Xiguana Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 21, D:1) 14 arrows (10, 27, D:1) a -4 ring of slaying (14, 33, D:1) 18 poisoned needles (19, 10, D:1) a stone (20, 13, D:1) 2 stones (28, 15, D:1) a +0 chain mail (30, -3, D:1) a +0 dagger (38, 20, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, 30, D:2) a +0 spear (10, 0, D:2) a +0 club (14, -12, D:2) a +0 scale mail (17, 19, D:2) a +0 scale mail (25, 20, D:2) a +0 whip (32, 21, D:2) a +0 club (32, 25, D:2) a +0 chain mail (40, 30, D:2) 19 stones Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe a +0 scale mail (2, 0, D:3) a +0 club (23, 7, D:3) a +0 short sword (31, 40, D:3) a +0 dagger (35, 27, D:3) 16 stones a cursed -1 club a +0 hunting sling (43, 35, D:3) 2 potions of degeneration Level 4 of the Dungeon [Shop] Xayxux's Distillery a potion of might (52 gold) a potion of curing (39 gold) a potion of cancellation (104 gold) a potion of flight (39 gold) a potion of brilliance (52 gold) a potion of degeneration (13 gold) (0, 0, D:4) 11 stones (15, 37, D:4) a +0 chain mail (19, 38, D:4) 13 sling bullets (24, 30, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) a cursed +0 leather armour (7, 8, D:5) 20 sling bullets (15, 40, D:5) a +0 long sword (19, 38, D:5) 10 gold pieces Level 6 of the Dungeon (0, 0, D:6) a +0 robe (3, -11, D:6) a +0 giant club (5, 10, D:6) a +0 flail (5, 11, D:6) a +0 dagger a cursed +0 robe (6, 6, D:6) a +0 flail (6, 7, D:6) a +0 war axe (6, 12, D:6) a +0 robe (8, 7, D:6) 18 arrows (14, 0, D:6) a +0 club (unseen) (14, 4, D:6) 20 poisoned needles (17, -12, D:6) 19 stones (26, -13, D:6) a +0 scale mail (29, -5, D:6) a +0 hand axe (37, 25, D:6) a +0 dagger Level 7 of the Dungeon [Shop] Syfikiec's Weapon Boutique a +0 hunting sling (22 gold) a +0 glaive (97 gold) 19 arrows (57 gold) a +0 short sword (45 gold) a +0 mace of draining (111 gold) the +8 falchion of the Hand {drain, *Contam +Blink rC+ MR++} (1038 gold) A truly terrible weapon, it drains the life of those it strikes. It protects you from cold. It affects your resistance to hostile enchantments. It lets you blink. It causes magical contamination when unequipped. 19 bolts (57 gold) a +0 glaive (97 gold) a +0 great sword of protection (147 gold) (0, 0, D:7) a +0 dagger (2, 7, D:7) a +0 hat (11, -2, D:7) 21 arrows (12, -24, D:7) a +0 scale mail a +0 hand axe a +0 mace (13, -8, D:7) a +0 chain mail a cursed -3 morningstar (14, -9, D:7) a +0 robe a +0 dagger (14, -8, D:7) a +0 club (15, -10, D:7) a +0 leather armour a +0 club (25, -23, D:7) 27 stones (28, -17, D:7) a +0 leather armour (28, 5, D:7) a +0 robe (30, 1, D:7) 23 arrows a +0 shortbow (32, 3, D:7) a +0 club (33, 3, D:7) a +0 flail (36, 5, D:7) a +0 short sword a +0 robe a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 long sword (2, -5, D:8) 16 stones (5, -1, D:8) a +0 robe (17, 7, D:8) 13 stones (30, -5, D:8) a +0 leather armour a +0 short sword (30, 15, D:8) 24 arrows (31, -4, D:8) a +0 leather armour (35, -5, D:8) a cursed +0 flail (37, -4, D:8) a +0 short sword a +0 ring mail (37, 17, D:8) 19 poisoned needles (38, -5, D:8) a +0 helmet a +0 dagger a +0 robe (38, -4, D:8) a +0 war axe (42, 4, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 robe (2, 3, D:9) a +0 robe (3, -5, D:9) a +0 club 14 stones (3, 11, D:9) a stone (still there?) a +0 shortbow (still there?) 