. It affects your strength (+3). a +0 spear (33 gold) (0, 0, D:4) 18 stones (9, -38, D:4) 17 stones (23, 12, D:4) a +0 hand axe (28, -14, D:4) a +0 robe (33, -12, D:4) 13 stones (41, -5, D:4) a +0 dagger (43, -6, D:4) a +0 robe (51, -14, D:4) a +0 dagger (56, -9, D:4) a +0 ring mail a +0 short sword a +0 club 4 tomahawks a +0 club a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 falchion (11, 12, D:5) 11 stones (13, -44, D:5) 6 poisoned needles (24, 12, D:5) a +0 flail a +0 flail a +0 flail a +3 dagger a +0 robe (54, 2, D:5) 23 stones Level 6 of the Dungeon (3, -4, D:6) a +0 falchion (10, 3, D:6) a +0 chain mail (unseen) (10, 44, D:6) a +0 club (14, 7, D:6) a +0 animal skin (15, -5, D:6) 13 stones (15, 8, D:6) a +0 animal skin (16, 8, D:6) a +2 whip of flaming a +0 robe (20, 51, D:6) a +0 chain mail a +0 chain mail (20, 53, D:6) 12 stones (21, 34, D:6) a +0 animal skin (21, 35, D:6) a +0 animal skin (21, 36, D:6) a +0 club a +3 halberd a +0 chain mail (21, 37, D:6) a +0 hand axe (27, 39, D:6) a cursed +0 rapier (44, 1, D:6) a +2 flail of protection a +0 chain mail Level 7 of the Dungeon [Shop] Ymohat's Island Escapes (Shop contents are unknown) [Shop] Saqam's Antique Armour Shop the +5 plate armour of the Moon {MR+ rCorr} (1787 gold) It affects your resistance to hostile enchantments. It protects you from acid and corrosion. a +0 leather armour of fire resistance (243 gold) a +0 helmet of see invisible (310 gold) the +2 helmet of Namoebbill {MR- rCorr Str-3 Slay+6} (1128 gold) It affects your strength (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It affects your resistance to hostile enchantments. It protects you from acid and corrosion. a +0 robe (18 gold) a +0 ring mail (108 gold) a +0 pair of boots (121 gold) a +0 ring mail (108 gold) a +0 chain mail (121 gold) a +0 leather armour (54 gold) (0, 0, D:7) 14 bolts (5, 17, D:7) a +0 ring mail (12, 17, D:7) a quokka skeleton (15, 14, D:7) a +0 robe (17, 18, D:7) a +0 spear (29, -4, D:7) a +0 giant club (30, -5, D:7) a human skeleton (33, -2, D:7) a +0 leather armour (34, 25, D:7) a +0 dagger (35, 15, D:7) a +0 leather armour a +0 short sword of draining (38, -6, D:7) a +1 mace of holy wrath Level 8 of the Dungeon [Shop] Kerhyut's Distillery 2 potions of curing (72 gold) 2 potions of heal wounds (120 gold) a potion of berserk rage (60 gold) a potion of haste (120 gold) a potion of ambrosia (96 gold) (0, 0, D:8) a potion of magic (3, -14, D:8) a +0 ring mail (4, -14, D:8) 9 sling bullets (7, -7, D:8) a potion of heal wounds (29, 10, D:8) a bread ration (30, 12, D:8) 13 stones Level 9 of the Dungeon (0, 0, D:9) a cursed +0 giant club (5, 5, D:9) a +0 leather armour (7, 8, D:9) 7 sling bullets the Ecumenical Temple