Xiguana Level 1 of the Dungeon (0, 0, D:1) 22 arrows (12, 23, D:1) 18 poisoned needles (19, 18, D:1) a +0 dagger (20, 9, D:1) 26 stones (21, -2, D:1) a ration (23, 10, D:1) a +0 dagger (28, 11, D:1) a potion of curing (29, 15, D:1) a potion of curing a potion of haste (31, 14, D:1) a potion of curing (32, 2, D:1) a ration (34, 26, D:1) a ration (37, 12, D:1) 17 stones (38, 35, D:1) a +0 club (40, 15, D:1) a stone (40, 16, D:1) a +0 whip (41, 31, D:1) 22 stones (43, 10, D:1) a +0 short sword (43, 11, D:1) a stone a +0 club (43, 12, D:1) a +0 dagger a +0 club (44, 33, D:1) 26 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (3, 1, D:2) a stone (3, 2, D:2) a stone (7, -10, D:2) a +0 club (15, -11, D:2) a ration (15, 2, D:2) a potion of resistance (19, -19, D:2) a potion of lignification (22, -16, D:2) a +0 club (25, 8, D:2) a +0 chain mail (46, 15, D:2) a ration Level 3 of the Dungeon (0, 0, D:3) a potion of agility (2, 6, D:3) a cursed -2 club (3, 11, D:3) a +0 dagger of speed a potion of brilliance (24, 5, D:3) a +0 dagger (24, 6, D:3) a +2 dagger of speed a +0 ring mail (25, 7, D:3) a cursed -1 club (25, 8, D:3) a +0 mace (26, 21, D:3) a +0 chain mail (36, -2, D:3) a +0 whip (37, 10, D:3) a +0 short sword (37, 19, D:3) 2 potions of ambrosia (40, -2, D:3) a ration Level 4 of the Dungeon (1, 9, D:4) a ration (5, 11, D:4) 2 potions of flight (20, -10, D:4) a cursed -1 spear (29, -5, D:4) a +0 club (38, -16, D:4) a +0 chain mail (40, -25, D:4) a +0 flail a +0 leather armour (41, -16, D:4) a ration (48, -1, D:4) a +0 hunting sling (50, 7, D:4) a ration (50, 10, D:4) a +0 plate armour (50, 13, D:4) a potion of brilliance Level 5 of the Dungeon [Shop] Qiphimm's Antique Armour Boutique a +0 leather armour (46 gold) a +0 robe (16 gold) a +2 hat (368 gold) a +0 leather armour (46 gold) a +0 leather armour (46 gold) a +0 buckler (103 gold) a +0 robe (16 gold) a +0 chain mail (103 gold) a +0 leather armour of fire resistance (207 gold) the +7 plate armour of Dufufok {rElec rF- Regen+ SInv} (1591 gold) It makes you vulnerable to fire. It insulates you from electricity. It lets you see invisible. It increases your rate of regeneration. (0, 0, D:5) a +0 trident (5, 2, D:5) a +0 leather armour (6, 21, D:5) a tomahawk (7, 18, D:5) 22 arrows (10, 23, D:5) a tomahawk (11, 22, D:5) a tomahawk (11, 23, D:5) a tomahawk (11, 25, D:5) a +0 dagger a +0 robe a +0 club (13, 25, D:5) a tomahawk a +0 leather armour (19, -1, D:5) a +0 mace (22, -5, D:5) a potion of heal wounds (27, 1, D:5) 25 arrows (30, 30, D:5) 20 sling bullets (31, 7, D:5) a +0 dagger a +0 robe a +0 leather armour (31, 29, D:5) a cursed +0 robe (32, -15, D:5) a +0 flail (32, 7, D:5) a +0 dagger (32, 8, D:5) a +0 club (36, 14, D:5) a +0 plate armour (41, 33, D:5) a +0 hand axe (57, 2, D:5) a ration Level 6 of the Dungeon (0, 0, D:6) a +0 giant club a +0 dire flail (3, -33, D:6) 15 bolts (5, -31, D:6) a cursed -2 hand axe (unseen) (5, -30, D:6) a cursed -1 flail (still there?) a +0 whip (still there?) (22, 6, D:6) a ration