21 arrows (still there?) (3, 12, D:9) 2 stones (3, 13, D:9) 12 stones (4, -8, D:9) a sling bullet (4, -7, D:9) a +0 quarterstaff a +0 hunting sling of velocity 25 sling bullets a +0 leather armour (5, -12, D:9) a stone (5, -11, D:9) 4 stones (5, 10, D:9) 3 stones (10, -10, D:9) a potion of degeneration (14, -27, D:9) 12 arrows (38, -23, D:9) an arrow (39, -23, D:9) a +0 shortbow 2 arrows (40, -24, D:9) an arrow (40, -23, D:9) an arrow (42, -24, D:9) 2 arrows (43, -24, D:9) an arrow Level 10 of the Dungeon (0, 0, D:10) 22 arrows (0, 6, D:10) a +0 shortbow (10, 11, D:10) 16 arrows (12, 12, D:10) a +0 pair of gloves (25, -2, D:10) a +0 giant club (26, 46, D:10) 20 arrows a +0 shortbow (30, 3, D:10) a +0 scythe Level 11 of the Dungeon (0, 0, D:11) a +0 shortbow 23 arrows (7, -9, D:11) a +2 dagger of pain (8, -22, D:11) a cursed -1 giant club (11, 2, D:11) 24 stones (22, -19, D:11) a cursed -3 rapier a book of Callings a +0 long sword an uncursed ring of positive energy a book of Conjurations a book of Minor Magic a +0 scythe a +0 trident a cursed +0 robe (26, -38, D:11) a book of Frost (27, -49, D:11) a +0 giant club (29, -41, D:11) 21 stones (29, -22, D:11) a +0 giant club (30, -48, D:11) a +3 dagger of chaos a +0 robe (32, -11, D:11) 4 large rocks (48, -26, D:11) a +0 flail (unseen) (50, -27, D:11) a +2 dagger a +0 robe (50, -24, D:11) a +0 trident (unseen) (51, -46, D:11) a +0 giant club (51, -27, D:11) a +0 robe (51, -26, D:11) a +1 spear of distortion a +0 robe (51, -24, D:11) a +0 spear (unseen) (57, -48, D:11) a +0 club a +0 dagger a +0 club the Ecumenical Temple Level 1 of the Lair of Beasts (8, -28, Lair:1) a +0 robe a +1 animal skin the +3 quarterstaff "Goblinslayer" {speed, -Tele rPois rC+ SInv} Attacks with this weapon are significantly faster. It protects you from cold. It protects you from poison. It lets you see invisible. It prevents most forms of teleportation. Cheibriados disapproves of the use of such an item. (9, -28, Lair:1) a +0 dire flail (16, 9, Lair:1) a +0 mace (23, -25, Lair:1) 17 stones (28, 1, Lair:1) a scroll of noise (29, -10, Lair:1) (unseen) (30, -3, Lair:1) a book of Enchantments (31, -3, Lair:1) 12 arrows (45, 14, Lair:1) 19 sling bullets (46, -3, Lair:1) a +0 hand crossbow (51, 3, Lair:1) 23 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (6, -3, Lair:2) 18 arrows (18, -23, Lair:2) 14 sling bullets (19, 2, Lair:2) 11 poisoned needles (43, -5, Lair:2) an uncursed ring of stealth (58, -7, Lair:2) a +4 halberd of freezing Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 short sword (1, -23, Lair:3) a +2 pair of gloves (1, -21, Lair:3) a +0 plate armour (4, -13, Lair:3) a +0 leather armour (8, -15, Lair:3) a +0 falchion (12, -34, Lair:3) 11 stones (15, -36, Lair:3) a +0 falchion (22, 7, Lair:3) 21 sling bullets (24, -6, Lair:3) a scroll of noise (29, -30, Lair:3) the +3 scale mail of Parchuz {MP+9 Str+4 Int+4} It affects your strength (+4). It affects your intelligence (+4). It affects your magic capacity (+9). a book of Dreams (39, -30, Lair:3) a +0 flail (39, 0, Lair:3) a +0 falchion (41, -34, Lair:3) 16 arrows (46, -12, Lair:3) a book of Maledictions (48, -29, Lair:3) 15 stones (60, -8, Lair:3) the +5 flail "Haqy" {pain, rElec Str+3 Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+3). It insulates you from electricity. It makes you more stealthy. (60, 13, Lair:3) 18 arrows Level 4 of the Lair of Beasts (0, 0, Lair:4) 22 stones (44, -13, Lair:4) a +0 robe (45, -6, Lair:4) a +0 short sword a +0 robe (46, -11, Lair:4) a +0 ring mail (46, -9, Lair:4) a +0 scythe (52, -24, Lair:4) a wand of polymorph (8/24) (54, -13, Lair:4) a +0 chain mail (61, -2, Lair:4) 13 arrows (61, -1, Lair:4) 7 bolts Level 5 of the Lair of Beasts (0, 0, Lair:5) 26 stones (9, -8, Lair:5) 14 poisoned needles (11, 4, Lair:5) an elephant skeleton (12, 4, Lair:5) an elephant skeleton (15, 5, Lair:5) a killer bee corpse (18, -5, Lair:5) 21 stones (19, 2, Lair:5) a killer bee corpse (22, -6, Lair:5) a queen bee corpse (22, -3, Lair:5) a killer bee corpse a killer bee corpse (23, -7, Lair:5) a killer bee corpse (23, -5, Lair:5) a killer bee corpse (23, -4, Lair:5) a +0 hand axe a +0 robe (23, -3, Lair:5) a killer bee corpse a killer bee corpse (23, -2, Lair:5) a killer bee corpse (24, -5, Lair:5) a yak corpse (24, -4, Lair:5) a wolf corpse (24, -2, Lair:5) a killer bee corpse (still there?) a yak corpse (still there?) (25, 21, Lair:5) 22 gold pieces (27, -7, Lair:5) a killer bee corpse